Template:Mind Merge (LWOTC)/Info: Difference between revisions
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Created page with "*Grants the targeted ally 1 ablative (shield) hit point, plus another one per 20 psi offense score of the Psi Operative using Mind Merge. *Grants the targeted ally 1 will per..." |
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*Grants the targeted ally 1 ablative (shield) hit point, plus another one per 20 psi offense score of the Psi Operative using Mind Merge. | *Grants the targeted ally 1 ablative (shield) hit point, plus another one per 20 psi offense score of the Psi Operative using Mind Merge. | ||
*Grants the targeted ally 1 will per 5 psi offense score of the Psi Operative. | *Grants the targeted ally 1 will per 5 psi offense score of the Psi Operative. | ||
*Also grants the ally +1 critical chance per | *Also grants the ally +1 critical chance per 5 psi offense score of the Psi Operative. | ||
*Effect lasts until the Psi Operative's next turn. | *Effect lasts until the Psi Operative's next turn. | ||
*Mind Merge has a 4 turn cooldown. | *Mind Merge has a 4 turn cooldown. | ||
Latest revision as of 17:54, 2 May 2024
- Grants the targeted ally 1 ablative (shield) hit point, plus another one per 20 psi offense score of the Psi Operative using Mind Merge.
- Grants the targeted ally 1 will per 5 psi offense score of the Psi Operative.
- Also grants the ally +1 critical chance per 5 psi offense score of the Psi Operative.
- Effect lasts until the Psi Operative's next turn.
- Mind Merge has a 4 turn cooldown.
- Mind Merge requires one action and does not end your turn.
- Only visible allies may be targeted.
- Improved Psi Amps grant additional bonuses to these effects.
- If the Psi Operative is employed as Haven Adviser Mind Merge will reduce the chance of recruiting Faceless rebels by 40% (stacking cumulatively with other similar abilities).