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Template:Countercharge (LWR): Difference between revisions

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[[File:neuralfeedback_tga2.png|32px|{{{align|center}}}|Countercharge]]<div style="text-align: {{{align|center}}};"> '''[[Abilities List (LWR)#Countercharge|Countercharge]]'''{{#if:{{{text|}}}|<br/>''Causes biological enemies within line of sight that perform an end-in-idle action to take 2 + will/20 psionic damage. The chance to trigger is Will/4 percent and cannot trigger if the target is in smoke or this unit has lost any base HP or this unit is not idle. If this unit can activate counterchage they will have a 'Countercharge' buff displayed. Each trigger has an additional will/20 percent chance to double activate, dealing double damage. Triggers of Countercharge from multiple units result in only the unit with the highest Psi Rank unit dealing damage.''}}</div>
[[File:neuralfeedback_tga2.png|32px|{{{align|center}}}|Countercharge]]<div style="text-align: {{{align|center}}};"> '''[[Abilities List (LWR)#Countercharge|Countercharge]]'''{{#if:{{{text|}}}|<br/>''
 
Triggers a psionic attack against visible biological enemies that perform a non-movement end-in-idle action. The attack deals half of standard psionic damage (Will/30, +1 for every 10 target current HP) (with a 2% chance for double) and disorients the target but will never kill the target (will leave target with at least 1 HP). The chance to trigger is will/3 percent and requires the caster to be idle with full base HP.
 
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Latest revision as of 12:43, 16 February 2026

Countercharge
Countercharge