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==Description==
{{Ref Open | title = Description }}
''An advanced reconnaissance satellite modified to detect the unique gravitational distortions caused by alien craft in flight.''
[[File:Satellite (EU2012).png|200px|right|Satellite]]
An advanced reconnaissance satellite modified to detect the unique gravitational distortions caused by alien craft in flight.
{{Ref Close | source = XCOM: Enemy Unknown (2012)}}


==Stats==
==Stats==
{{Ref Open | title = Satellite}}
[[File:Satellite (EU2012).png‎‎|right|320px]]
* '''Base Costs''': §100, 5 Engineers.
* '''Base Costs''': §100, 5 Engineers.
* '''Foundry Upgrades''':
* '''Foundry Upgrades''':
** '''Stealth Satellites''': Makes satellites more difficult for UFOs to detect and destroy.
** '''Stealth Satellites''': Makes satellites more difficult for UFOs to detect and destroy.
{{Ref Close | source = XCOM: Enemy Unknown (2012)}}


==Notes==
==Notes==
* A country's panic level receives an instant reduction when a satellite is deployed above it.
* A country's panic level receives an instant reduction when a satellite is deployed above it.
* Countries with active satellites are not subject to Alien Abductions.
* Countries with active satellites are not subject to Alien Abductions.
**Corollary: When you get down to a few countries without satellites, they'll be hit with the three abduction-mission choices! This can spike some past saving (at the end of the month) if you're not careful.
* Satellites secure funding and rewards from each country with coverage.
* Satellites secure funding and rewards from each country with coverage.
* As the loading tips point out, satellites are liable to be shot down if you ignore UFOs over that country. See [[Foundry_(EU2012)#Stealth_Satellites|Stealth Satellites]] for more information.
==See Also==
[[Situation_Room_(EU2012)#Satellite_Network|Satellite Network]]


[[Category: Enemy Unknown (2012)]]
[[Category: Enemy Unknown (2012)]]
[[Category: Equipment (EU2012)]]
[[Category: Equipment (EU2012)]]

Latest revision as of 15:58, 4 January 2014

Description
Satellite
Satellite

An advanced reconnaissance satellite modified to detect the unique gravitational distortions caused by alien craft in flight.

Source: XCOM: Enemy Unknown (2012)

Stats

  • Base Costs: §100, 5 Engineers.
  • Foundry Upgrades:
    • Stealth Satellites: Makes satellites more difficult for UFOs to detect and destroy.

Notes

  • A country's panic level receives an instant reduction when a satellite is deployed above it.
  • Countries with active satellites are not subject to Alien Abductions.
    • Corollary: When you get down to a few countries without satellites, they'll be hit with the three abduction-mission choices! This can spike some past saving (at the end of the month) if you're not careful.
  • Satellites secure funding and rewards from each country with coverage.
  • As the loading tips point out, satellites are liable to be shot down if you ignore UFOs over that country. See Stealth Satellites for more information.

See Also

Satellite Network