Template:Hit and Run (LWR): Difference between revisions
Appearance
mNo edit summary |
No edit summary |
||
| (One intermediate revision by one other user not shown) | |||
| Line 1: | Line 1: | ||
<div style="padding: {{{topbotpad}}}px 0;"> | <div style="padding: {{{topbotpad}}}px 0;"> | ||
[[File:ALIEN LEAP.png|32px|{{{align|center}}}|Hit and Run]]<div style="text-align: {{{align|center}}};"> '''[[Abilities List (LWR)#Hit and Run|Hit and Run]]'''{{#if:{{{text|}}}|<br/>''The first shot taken at a | [[File:ALIEN LEAP.png|32px|{{{align|center}}}|Hit and Run]]<div style="text-align: {{{align|center}}};"> '''[[Abilities List (LWR)#Hit and Run|Hit and Run]]'''{{#if:{{{text|}}}|<br/>'' | ||
The first shot taken at a preoccupied target or target damaged each turn will leave this unit with 1 AP, but limits this unit to using only mobility, officer, psionic, and non-arm-based MEC actions until they reach 0 AP. After repositioning, shots gain +25% crit damage until next turn. | |||
''}}</div> | |||
</div> | </div> | ||
<noinclude> | <noinclude> | ||
