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Template:Full Override (LW2)/Info: Difference between revisions

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Created page with "Full Overdrive is a special hack action usable against enemy robotic units. It has one charge that is only expended if a successful override occurs. Requires one action and ..."
 
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Full Overdrive is a special hack action usable against enemy robotic units.
*Full Overdrive is a special hack action usable against enemy robotic units.
 
*It has one charge that is only expended if a successful override occurs.
It has one charge that is only expended if a successful override occurs.
*Requires one action and ends the soldier's turn.
 
*The first hack option, Command Enemy, will grant control of the robotic unit for the duration of the mission.
Requires one action and ends the soldier's turn.
*The second hack option, Master Enemy, also grants a stat bonus for the rest of the mission for all robots, and will permanently transfer any MEC units to the Resistance.
 
*If the Master Enemy hack succeeds, and the MEC and the specialist both survive the mission, the MEC will follow new programming and make its way to a Resistance base, where it will serve the Resistance.  It does not need to be evacuated when the mission ends.
The first hack option, Command Enemy, will grant control of the robotic unit for the duration of the mission.
 
The second hack option, Master Enemy, also grants a stat bonus for the rest of the mission for all robots, and will permanently transfer any MEC units to the Resistance.
 
If the Master Enemy hack succeeds, and the MEC and the specialist both survive the mission, the MEC will follow new programming and make its way to a Resistance base, where it will serve the Resistance.  It does not need to be evacuated when the mission ends.

Latest revision as of 16:06, 22 August 2020

  • Full Overdrive is a special hack action usable against enemy robotic units.
  • It has one charge that is only expended if a successful override occurs.
  • Requires one action and ends the soldier's turn.
  • The first hack option, Command Enemy, will grant control of the robotic unit for the duration of the mission.
  • The second hack option, Master Enemy, also grants a stat bonus for the rest of the mission for all robots, and will permanently transfer any MEC units to the Resistance.
  • If the Master Enemy hack succeeds, and the MEC and the specialist both survive the mission, the MEC will follow new programming and make its way to a Resistance base, where it will serve the Resistance. It does not need to be evacuated when the mission ends.