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Talk:Battleship (TFTD): Difference between revisions

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Tauon (talk | contribs)
New page: ==Terrorist numbers == I'm am not sure if the numbers given for the terrorists on this ship are always correct. This week I downed a gillman ship on a surface attack mission which was guar...
 
Darkpast (talk | contribs)
yep, alien numbers are not entirely correct
 
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==Terrorist numbers ==
==Terrorist numbers ==
I'm am not sure if the numbers given for the terrorists on this ship are always correct. This week I downed a gillman ship on a surface attack mission which was guarded by 10 Xarquids. Difficulty was superhuman and I am using the dos version with the 2.1 patch and the survey ship and dye grenade are patched as well. Unfortunately I did not keep the savefile.--[[User:Tauon|Tauon]] 18:27, 10 October 2010 (EDT)
I'm am not sure if the numbers given for the terrorists on this ship are always correct. This week I downed a gillman ship on a surface attack mission which was guarded by 10 Xarquids. Difficulty was superhuman and I am using the dos version with the 2.1 patch and the survey ship and dye grenade are patched as well. Unfortunately I did not keep the savefile.--[[User:Tauon|Tauon]] 18:27, 10 October 2010 (EDT)
I concur. I am right now on a Battleship crash recovery mission, difficulty is Veteran. I was just curious and edited UNITPOS.DAT (normally I do that only when I can't find the last alien) and it turned out there are 8 Tentaculats. Save can be found [http://rubez.org.lv/files/tftd_battleship_8_tentaculats.zip here]. --[[User:N21|N21]] ([[User talk:N21|talk]]) 05:52, 23 February 2014 (EST)
:I've done some testing and can confirm that the above comments are correct. Aliens present on Veteran difficulty terror missions (used X-Com Hack v3 to check):
* Three Gillmen missions: soldier 6-7, squad leader 2, technician 1, terrorist 5-7
* Four Lobster Man missions: soldier 5-6, squad leader 1, technician 2, navigator 1, terrorist 5-7
* Three Aquatoid missions: soldier 5-6, squad leader 1-2, technician 1-2, medic 1-3, navigator 1-3, terrorist 6-8 --[[User:Darkpast|Darkpast]] ([[User talk:Darkpast|talk]]) 12:43, 13 July 2014 (EDT)

Latest revision as of 16:43, 13 July 2014

Terrorist numbers

I'm am not sure if the numbers given for the terrorists on this ship are always correct. This week I downed a gillman ship on a surface attack mission which was guarded by 10 Xarquids. Difficulty was superhuman and I am using the dos version with the 2.1 patch and the survey ship and dye grenade are patched as well. Unfortunately I did not keep the savefile.--Tauon 18:27, 10 October 2010 (EDT)

I concur. I am right now on a Battleship crash recovery mission, difficulty is Veteran. I was just curious and edited UNITPOS.DAT (normally I do that only when I can't find the last alien) and it turned out there are 8 Tentaculats. Save can be found here. --N21 (talk) 05:52, 23 February 2014 (EST)

I've done some testing and can confirm that the above comments are correct. Aliens present on Veteran difficulty terror missions (used X-Com Hack v3 to check):
  • Three Gillmen missions: soldier 6-7, squad leader 2, technician 1, terrorist 5-7
  • Four Lobster Man missions: soldier 5-6, squad leader 1, technician 2, navigator 1, terrorist 5-7
  • Three Aquatoid missions: soldier 5-6, squad leader 1-2, technician 1-2, medic 1-3, navigator 1-3, terrorist 6-8 --Darkpast (talk) 12:43, 13 July 2014 (EDT)