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Directly from LW2's files. Might be of use [[User:Hobbes|Hobbes]] ([[User talk:Hobbes|talk]]) 20:27, 3 February 2017 (UTC)
Directly from LW2's files. Might be of use [[User:Hobbes|Hobbes]] ([[User talk:Hobbes|talk]]) 20:27, 3 February 2017 (UTC)


CounterintelligenceSweep
* CounterintelligenceSweep
RuralPropagandaBlitz
* RuralPropagandaBlitz
HavenInfiltration
* HavenInfiltration
AirPatrols
* AirPatrols
RuralCheckpointsLW
* RuralCheckpointsLW
AdventScopes
* AdventScopes
AdventLaserSights
* AdventLaserSights
Firewalls
* Firewalls
AlienConditioning1
* AlienConditioning1
AlienConditioning2
* AlienConditioning2
AlienConditioning3
* AlienConditioning3
VeteranUnits
* VeteranUnits
AdvancedServos
* AdvancedServos
TacticalUpgradesDefense
* TacticalUpgradesDefense
TacticalUpgradesWilltoSurvive
* TacticalUpgradesWilltoSurvive
TacticalUpgradesCenterMass
* TacticalUpgradesCenterMass
TacticalUpgradesInfighter
* TacticalUpgradesInfighter
TacticalUpgradesFormidable
* TacticalUpgradesFormidable
TacticalUpgradesLethal
* TacticalUpgradesLethal
TacticalUpgradesShredder
* TacticalUpgradesShredder
TacticalUpgradesHuntersInstinct
* TacticalUpgradesHuntersInstinct
TacticalUpgradesLightningReflexes
* TacticalUpgradesLightningReflexes
TacticalUpgradesCloseCombatSpecialst
* TacticalUpgradesCloseCombatSpecialst
TacticalUpgradesGrazingFire
* TacticalUpgradesGrazingFire
TacticalUpgradesCutthroat
* TacticalUpgradesCutthroat
TacticalUpgradesCombatAwareness
* TacticalUpgradesCombatAwareness
TacticalUpgradesIronSkin
* TacticalUpgradesIronSkin
TacticalUpgradesTacticalSense
* TacticalUpgradesTacticalSense
TacticalUpgradesAggression
* TacticalUpgradesAggression
TacticalUpgradesResilience
* TacticalUpgradesResilience
TacticalUpgradesShadowstep
* TacticalUpgradesShadowstep
TacticalUpgradesDamageControl
* TacticalUpgradesDamageControl
TacticalUpgradesHardTarget
* TacticalUpgradesHardTarget
GreaterFaceless
* GreaterFaceless
PreRevealMinorBreakthrough
* PreRevealMinorBreakthrough
PreRevealMajorBreakthrough
* PreRevealMajorBreakthrough
 
: Seems like we're missing the following: CounterintelligenceSweep, RuralPropagandaBlitz, HavenInfiltration, AirPatrols, RuralCheckpointsLW, AdventScopes, AdventLaserSights, Firewalls, AlienConditioning1, AlienConditioning2, AlienConditioning3, VeteranUnits, AdvancedServos, TacticalUpgradesDefense, TacticalUpgradesHuntersInstinct, PreRevealMinorBreakthrough, PreRevealMajorBreakthrough
 
: Anyone have the details on the duration, effect, and/or proper name of these events? [[User:DjinnFor|DjinnFor]] ([[User talk:DjinnFor|talk]]) 21:45, 3 February 2017 (UTC)
::Some of the Dark Event settings are in LW2's .ini files located on its \Config\ folder, so it's a matter of opening them with Notepad or Notepad++ and compiling the info. But most of the definitions related to Dark Events is located on the \Script\ folder on the LW_Overhaul.u file but you'll need UE Explorer to open and read its contents. I've looked at it but presently I'm compiling all the info available on LW2's files regarding its Missions, which is already quite challenging :)
:: The ingame names of all the Dark Events can be found in the \Localization\LW_Overhaul.int file, which contains most of the text strings used by LW2 [[User:Hobbes|Hobbes]] ([[User talk:Hobbes|talk]]) 03:53, 4 February 2017 (UTC)
:::I only ask because typically I only dedicate large amounts of my time editing the wiki when I'm unable to access my Long War 2 installation ;) [[User:DjinnFor|DjinnFor]] ([[User talk:DjinnFor|talk]]) 08:09, 4 February 2017 (UTC)

Latest revision as of 08:09, 4 February 2017

Thanks for getting those templates in there! I did have the units affected laid out that way on purpose.

For example, formidable: It is all captains and grenadiers, but only M2 and M3 for the shieldbearers, mutons and rocketeers and M3 for the psi witch. That is why I had them laid out the way I did. So we can say Captains grenadiers M2 and M3 shieldbearers M2 and M3 mutons M2 and M3 rocketeers M3 psi witches or the way that I had it before. I think we should tweak it one way or the other. ff03k64 (talk) 15:45, 3 February 2017 (UTC)

Whoops. I'll try and fix it. DjinnFor (talk) 19:57, 3 February 2017 (UTC)

List of Dark Events

Directly from LW2's files. Might be of use Hobbes (talk) 20:27, 3 February 2017 (UTC)

  • CounterintelligenceSweep
  • RuralPropagandaBlitz
  • HavenInfiltration
  • AirPatrols
  • RuralCheckpointsLW
  • AdventScopes
  • AdventLaserSights
  • Firewalls
  • AlienConditioning1
  • AlienConditioning2
  • AlienConditioning3
  • VeteranUnits
  • AdvancedServos
  • TacticalUpgradesDefense
  • TacticalUpgradesWilltoSurvive
  • TacticalUpgradesCenterMass
  • TacticalUpgradesInfighter
  • TacticalUpgradesFormidable
  • TacticalUpgradesLethal
  • TacticalUpgradesShredder
  • TacticalUpgradesHuntersInstinct
  • TacticalUpgradesLightningReflexes
  • TacticalUpgradesCloseCombatSpecialst
  • TacticalUpgradesGrazingFire
  • TacticalUpgradesCutthroat
  • TacticalUpgradesCombatAwareness
  • TacticalUpgradesIronSkin
  • TacticalUpgradesTacticalSense
  • TacticalUpgradesAggression
  • TacticalUpgradesResilience
  • TacticalUpgradesShadowstep
  • TacticalUpgradesDamageControl
  • TacticalUpgradesHardTarget
  • GreaterFaceless
  • PreRevealMinorBreakthrough
  • PreRevealMajorBreakthrough
Seems like we're missing the following: CounterintelligenceSweep, RuralPropagandaBlitz, HavenInfiltration, AirPatrols, RuralCheckpointsLW, AdventScopes, AdventLaserSights, Firewalls, AlienConditioning1, AlienConditioning2, AlienConditioning3, VeteranUnits, AdvancedServos, TacticalUpgradesDefense, TacticalUpgradesHuntersInstinct, PreRevealMinorBreakthrough, PreRevealMajorBreakthrough
Anyone have the details on the duration, effect, and/or proper name of these events? DjinnFor (talk) 21:45, 3 February 2017 (UTC)
Some of the Dark Event settings are in LW2's .ini files located on its \Config\ folder, so it's a matter of opening them with Notepad or Notepad++ and compiling the info. But most of the definitions related to Dark Events is located on the \Script\ folder on the LW_Overhaul.u file but you'll need UE Explorer to open and read its contents. I've looked at it but presently I'm compiling all the info available on LW2's files regarding its Missions, which is already quite challenging :)
The ingame names of all the Dark Events can be found in the \Localization\LW_Overhaul.int file, which contains most of the text strings used by LW2 Hobbes (talk) 03:53, 4 February 2017 (UTC)
I only ask because typically I only dedicate large amounts of my time editing the wiki when I'm unable to access my Long War 2 installation ;) DjinnFor (talk) 08:09, 4 February 2017 (UTC)