Jump to content

Vehicle Repair Bay (Apocalypse): Difference between revisions

From UFOpaedia
Karpatius (talk | contribs)
New page: A large facility, where damaged vehicles can be maintained and repaired. Each hangar can repair only one vehicle at a time effectively; further damaged vehicles will reduce the effectiven...
 
EsTeR (talk | contribs)
m menu
 
(13 intermediate revisions by 5 users not shown)
Line 1: Line 1:
A large facility, where damaged vehicles can be maintained and repaired.
Repair bays are required for repairing damaged craft. A single bay can only deal with one vehicle at a time, but if there is more than one damaged vehicle per repair bay, then all vehicles will still be repaired, but at less than 100% efficiency.  ''From: Apocalypse Ufopaedia
[[Image:Facil-Pedia-Repair-(Apocalypse).png|right]]
<table><tr><tr>[[Image:Icon_Repr_(Apocalypse).png|frame|left|Vehicle Repair Bay]]</td>
'''Vehicle Repair Bay'''
<td>
* Layout Size: 2 x 2
* Build Time: 5 days
* Cost: $9,000
* Maintenance: $500
* Vehicle Capacity: 1
* Repair Rate: 12 Constitution Per Hour
</td>
</tr></table>
[[Image:Base_Repr_(Apocalypse).png|frame|left|Vehicle Repair Bay, Base View, Level 3]]
<br clear=all>


Each hangar can repair only one vehicle at a time effectively; further damaged vehicles will reduce the effectiveness of repairs.
A Vehicle Repair Bay is used to automatically repair a damaged vehicle. If many are damaged, the first to return to base from combat will be the first to get repaired.


A Vehicle Repair Bay is an entry point for [[Base_Defense_(Apocalypse)|base invaders]].


The hangar is also a landing point for invading troops and should therefore be atleast somewhat fortified.
 
[[Alien_Containment_(Apocalypse)|Next: Alien Containment]]<br>
[[Psi-Gym_(Apocalypse)|Previous: Psi-Gym]]<br>
[[Facilities_(Apocalypse)#Facilities|Return To Start]]
 
 
[[Category: Apocalypse]]

Latest revision as of 06:14, 3 December 2023

Repair bays are required for repairing damaged craft. A single bay can only deal with one vehicle at a time, but if there is more than one damaged vehicle per repair bay, then all vehicles will still be repaired, but at less than 100% efficiency.  From: Apocalypse Ufopaedia
Vehicle Repair Bay

Vehicle Repair Bay

  • Layout Size: 2 x 2
  • Build Time: 5 days
  • Cost: $9,000
  • Maintenance: $500
  • Vehicle Capacity: 1
  • Repair Rate: 12 Constitution Per Hour
Vehicle Repair Bay, Base View, Level 3


A Vehicle Repair Bay is used to automatically repair a damaged vehicle. If many are damaged, the first to return to base from combat will be the first to get repaired.

A Vehicle Repair Bay is an entry point for base invaders.


Next: Alien Containment
Previous: Psi-Gym
Return To Start