Template:Pistols (LW2): Difference between revisions
Appearance
m Missing blanks spaces for conventional pistols. |
No edit summary |
||
| (One intermediate revision by the same user not shown) | |||
| Line 1: | Line 1: | ||
{| class="wikitable" width="100%" style="text-align: center" | {| class="wikitable" width="100%" style="text-align: center" | ||
! | !rowspan="2"|Name!!rowspan="2"|[[File:LW2Damage.png|x32px|Weapon damage]]<br />Damage !!rowspan="2"| [[File:LW2CritDamage.png|x32px|Critical damage]]<br />Crit Damage !!rowspan="2"| [[File:Ammo.png|x32px|Clip Size]]<br />Clip Size!!rowspan="2"| [[File:XCOM2 Noise.png|x32px|Sound Range]]<br />Sound Range!!rowspan="2"| Special properties | ||
!rowspan="2"| [[File:XCOM2 Icon science.png|x32px|Tech Prerequisites]]<br>Prerequisites !! colspan="4"|Cost !!rowspan="2"|[[File:XCOM2 UIEvent blackmarket.png|x32px|Black Market Sell Value]]<br />Black Market Value | |||
! | |||
|- | |- | ||
! [[File:XCOM2 Inv Supplies.png|x32px|Supplies]]<br />Supplies !! [[File:XCOM2 Inv Alien Alloy.png|x32px|Alien Alloys]]<br />Alloys !! [[File:XCOM2 Inv Elerium Crystals.png|x32px|Elerium Crystals]]<br />Elerium Crystals !! [[File:XCOM2 Inv Elerium Core.png|x32px|Elerium Cores]]<br />Elerium Cores | |||
| | |||
|- | |- | ||
| [[File: | | [[File:XCOM2 ConvPistol.png|x64px|link=Weapons_(LW2)#Pistols |Pistol]]<br />'''Pistol''' | ||
| | | 1-3 || +1 || ∞ || 26 || - | ||
| | |colspan="6"| XCOM starts with an unlimited supply | ||
|- | |- | ||
| [[File: | | [[File:LW2 Inv Laser Pistol.png|x64px|link=Weapons_(LW2)#Pistols |Laser Pistol]]<br />'''Laser Pistol''' | ||
| | | 2-4 || +1 || ∞ || 26 || +5 Aim | ||
| | | Laser Weapons || 5 || - || 1 || -||3 | ||
|- | |- | ||
| [[File: | | [[File:XCOM2 MagPistol.png|x64px|link=Weapons_(LW2)#Pistols |Mag Pistol]]<br />'''Mag Pistol''' | ||
| | | 3-5 || +2 || ∞ || 26 || - | ||
| | | Magnetic Weapons || 10 || 1 || 1 || -||15 | ||
|- | |- | ||
| [[File:XCOM2 BeamPistol.png| | | [[File:LW2 Inv Coil Pistol.png|x64px|link=Weapons_(LW2)#Pistols |Gauss Pistol]]<br />'''Gauss Pistol''' | ||
| 5-7 || +3 || | | 4-6 || +2 || ∞ || 26 || Ignores 1 Armor | ||
| Plasma Rifle || 20 || 3 || 5 || 1 | | Coilguns || 30 || 2 || 3 || -||20 | ||
|- | |||
| [[File:XCOM2 BeamPistol.png|x64px|link=Weapons_(LW2)#Pistols |Plasma Pistol]]<br />'''Plasma Pistol''' | |||
| 5-7 || +3 || ∞ || 26 || Inflicts Rupture (1 damage) | |||
| Plasma Rifle || 20 || 3 || 5 || 1||25 | |||
|} | |} | ||
[[Category:Templates (LW2)]] | [[Category:Templates (LW2)]] | ||