Template:Suppression (LW2)/Info: Difference between revisions
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HubrisBliss (talk | contribs) Created page with "Suppression costs 2 ammo points to use, but has no cooldown. Suppression will be cancelled if the suppressing unit is damaged. If multiple units suppress a target, the aim p..." |
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Suppression costs 2 ammo points to use, but has no cooldown. | * Suppression costs 2 ammo points to use, but has no cooldown. | ||
Suppression will be | * Suppression will be canceled if the suppressing unit is damaged. | ||
If multiple units suppress a target, the aim penalty will stack. | * If multiple units suppress a target, the aim penalty will stack. (Note: This information is incorrect as LW2 inherits the properties of suppression not stacking in vanilla, despite vanilla game claiming suppression can stack as well) | ||
May not be used if sniper rifle or shotgun-class weapons are equipped. | * May not be used if sniper rifle or shotgun-class weapons are equipped. | ||
Suppression restricts many of the target's abilities, including the use of rockets and grenades. | * Suppression restricts many of the target's abilities, including the use of rockets and grenades. | ||
Latest revision as of 04:01, 27 February 2017
- Suppression costs 2 ammo points to use, but has no cooldown.
- Suppression will be canceled if the suppressing unit is damaged.
- If multiple units suppress a target, the aim penalty will stack. (Note: This information is incorrect as LW2 inherits the properties of suppression not stacking in vanilla, despite vanilla game claiming suppression can stack as well)
- May not be used if sniper rifle or shotgun-class weapons are equipped.
- Suppression restricts many of the target's abilities, including the use of rockets and grenades.