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| The HQ ''[[EU (2012)|Enemy Unknown 2012]]'' is composed by a number of facilities that can be enlarged as the game progresses.
| | #REDIRECT [[Engineering_(EU2012)#Build_Facilities]] |
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| Each facility has three basic stats:
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| * Time to build (Days)
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| * Cost (money, resources and manpower to build and maintenance cost)
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| * Maintenance ($$$ per month)
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| ==List of Base Facilities==
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| Access Lift
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| * Required to build: 2 Power, $50
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| * Time to Build: ETA 5 days
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| * Maintenance: $10/month
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| * Must be built to allow construction on lower levels.
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| Satellite Uplink
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| * Required to build: 5 Power, 10 Engineers $150
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| * Time to Build: UNKNOWN
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| * Maintainance: UNKNOWN
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| * With the signal monitored by a team of engineers, each Satellite uplink is capable of receiving transmissions from 2 XCOM satellites
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| * Adjacency Bonus: UNKNOWN
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| Power Generator
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| * Required to build: $60
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| * Time to Build: UNKNOWN
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| * Maintainance: UNKNOWN
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| * Power generators supply the power needed to run new facilities. Each generator supplies +6 power.
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| * Adjacency Bonus: +2 power for every adjacent power facility.
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| Thermo Generator
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| * Required to build: $200
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| * Time to Build: UNKNOWN
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| * Maintainance: UNKNOWN
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| * Thermal Generators supply +20 power, but must be built over steam vents.
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| * Adjacency Bonus: +2 power for every adjacent power facility.
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| Laboratory
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| * Required to build: 3 Power, 6 Scientists, $125
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| * Time to Build: ETA 10 days
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| * Maintenance: $24/month
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| * Each Laboratory increases research speed by 20%
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| * Adjacency Bonus: +10% increase to research speed for each adjacent laboratory.
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| Workshop
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| * Required to build: UNKNOWN, Required Research: ?Advanced Warfare
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| * Time to Build: UNKNOWN
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| * Maintenance: UNKNOWN
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| * Adjacency Bonus: UNKNOWN
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| Alien Containment
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| * Required to build: UNKNOWN, Required Research: Xeno-Biology
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| * Time to Build: UNKNOWN
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| * Maintenance: UNKNOWN
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| * Allows capture of live aliens and alien interrogation.
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| * Adjacency Bonus: UNKNOWN, presumably none.
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| [[Category: Enemy Unknown (2012)]]
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