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| [[File:XCOM2_Inv_MedkitMK2.png|x64px]]<br>'''Nanomedikits
| [[File:XCOM2_Inv_MedkitMK2.png|x64px]]<br>'''Nanomedikits
|Heals 6 HP on use. Can be used with [[Perk_List_(LW2)#Medical_Protocol|Medical Protocol]].
|Heals 6 HP on use. Can be used with [[Perk_List_(LW2)#Medical_Protocol|Medical Protocol]].
| [[Proving_Ground_(LW2)#Battlefield_Medicine|Battlefield Medicine]] || 10 || 1 || - || - || -
| [[Proving_Ground_(LW2)#Battlefield_Medicine|Battlefield Medicine]] || 10 || 1 || - || - || 5
|-
|-
| [[File:XCOM2_Inv_Skulljack.png|x64px]]<br>'''Skulljack
| [[File:XCOM2_Inv_Skulljack.png|x64px]]<br>'''Skulljack
|Enables enemy Skulljacking, instantly killing the target and gaining a bonus. If [[Proving_Ground_(LW2)#Skullmining|Skullmining]] has been completed, grants +25 Hacking.
|Enables enemy Skulljacking, instantly killing the target and gaining a bonus. If [[Proving_Ground_(LW2)#Skullmining|Skullmining]] has been completed, grants +25 Hacking.
| [[Proving_Ground_(LW2)#Skulljack|Skulljack]] || 20 || - || - || 1x ADVENT Officer Corpse || -
| [[Proving_Ground_(LW2)#Skulljack|Skulljack]] || 20 || - || - || 1x ADVENT Officer Corpse || -
|-
| [[File:XCOM2_Inv_Combat_Stims.png|x64px]]<br>'''Overdrive Serum
|Grants bonus mobility and damage reduction for 2 turns when used. Using does not take an action.
| [[Research_(LW2)#Berserker_Autopsy|Berserker Autopsy]] || 3 || - || - || - || -
|-
|-
| [[File:XCOM2_Inv_MindShield.png|x64px]]<br>'''Mindshield
| [[File:XCOM2_Inv_MindShield.png|x64px]]<br>'''Mindshield
|Protects against negative mental effects from enemy abilities, like panic or mind control.
|Protects against negative mental effects from enemy abilities, like panic or mind control.
| [[Research_(LW2)#Sectoid_Autopsy|Sectoid Autopsy]] || 10 || 1 || - || 1x Sectoid Corpse || -
| [[Research_(LW2)#Sectoid_Autopsy|Sectoid Autopsy]] || 10 || 1 || - || 1x Sectoid Corpse || 10
|-
|-
| [[File:XCOM2_Inv_Neurowhip.png|x64px]]<br>'''Neurowhip
| [[File:XCOM2_Inv_Neurowhip.png|x64px]]<br>'''Neurowhip
|Grants 10 Psi Offense, but reduces Will by 10.
|Grants 10 Psi Offense, but reduces Will by 10.
| [[Research_(LW2)#Psionics|Psionics]] || 20 || 3 || - || 1x Sectoid Corpse || -
| [[Research_(LW2)#Psionics|Psionics]] || 20 || 3 || - || 1x Sectoid Corpse || 10
|-
| [[File:XCOM2_Inv_Combat_Stims.png|x64px]]<br>'''Overdrive Serum
|Grants bonus mobility and damage reduction for 2 turns when used. Using does not take an action.
| [[Research_(LW2)#Berserker_Autopsy|Berserker Autopsy]] || 3 || - || - || - || -
|}
|}


[[Category:Templates (LW2)]]
[[Category:Templates (LW2)]]

Latest revision as of 08:33, 4 October 2020

Name Effect Tech Prerequisites
Prerequisites
Cost Black Market Sell Value
Black Market Value
Supplies
Supplies
Elerium Crystals
Elerium Crystals
Elerium Cores
Elerium Cores
Corpses
Corpses

Medikits
Heals 4 HP on use. Can be used with Medical Protocol. XCOM starts with an unlimited supply

Nanomedikits
Heals 6 HP on use. Can be used with Medical Protocol. Battlefield Medicine 10 1 - - 5

Skulljack
Enables enemy Skulljacking, instantly killing the target and gaining a bonus. If Skullmining has been completed, grants +25 Hacking. Skulljack 20 - - 1x ADVENT Officer Corpse -

Mindshield
Protects against negative mental effects from enemy abilities, like panic or mind control. Sectoid Autopsy 10 1 - 1x Sectoid Corpse 10

Neurowhip
Grants 10 Psi Offense, but reduces Will by 10. Psionics 20 3 - 1x Sectoid Corpse 10

Overdrive Serum
Grants bonus mobility and damage reduction for 2 turns when used. Using does not take an action. Berserker Autopsy 3 - - - -