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| '''This is where I am testing the equipment page.'''
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| ''' I copy pasted the XCOM2 page and am editing from there. '''
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| ''' Vests and plating are accurate for LW2, but should get any proving ground costs listed (if any)'''
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| ----
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| All soldiers have three slots that can carry a utility item. Special armor suits such as EXO and Spider Suits Have a heavy weapon slot instead of one utility slot.
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| ==Grenades==
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| {{Grenades (XCOM2)}}
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| ==Armor==
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| Armor items are utility slot items that improve survivability. Soldiers can only carry one vest and one plating.
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| ==== Vests ====
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| {{Vests_(LW2)}}
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| ==== Plating ====
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| {{Plating_(LW2)}}
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| ==Ammunition==
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| Special rounds can be used by any character with any main weapon, including beam weapons. They are also applied to pistol sidearm.
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| {| class="wikitable" width="100%" style="text-align: center"
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| ! Ammunition !! Abilities !! Requirements
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| |- style="vertical-align:top;"
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| | Bluescreen Rounds || +5 damage against robotic enemies and disables shields|| Bluescreen Protocol (PG) to unlock manufacturing
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| | A.P. Rounds || Negates 5 points of armor for this soldier || Experimental Ammo (PG)
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| | Tracer Rounds || +10 Aim || Experimental Ammo (PG)
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| | Dragon Rounds || +1 damage, chance to inflict burning || Experimental Ammo (PG)
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| | Talon Rounds || +20% critical chance, +1 critical damage|| Experimental Ammo (PG)
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| | Venom Rounds || +1 damage, chance to poison the target || Experimental Ammo (PG)
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| |}
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| ==Personal Combat Sims==
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| PCS are an item that you can equip to your soldiers to give them a bonus in combat, You can have only one per soldier, and replacing a PCS will destroy the previous one
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| {| class="wikitable" width="50%" style="text-align: center"
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| !Personal Combat Sim !! Effect !! Basic !! Advanced !! Superior
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| |Speed||+ Mobility||1 (2)||2 (3)||3 (4)
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| |Conditioning||+ Hit Points||1 (2)||2 (3)||3 (4)
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| |Focus||+ Will||10-15 (13-20)||15-20 (20-27)||20-25 (27-33)
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| |Agility||+ Dodge||10-15 (13-20)||15-20 (20-27)||20-25 (27-33)
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| |Perception||+ Aim||4-6 (5-8)||7-10 (9-13)||12-16 (16-21)
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| |Values inside ( ) are after GTS Project
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| |}
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| ==Utility==
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| {{UtilityItems_(LW2)}}
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| [[Category: Long War 2]]
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| [[Category: Equipment_(LW2)]]
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