Vehicle Repair Bay (Apocalypse): Difference between revisions
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[[Image: | Repair bays are required for repairing damaged craft. A single bay can only deal with one vehicle at a time, but if there is more than one damaged vehicle per repair bay, then all vehicles will still be repaired, but at less than 100% efficiency. ''From: Apocalypse Ufopaedia | ||
< | [[Image:Facil-Pedia-Repair-(Apocalypse).png|right]] | ||
<table><tr><tr>[[Image:Icon_Repr_(Apocalypse).png|frame|left|Vehicle Repair Bay]]</td> | |||
'''Vehicle Repair Bay''' | |||
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* Layout Size: 2 x 2 | |||
* Build Time: 5 days | |||
* Cost: $9,000 | |||
* Maintenance: $500 | |||
* Vehicle Capacity: 1 | |||
* Repair Rate: 12 Constitution Per Hour | |||
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</tr></table> | |||
[[Image:Base_Repr_(Apocalypse).png|frame|left|Vehicle Repair Bay, Base View, Level 3]] | |||
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Vehicle Repair | A Vehicle Repair Bay is used to automatically repair a damaged vehicle. If many are damaged, the first to return to base from combat will be the first to get repaired. | ||
A Vehicle Repair Bay is an entry point for [[Base_Defense_(Apocalypse)|base invaders]]. | |||
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Latest revision as of 06:14, 3 December 2023
Repair bays are required for repairing damaged craft. A single bay can only deal with one vehicle at a time, but if there is more than one damaged vehicle per repair bay, then all vehicles will still be repaired, but at less than 100% efficiency. From: Apocalypse Ufopaedia


Vehicle Repair Bay
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A Vehicle Repair Bay is used to automatically repair a damaged vehicle. If many are damaged, the first to return to base from combat will be the first to get repaired.
A Vehicle Repair Bay is an entry point for base invaders.