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[[Image:Apoc_trainingarea.png|left|62 px]]
[[Image:Facil-Pedia-Train-(Apocalypse).png|right]]
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Training in physical skills is essential for X-Com Agents. Without a fully equipped training area, Agents residing at the base would waste a lot of time when they could be improving their weapons skills, reactions and stamina. Agents assigned to combat training will automatically use any training facilities at a base, but if the capacity of Training Areas is exceeded then training will not take place at 100% efficiency.  ''From: Apocalypse Ufopaedia''
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<table><tr><tr>[[Image:Icon_Traing_(Apocalypse).png|frame|left|Training Area]]</td>
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'''Training Area'''
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<td>
While all X-COM [[Agents (Apocalypse)|Agents]] are given basic combat and weapons training, they will need to upkeep and further their skills outside of combat if any efficiency is hoped to achieve.
* Layout Size: 1 x 1
* Build Time: 5 days
* Cost: $8,000
* Maintenance: $500
* Training Capacity: 10
</td>
</tr></table>
[[Image:Base_Traing_(Apocalypse).png|frame|left|Training Area, Base View, Level 3]]
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The '''Training Area''' allows agents to take part in many activities training combat-related skills.
A Training Area is used by agents to [[Training_(Apocalypse)|increase]] their Accuracy, Reactions, Stamina, and Strength. As a result of these increases, Health and Speed also increase.


[[Humans (Apocalypse)|Humans]] have the greatest potential for combat training, but [[Hybrids (Apocalypse)|hybrids]] can also take part to enhance their non-psionic abilities.
A unit using the Training Area cannot use the [[Psi-Gym_(Apocalypse)|Psi-Gym]] facility. An injured agent cannot use the Training Area until [[Medical_Bay_(Apocalypse)|recovery]] is complete.  


[[Androids (Apocalypse)|Androids]] cannot use training facilities.
Androids cannot use the Training Area.


Note: Strength will not increase from battlescape combat. It can only be increase with training.
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== Statistics ==
<table {{StdCenterTable}}>
<tr {{StdDescTable_Heading}}><th align="left">Statistics</th><th>Value</th></tr>
<tr><td align="left">Size (in base)</td><td>1x1</td></tr>
<tr><td align="left">Days to build</td><td>5</td></tr>
<tr><td align="left">Construction Cost</td><td>$8000</td></tr>
<tr><td align="left">Weekly Cost</td><td>$500</td></tr>
<tr><td align="left">Capacity</td><td>?</td></tr>
<tr><td align="left">Score points</td><td>?</td></tr>
</table>


== See Also ==
[[Medical_Bay_(Apocalypse)|Next: Medical Bay]]<br>
* [[Bases (Apocalypse)|Bases]]
[[Stores_(Apocalypse)|Previous: Stores]]<br>
* [[Facilities (Apocalypse)|Facilities]]
[[Facilities_(Apocalypse)#Facilities|Return To Start]]
* [[Training (Apocalypse)|Training]]
 
* [[Agents Stats (Apocalypse)|Agent Stats]]


[[Category: Apocalypse]]
[[Category: Apocalypse]]
[[Category: Bases (Apocalypse)]]

Latest revision as of 06:07, 3 December 2023

Training in physical skills is essential for X-Com Agents. Without a fully equipped training area, Agents residing at the base would waste a lot of time when they could be improving their weapons skills, reactions and stamina. Agents assigned to combat training will automatically use any training facilities at a base, but if the capacity of Training Areas is exceeded then training will not take place at 100% efficiency.  From: Apocalypse Ufopaedia
Training Area

Training Area

  • Layout Size: 1 x 1
  • Build Time: 5 days
  • Cost: $8,000
  • Maintenance: $500
  • Training Capacity: 10
Training Area, Base View, Level 3


A Training Area is used by agents to increase their Accuracy, Reactions, Stamina, and Strength. As a result of these increases, Health and Speed also increase.

A unit using the Training Area cannot use the Psi-Gym facility. An injured agent cannot use the Training Area until recovery is complete.

Androids cannot use the Training Area.

Note: Strength will not increase from battlescape combat. It can only be increase with training.


Next: Medical Bay
Previous: Stores
Return To Start