Template:Heavy Weapons (LW2)/Info: Difference between revisions
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* The XCOM gauntlet is an advanced device that carries both a mini-rocket launcher and a flamethrower. | * The XCOM gauntlet is an advanced device that carries both a mini-rocket launcher and a flamethrower. | ||
* The Rocket Launcher carries one rocket initially and that has a three-tile radius for its area of effect. | * The Rocket Launcher carries one rocket initially and that has a three-tile radius for its area of effect. | ||
* It may target anything in sight range. | * It may target anything in sight range. | ||
* Damage from rockets falls off from the point of impact. | * Damage from rockets falls off from the point of impact. | ||
* The flamethrower is a short-range weapon that causes damage to multiple targets within a cone-shaped area of effect. | * The flamethrower is a short-range weapon that causes damage to multiple targets within a cone-shaped area of effect. | ||
* The flamethrower has two uses per battle. It does not damage mechanical units without upgrades. | * The flamethrower has two uses per battle. It does not damage mechanical units without upgrades. | ||
* Using either gautlet ability requires one action and ends your turn. | * Using either gautlet ability requires one action and ends your turn. | ||
Latest revision as of 16:30, 30 January 2017
- The XCOM gauntlet is an advanced device that carries both a mini-rocket launcher and a flamethrower.
- The Rocket Launcher carries one rocket initially and that has a three-tile radius for its area of effect.
- It may target anything in sight range.
- Damage from rockets falls off from the point of impact.
- The flamethrower is a short-range weapon that causes damage to multiple targets within a cone-shaped area of effect.
- The flamethrower has two uses per battle. It does not damage mechanical units without upgrades.
- Using either gautlet ability requires one action and ends your turn.