Difficulty (Bureau): Difference between revisions
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Theses May need chaging to the right name, 3rd difficulty level Name definatly needed |
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*You can recruit soldiers at the resupply points and in-between missions. | *You can recruit soldiers at the resupply points and in-between missions. | ||
== | ==Veteran== | ||
*Soldiers can be recruited at base only | *Soldiers can be recruited at base only | ||
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*Soldiers can be recruited at base only | *Soldiers can be recruited at base only | ||
*Wounded Soldiers are stabilised until combat ends, at which point they get up | *Wounded Soldiers are stabilised until combat ends, at which point they get up | ||
**If Carter (you) is incapacitated, then revived, he does get back up and can continue fighting. | |||
* In order to beat a Campaign on this difficulty, you need to learn both how to effectively use explosives (Grenades or those in the Field) and must use a Squad with abilities that you are comfortable with. Use [[Dispatch Missions (Bureau)|Dispatch Missions]] to level up squad members without any threat of them dying. | |||
[[Category:Bureau (2013)]] | |||
Latest revision as of 13:19, 22 August 2014
This Page will explain the differences between the 4 different difficulty levels.
Rookie
- Soldiers Bleed out slower than on Squaddie
- You can buy Soldiers at the resupply points, in-between missions and if a soldier bleeds out, you can recruit a new one, thus making the game losable only if Carter dies.
Squaddie
- You can recruit soldiers at the resupply points and in-between missions.
Veteran
- Soldiers can be recruited at base only
Commander
- Soldiers can be recruited at base only
- Wounded Soldiers are stabilised until combat ends, at which point they get up
- If Carter (you) is incapacitated, then revived, he does get back up and can continue fighting.
- In order to beat a Campaign on this difficulty, you need to learn both how to effectively use explosives (Grenades or those in the Field) and must use a Squad with abilities that you are comfortable with. Use Dispatch Missions to level up squad members without any threat of them dying.