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| == Geoscape ==
| | #REDIRECT [[Options (OpenXcom)]] |
| * mouse wheel: change zoom level
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| * radar range can be displayed for bases and craft. default toggle is "r" key
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| * in dogfight, craft weapons can be disabled/enabled by clicking on them
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| == Battlescape ==
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| * pre-mission equip screen: right-click grenades to prime before combat
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| * mouse wheel: change viewing level
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| * mouse forward/back buttons (where present): switch to next/previous soldier
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| * tab: switch to next soldier (also in equip screen and pre-mission equip screen)
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| * right-click on a door when standing in front of it opens the door (like in TFTD)
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| * right-click to cancel a unit walking
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| <!-- * "r" key automatically reloads the primary weapon, picking the correct ammo from the inventory (if possible) - is that actually implemented? I'll have to check it out -->
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| <!-- still to try out and add here: "strafe", "run" etc. -->
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| <!-- somebody mentioned adding "c" for "crouch" along with a whole lot of other key bindings... have to look if that has been added to main branch -->
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| == Basescape ==
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| * when assigning personnel for research or manufacturing, right-click the up/down arrow to set amount to maximum/zero
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| [[Category:OpenXcom]] | |