Hold (UFO2000): Difference between revisions
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== Overview of Hold Scenario== | == Overview of Hold Scenario== | ||
===Objective=== | |||
'''Player 1:''' You must save at least half of your squad (rounded down) until the end of the match (number of turns is set in the "Options" section). | |||
"Surrounded | '''Player 2:''' You must kill more than half of the enemy squad (rounded down) before the end of the match (number of turns is set in the "Options" section). | ||
Options: | |||
===Deployment Types=== | |||
*'''Surrounded''' | |||
===Description=== | |||
... | |||
===Options=== | |||
* Half-turns to hold (match length) <1~20> | |||
===Tips=== | |||
... | |||
[[Category:UFO2000]] | |||
[[Category:UFO2000 Quick Start Guide]] | |||
[[Category:Scenarios (UFO2000)]] | |||
Latest revision as of 19:12, 14 July 2015
Overview of Hold Scenario
Objective
Player 1: You must save at least half of your squad (rounded down) until the end of the match (number of turns is set in the "Options" section).
Player 2: You must kill more than half of the enemy squad (rounded down) before the end of the match (number of turns is set in the "Options" section).
Options:
Deployment Types
- Surrounded
Description
...
Options
- Half-turns to hold (match length) <1~20>
Tips
...