Industrial Office (EU2012): Difference between revisions
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Markamadeo (talk | contribs) added a map with known Alien Pod Locations, will add more as they are discovered. |
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[[ | {{Map Data Box (EU2012) | ||
|missions=[[Alien Abductions (EU2012)|Abductions]], [[Asset Recovery (EU2012)|Asset Recovery]]<br>[[Covert Data Recovery (EU2012)|Covert Data Recovery]] <small>(EW DLC)</small> | |||
|length=47 tiles | |||
|width=43 tiles | |||
|area=2021 tiles | |||
}} | |||
''' | '''Notes''' | ||
* Council (Asset Recovery) | * For the Asset Recovery [[The Council (EU2012)|Council]] [[Missions (EU2012)|mission]], the assets are the tape-reel computers (when this game is set in 2015...), though their confirmation (or condition) is not required to complete the mission. | ||
* Also for the Asset Recovery mission: several squads of [[Thin Man (EU2012)|Thin Men]] are often in (and of the roof of) the near corner inside the office where the two wings meet: A Danger Zone-enhanced [[Rocket Launcher (EU2012)|Rocket]]/[[Blaster Launcher (EU2012)|Blaster]] launcher from a [[Heavy (EU2012)|Heavy]] can take out several [[Aliens (EU2012)|alien]] squads at once! | |||
<br clear="all"> | |||
''' | <gallery widths=200px heights=150px perrow=4> | ||
File:INDUSTRIAL_OFFICE (EU2012).png|''Loading screen'' | |||
File:Industrial Office 1 (EU2012).png|''LZ overview'' | |||
File:Industrial Office 2 (EU2012).png|''Opposite overview'' | |||
File:Industrial Office 6 (EU2012).png|''Covert Data Recovery Starting Zones'' | |||
File:Industrial Office 7 (EU2012).png|''Meld Locations'' | |||
File:Industrial Office - Aliens.png|''Alien Pod Locations'' | |||
</gallery> | |||
{{Template:Maps Navbar (EU2012)}} | |||
{{EU2012 Style}} | |||
[[Category: Enemy Unknown (2012)]] | [[Category: Enemy Unknown (2012)]] | ||
[[Category: Maps (EU2012)]] | [[Category: Maps (EU2012)]] | ||
Latest revision as of 05:20, 16 November 2014
| Missions | Abductions, Asset Recovery Covert Data Recovery (EW DLC) |
| Length | 47 tiles |
| Width | 43 tiles |
| Area | 2021 tiles |
Notes
- For the Asset Recovery Council mission, the assets are the tape-reel computers (when this game is set in 2015...), though their confirmation (or condition) is not required to complete the mission.
- Also for the Asset Recovery mission: several squads of Thin Men are often in (and of the roof of) the near corner inside the office where the two wings meet: A Danger Zone-enhanced Rocket/Blaster launcher from a Heavy can take out several alien squads at once!
-
Loading screen
-
LZ overview
-
Opposite overview
-
Covert Data Recovery Starting Zones
-
Meld Locations
-
Alien Pod Locations