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Each '''Satellite Nexus''' facility allows communication with four orbital satellites.
{{Ref Open | title = Description }}
[[Image:Satellite Nexus (EU2012).png|right|200px|A Satellite Nexus]]
With the signal monitored by a team of engineers, each Satellite Nexus is capable of receiving transmissions from 4 XCOM satellites. Adjacency Bonus: +1 satellite capacity for every two uplinks constructed adjacent to one another.
{{Ref Close | source = XCOM: Enemy Unknown (2012)}}


Adjacency bonus: One additional satellite for every adjacent Uplink or Nexus facility.
==Notes==
{{Facilities Data Box (EU2012)
|requires=[[UFO Flight Computer (EU2012)|Alien Nav Computer]]
|manpower=5 Engineers, +15 for each additional Nexus
|costs=§300 (§250 in EW), 25 Alloys, 2 UFO Flight Computer
|power=8
|maintenance=§26 per month
|build time= 21 days
|provides= Deployment of 4 satellites
|adjacency=+1 satellite per [[Satellite Uplink (EU2012)|Uplink]]/Nexus
|}}
 
* The Nexus is the equivalent of two Uplinks only in one base slot rather than two.
<br clear="all">
 
==See Also==
{{Base Facilities (EU2012)}}


[[Category: Enemy Unknown (2012)]]
[[Category: Enemy Unknown (2012)]]
[[Category: Base Facilities (EU2012)]]

Latest revision as of 21:48, 9 December 2013

Description
A Satellite Nexus
A Satellite Nexus

With the signal monitored by a team of engineers, each Satellite Nexus is capable of receiving transmissions from 4 XCOM satellites. Adjacency Bonus: +1 satellite capacity for every two uplinks constructed adjacent to one another.

Source: XCOM: Enemy Unknown (2012)

Notes

Research Required Alien Nav Computer
Manpower Required 5 Engineers, +15 for each additional Nexus
Base Costs §300 (§250 in EW), 25 Alloys, 2 UFO Flight Computer
Power 8
Maintenance §26 per month
Build Time 21 days
Provides Deployment of 4 satellites
Adjacency Bonus +1 satellite per Uplink/Nexus


  • The Nexus is the equivalent of two Uplinks only in one base slot rather than two.


See Also

EU2012 Badge XCOM: Enemy Unknown (2012): Base Facilities
Headquarters:Mission ControlHangarEngineeringResearchBarracksSituation Room
Additions:
Power:Power GeneratorThermo Power GeneratorElerium Generator
Story:Hyperwave RelayGollop Chamber
R&D:FoundryOfficer Training SchoolPsionic LabAlien Containment
Other:Satellite UplinkSatellite NexusLaboratoryWorkshopAccess Lift
EW DLC:Genetics LabCybernetics Lab
Strategic:Building Optimization