Cybernetics Lab (EU2012): Difference between revisions
Appearance
m moved Cybernetic Lab (EU2012) to Cybernetics Lab (EU2012) over redirect |
m →Notes |
||
| (6 intermediate revisions by 2 users not shown) | |||
| Line 1: | Line 1: | ||
{{Ref Open | title = Description }} | |||
[[Image:Cybernetics Lab (EU2012).png|right|200px|Cybernetics Lab]] | |||
Here we will be able to build Mechanized Exoskeletal Cybersuits (MECs), and augment soldiers to wear them. This facility counts as a Workshop for adjacency benefits. | |||
{{Ref Close | source = [[XCOM: Enemy Within DLC (EU2012)|XCOM: Enemy Within DLC]]}} | |||
==Notes== | |||
{{Facilities Data Box (EU2012) | |||
|requires=[[Meld Recombination (EU2012)|Meld Recombination]] | |||
|manpower=N/A | |||
|costs=§50 | |||
|power=3 | |||
|maintenance=§20 per month | |||
|build time= 10 days | |||
|provides=[[MEC Trooper (EU2012)|MEC Trooper]] | |||
|adjacency=+7% rebate on building costs | |||
|}} | |||
* The Cybernetics Lab is used both to augment [[Soldiers (EU2012)|soldiers]] from any of the original [[Classes (EU2012)|classes]] and transform them into [[MEC Trooper (EU2012)|MEC Troopers]], and also to build the [[MEC Suit (EU2012)|MEC Suits]] used by them instead of regular [[Armor (EU2012)|armor]]. | |||
* The lab can only be build after completing the [[Meld Recombination (EU2012)|Meld Recombination]] research. | |||
<br clear="all"> | |||
==See Also== | ==See Also== | ||
{{Base Facilities (EU2012)}} | {{Base Facilities (EU2012)}} | ||
[[Category: Enemy Unknown (2012)]] | [[Category: Enemy Unknown (2012)]] | ||
[[Category: Enemy Within DLC (EU2012)]] | [[Category: Enemy Within DLC (EU2012)]] | ||
[[Category: Base Facilities (EU2012)]] | [[Category: Base Facilities (EU2012)]] | ||
[[Category: Mechs (EU2012)]] | [[Category: Mechs (EU2012)]] | ||
Latest revision as of 00:04, 29 November 2013
| Description |
|
Here we will be able to build Mechanized Exoskeletal Cybersuits (MECs), and augment soldiers to wear them. This facility counts as a Workshop for adjacency benefits. |
Source: XCOM: Enemy Within DLC
|
Notes
| Research Required | Meld Recombination |
| Manpower Required | N/A |
| Base Costs | §50 |
| Power | 3 |
| Maintenance | §20 per month |
| Build Time | 10 days |
| Provides | MEC Trooper |
| Adjacency Bonus | +7% rebate on building costs |
- The Cybernetics Lab is used both to augment soldiers from any of the original classes and transform them into MEC Troopers, and also to build the MEC Suits used by them instead of regular armor.
- The lab can only be build after completing the Meld Recombination research.
See Also
| Headquarters: | Mission Control • Hangar • Engineering • Research • Barracks • Situation Room | ||||||||||
| Additions: |
| ||||||||||
| Strategic: | Building Optimization | ||||||||||
