Template:Snap Shot (LW2)/Info: Difference between revisions
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HubrisBliss (talk | contribs) Created page with "This ability significantly alters the way the Sharpshooter operates: The soldier may now use the sniper rifle for standard shots and overwatch after moving, but suffers extrem..." |
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* Only works with Sniper Rifles. | |||
* After 5 tiles of squadsight, suffer an additional -10 aim per tile. | |||
Only works with Sniper | * Certain special shots and Long Watch still require both actions to use. Long Watch enables squadsight overwatch fire, but the range penalties still apply. | ||
* The solder will not take an overwatch or Kill Zone shot without at least a 1% chance to hit. | |||
After 5 tiles of squadsight, suffer an additional - | |||
Certain special shots and Long Watch still require both | |||
The | |||
Latest revision as of 01:00, 16 May 2017
- Only works with Sniper Rifles.
- After 5 tiles of squadsight, suffer an additional -10 aim per tile.
- Certain special shots and Long Watch still require both actions to use. Long Watch enables squadsight overwatch fire, but the range penalties still apply.
- The solder will not take an overwatch or Kill Zone shot without at least a 1% chance to hit.