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HubrisBliss (talk | contribs) Created page with "Enemy units hacked by Haywire Protocol take 0 to 8 damage and lose their actions on the turn the hack effect ends. Applies to units stunned or taken over by Haywire Protocol...." |
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Enemy units hacked by Haywire Protocol take 0 to 8 damage and lose their actions on the turn the hack effect ends. | *Enemy units hacked by Haywire Protocol take 0 to 8 damage and lose their actions on the turn the hack effect ends. | ||
*Applies to units stunned or taken over by Haywire Protocol. | |||
Applies to units stunned or taken over by Haywire Protocol. | *Damage calculated based on Hacking Stat vs. target's Hack Defense. | ||
Damage calculated based on Hacking Stat vs. target's Hack Defense. | |||
Latest revision as of 16:16, 22 August 2020
- Enemy units hacked by Haywire Protocol take 0 to 8 damage and lose their actions on the turn the hack effect ends.
- Applies to units stunned or taken over by Haywire Protocol.
- Damage calculated based on Hacking Stat vs. target's Hack Defense.