Tamed Werewolf (Piratez): Difference between revisions
Created the Tamed Werewolf page and added as much information as I can gleam from the Bootypedia and looking at the creature on the battlescape. |
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== Associated Research == | == Associated Research == | ||
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First we need to learn about the beastfolk and tales of civilised beastfolk before catching one and learning about it. | |||
</div> | </div> | ||
== Raw Ruleset Data == | == Raw Ruleset Data == | ||
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race: STR_CAT | race: STR_CAT | ||
stats: | stats: | ||
tu: | tu: 110 | ||
stamina: | stamina: 120 | ||
health: | health: 144 | ||
bravery: | bravery: 100 | ||
reactions: | reactions: 75 | ||
firing: | firing: 30 | ||
throwing: | throwing: 35 | ||
strength: | strength: 95 | ||
psiStrength: | psiStrength: 33 | ||
psiSkill: 0 | psiSkill: 0 | ||
melee: | melee: 85 | ||
armor: | armor: WEREWOLF_ARMOR | ||
standHeight: 10 | standHeight: 10 | ||
kneelHeight: 10 | kneelHeight: 10 | ||
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</div> | </div> | ||
== Notes == | == Notes == | ||
You can encounter Werewolves on missions, but after enough research you will be able to tame them, however, just like the Tamed Reaper, it doesn't gain any skills and if killed it drops a corpse that can be butchered like any other werewolf. | |||
[[Category: Piratez]] | [[Category: Piratez]] | ||
Latest revision as of 19:27, 12 June 2025
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Bootypedia
| Tamed Werewolf Information |
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"Nothing like a big bad wolf collard and ready to murder at the slightest command! A girls 'friend': Strong, stupid and useful. Werewolves have a tendency to feast of enemies they kill, which causes every one of their successful attack to drain some of their TUs, but restore some energy. Regenerates 8HP/turn. Main Weapon: Melee 85% Acc, 10% TUs, +33% Armor NV: 20 ThV: 50%. SPOT: 5. Cameo 10/4" |
Source: Piratez Bootypedia
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Inventory
Under Construction
Associated Research
First we need to learn about the beastfolk and tales of civilised beastfolk before catching one and learning about it.
Raw Ruleset Data
type: STR_BLACK_CAT_CIV
race: STR_CAT
stats:
tu: 110
stamina: 120
health: 144
bravery: 100
reactions: 75
firing: 30
throwing: 35
strength: 95
psiStrength: 33
psiSkill: 0
melee: 85
armor: WEREWOLF_ARMOR
standHeight: 10
kneelHeight: 10
deathSound: 309
moveSound: 999
energyRecovery: 30
livingWeapon: true
intelligence: 5
aggression: 0
value: 5
builtInWeapons:
- AUX_CAT_CLAWS
type: STR_BLACK_CAT_CIV_RECOVER
race: STR_CAT
stats:
tu: 80
stamina: 50
health: 20
bravery: 60
reactions: 140
firing: 20
throwing: 30
strength: 5
psiStrength: 70
psiSkill: 0
melee: 60
armor: BLACK_CAT_ARMOR
civilianRecoveryType: STR_BLACK_CAT
standHeight: 10
kneelHeight: 10
deathSound: 309
moveSound: 999
energyRecovery: 30
livingWeapon: true
intelligence: 5
aggression: 0
value: 5
builtInWeapons:
- AUX_CAT_CLAWS
type: BLACK_CAT_ARMOR
spriteSheet: BLACK_CAT.PCK
spriteInv: BlackCatInventoryImage
corpseBattle:
- STR_BLACKCAT_CORPSE
frontArmor: 3
sideArmor: 3
rearArmor: 3
underArmor: 3
movementType: 3
drawingRoutine: 4
personalLight: 3
visibilityAtDark: 20
visibilityAtDay: 25
psiVision: 2
camouflageAtDay: -15
camouflageAtDark: -10
antiCamouflageAtDay: -6
antiCamouflageAtDark: -6
meleeDodge:
reactions: 0.5
meleeDodgeBackPenalty: 0.15
recovery:
morale:
moraleCurrent: -0.2
bravery: 0.2
stun:
health: 0.1
damageModifier:
- 1.0
- 1.0
- 1.2
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 2.0
- 0.0
- 1.0
- 1.0
- 0.1
- 0.1
- 0.2
- 0.2
- 0.5
loftempsSet: [ 2 ]
builtInWeapons:
- INV_NULL_4X3
- INV_NULL_4X2
- INV_NULL_2X1_LL
- INV_NULL_2X1_RL
- INV_NULL_2X1_RS
- INV_NULL_2X1_LS
- INV_NULL_1X2_QD
Notes
You can encounter Werewolves on missions, but after enough research you will be able to tame them, however, just like the Tamed Reaper, it doesn't gain any skills and if killed it drops a corpse that can be butchered like any other werewolf.