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Template:Orbital Ray (LWR): Difference between revisions

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[[File:Depth Perception Gene Mod (EU2012).png|32px|{{{align|center}}}|Orbital Ray]]<div style="text-align: {{{align|center}}};"> '''[[Abilities List (LWR)#Orbital Ray|Orbital Ray]]'''{{#if:{{{text|}}}|<br/>''The drone can communicate with the Mothership to call in a precise orbital ray to help attack it's enemies. Each enemy has a 35% chance to be struck by fully penetrating holo rounds with damage equal to the current Alien Level at the beginning of their turn. Requires 2 AP. Max 1 Orbital Ray per turn.''}}</div>
[[File:Depth Perception Gene Mod (EU2012).png|32px|{{{align|center}}}|Orbital Ray]]<div style="text-align: {{{align|center}}};"> '''[[Abilities List (LWR)#Orbital Ray|Orbital Ray]]'''{{#if:{{{text|}}}|<br/>''Stage 1:<br>This drone can call in orbital support to holo target it's enemies. After requesting orbital support for a turn each enemy will have an 80% chance to be holo targeted and locked for an orbital ray. Can be interrupted by any damage. Requires 2 AP. Does not trigger reaction fire.<br>Stage 2:<br>This drone can act as a forward targeter for orbital support to guide a shredding neutrino ray at targeted enemies. After a turn, targeted enemies will be hit with a shredding explosive ray that deals 2 + Alien_Level/4 damage. Can be interrupted by any damage. Requires 2 AP. Does not trigger reaction fire.''}}</div>
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Latest revision as of 14:24, 7 September 2023

Orbital Ray
Orbital Ray