Genetics Lab (EU2012): Difference between revisions
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{{Ref Open | title = Description }} | {{Ref Open | title = Description }} | ||
[[Image:Genetics Lab (EU2012).png|right|200px|Genetics Lab]] | |||
{{Ref Close | source = XCOM: Enemy | This annex to the Research Labs will allow us to genetically modify our soldiers. This facility counts as a Laboratory for adjacency benefits. | ||
{{Ref Close | source = [[XCOM: Enemy Within DLC (EU2012)|XCOM: Enemy Within DLC]]}} | |||
==Notes== | ==Notes== | ||
{{Facilities Data Box (EU2012) | {{Facilities Data Box (EU2012) | ||
|requires= | |requires=[[Meld Recombination (EU2012)|Meld Recombination]] | ||
|manpower= | |manpower=N/A | ||
|costs= | |costs=§50 | ||
|power= | |power=3 | ||
|maintenance= | |maintenance=§20 per month | ||
|build time= days | |build time= 10 days | ||
|provides= | |provides=[[Gene Mods (EU2012)|Gene Mods]] | ||
|adjacency= | |adjacency=+10% Research Speed | ||
|}} | |}} | ||
* The Genetics Lab is used to genetically modify [[Soldiers (EU2012)|soldiers]] with [[Gene Mods (EU2012)|Gene Mods]] which allow for improvements on the Brain, Eyes, Chest, Legs and Skin of XCOM operatives. | |||
* The lab can only be build after completing the [[Meld Recombination (EU2012)|Meld Recombination]] research. | |||
<br clear="all"> | <br clear="all"> | ||
Latest revision as of 12:30, 1 December 2013
| Description |
|
This annex to the Research Labs will allow us to genetically modify our soldiers. This facility counts as a Laboratory for adjacency benefits. |
Source: XCOM: Enemy Within DLC
|
Notes
| Research Required | Meld Recombination |
| Manpower Required | N/A |
| Base Costs | §50 |
| Power | 3 |
| Maintenance | §20 per month |
| Build Time | 10 days |
| Provides | Gene Mods |
| Adjacency Bonus | +10% Research Speed |
- The Genetics Lab is used to genetically modify soldiers with Gene Mods which allow for improvements on the Brain, Eyes, Chest, Legs and Skin of XCOM operatives.
- The lab can only be build after completing the Meld Recombination research.
See Also
| Headquarters: | Mission Control • Hangar • Engineering • Research • Barracks • Situation Room | ||||||||||
| Additions: |
| ||||||||||
| Strategic: | Building Optimization | ||||||||||
