Template:Pistols (LWOTC): Difference between revisions
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| [[File:XCOM2 ConvPistol.png|x64px|link=Weapons_(LWOTC)#Pistols |Pistol]]<br />'''Pistol''' | | [[File:XCOM2 ConvPistol.png|x64px|link=Weapons_(LWOTC)#Pistols |Pistol]]<br />'''Pistol''' | ||
| 1-3 || +1 || ∞ || | | 1-3 || +1 || ∞ || 17|| - | ||
|colspan="6"| XCOM starts with an unlimited supply | |colspan="6"| XCOM starts with an unlimited supply | ||
|- | |- | ||
| [[File:LW2 Inv Laser Pistol.png|x64px|link=Weapons_(LWOTC)#Pistols |Laser Pistol]]<br />'''Laser Pistol''' | | [[File:LW2 Inv Laser Pistol.png|x64px|link=Weapons_(LWOTC)#Pistols |Laser Pistol]]<br />'''Laser Pistol''' | ||
| 2-4 || +1 || ∞ || | | 2-4 || +1 || ∞ || 17|| +5 Aim | ||
| Laser Weapons || 5 || - || 1 || -||3 | | Laser Weapons || 5 || - || 1 || -||3 | ||
|- | |- | ||
| [[File:XCOM2 MagPistol.png|x64px|link=Weapons_(LWOTC)#Pistols |Mag Pistol]]<br />'''Mag Pistol''' | | [[File:XCOM2 MagPistol.png|x64px|link=Weapons_(LWOTC)#Pistols |Mag Pistol]]<br />'''Mag Pistol''' | ||
| 3-5 || +2 || ∞ || | | 3-5 || +2 || ∞ || 17|| - | ||
| Magnetic Weapons || 10 || 1 || 1 || -||15 | | Magnetic Weapons || 10 || 1 || 1 || -||15 | ||
|- | |- | ||
| [[File:LW2 Inv Coil Pistol.png|x64px|link=Weapons_(LWOTC)#Pistols |Gauss Pistol]]<br />'''Gauss Pistol''' | | [[File:LW2 Inv Coil Pistol.png|x64px|link=Weapons_(LWOTC)#Pistols |Gauss Pistol]]<br />'''Gauss Pistol''' | ||
| 4-6 || +2 || ∞ || | | 4-6 || +2 || ∞ || 17|| 1 Armor Pierce | ||
| Coilguns || 30 || 2 || 3 || -||20 | | Coilguns || 30 || 2 || 3 || -||20 | ||
|- | |- | ||
| [[File:XCOM2 BeamPistol.png|x64px|link=Weapons_(LWOTC)#Pistols |Plasma Pistol]]<br />'''Plasma Pistol''' | | [[File:XCOM2 BeamPistol.png|x64px|link=Weapons_(LWOTC)#Pistols |Plasma Pistol]]<br />'''Plasma Pistol''' | ||
| 5-7 || +3 || ∞ || | | 5-7 || +3 || ∞ || 17|| 1 Rupture | ||
| Plasma Rifle || | | Plasma Rifle || 40 || 3 || 5 || 1||25 | ||
|- | |- | ||
| [[File:chosen_pistol.png|x64px|link=Weapons_(LWOTC)#Pistols |Darkclaw]]<br />'''Darkclaw''' | | [[File:chosen_pistol.png|x64px|link=Weapons_(LWOTC)#Pistols |Darkclaw]]<br />'''Darkclaw''' | ||
| 4-6 || +2 || ∞ || | | 4-6 || +2 || ∞ || 17|| [[Perk_List_(LWOTC)#Fatality|Fatality]] | ||
| Hunter Weapons || - || - || - || -||- | | Hunter Weapons || - || - || - || -||- | ||
|} | |} | ||
[[Category:Templates (LWOTC)]] | [[Category:Templates (LWOTC)]] | ||
Latest revision as of 20:50, 5 February 2025
| Name | Damage |
Crit Damage |
Clip Size |
Sound Range |
Special properties | Prerequisites |
Cost | Black Market Value | |||
|---|---|---|---|---|---|---|---|---|---|---|---|
Supplies |
Alloys |
Elerium Crystals |
Elerium Cores | ||||||||
Pistol |
1-3 | +1 | ∞ | 17 | - | XCOM starts with an unlimited supply | |||||
Laser Pistol |
2-4 | +1 | ∞ | 17 | +5 Aim | Laser Weapons | 5 | - | 1 | - | 3 |
Mag Pistol |
3-5 | +2 | ∞ | 17 | - | Magnetic Weapons | 10 | 1 | 1 | - | 15 |
Gauss Pistol |
4-6 | +2 | ∞ | 17 | 1 Armor Pierce | Coilguns | 30 | 2 | 3 | - | 20 |
Plasma Pistol |
5-7 | +3 | ∞ | 17 | 1 Rupture | Plasma Rifle | 40 | 3 | 5 | 1 | 25 |
![]() Darkclaw |
4-6 | +2 | ∞ | 17 | Fatality | Hunter Weapons | - | - | - | - | - |
