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===AVALANCHE MISSILES===
#REDIRECT [[Hangar (EU2012)]]
 
This air to air weapon has unprecedented precision. All interceptors start equipped with these missiles.
 
===PHOENIX CANNON===
* Hit Chance: 95%
* Range: Short
* Fire Rate: Rapid
* Damage: Low
* Armor Penetration: Low
* Credits: 35
* Alien Alloy Cost : N/A
* Elerium Cost: N/A
* Extra Costs: N/A
* Minimum Engineers: 5
 
The Phoenix Cannon has very limited range but is capable of dealing out massive burst damage to any alien craft.
 
Reference [Bradygames Official Strategy Guide]
 
{| class="wikitable" width="100%"
|+ ''Interceptor Upgrades''
|-
! width="10%" align="center" | Item
! width="10%" align="center" | Hit Chance
! width="10%" align="center" | Range
! width="10%" align="center" | Fire Rate
! width="10%" align="center" | Damage
! width="10%" align="center" | Armor Pen.
! width="10%" align="center" | Credits
! width="5%" align="center" | Alien Alloys
! width="5%" align="center" | Elerium
! width="10%" align="center" | Extra Costs
! width="10%" align="center" | Min. Engineer
 
|- style="vertical-align:top;"
|-
| align="center"|Avalanche Missiles || align="center" | 70%|| align="center" | Long || align="center" | Slow || align="center" | Low || align="center" | Low ||align="center" | 0 ||align="center" | 0 || align="center" | 0 ||align="center" | None ||align="center" | 0
|-
| align="center"| Phoenix Cannon || align="center" | 70%|| align="center" | Long || align="center" | Slow || align="center" | Low || align="center" | Low ||align="center" | 0 ||align="center" | 0 || align="center" | 0 ||align="center" | None ||align="center" | 0
|-
| align="center"| Laser Cannon || align="center" | 70%|| align="center" | Long || align="center" | Slow || align="center" | Low || align="center" | Low ||align="center" | 0 ||align="center" | 0 || align="center" | 0 ||align="center" | None ||align="center" | 0
|-
| align="center"| Plasma Cannon || align="center" | 70%|| align="center" | Long || align="center" | Slow || align="center" | Low || align="center" | Low ||align="center" | 0 ||align="center" | 0 || align="center" | 0 ||align="center" | None ||align="center" | 0
|-
| align="center"| EMP Cannon || align="center" | 70%|| align="center" | Long || align="center" | Slow || align="center" | Low || align="center" | Low ||align="center" | 0 ||align="center" | 0 || align="center" | 0 ||align="center" | None ||align="center" | 0
|-
 
 
 
 
 
 
 
 
 
 
}

Latest revision as of 07:09, 8 October 2012

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