Alien Sub Construction: Difference between revisions
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<table><tr><td>Each vessel has a chameleon-like structure, carefully modelled on sea creatures, and constructed of [[Aqua Plastics]]. Each submarine functions as an organism: crew and craft in harmony. Most of these systems can be replicated and a hybrid technology can be evolved to allow us to move up to the same technological level. | |||
Each vessel has a chameleon-like structure, carefully modelled on sea creatures, and constructed of [[Aqua Plastics]]. Each submarine functions as an organism: crew and craft in harmony. Most of these systems can be replicated and a hybrid technology can be evolved to allow us to move up to the same technological level. | |||
This item appears in ''[[TFTD|Terror from the Deep]]''. For the ''[[X-COM|UFO: Enemy Unknown]]'' equivalent, refer to [[UFO Construction]]. | This item appears in ''[[TFTD|Terror from the Deep]]''. For the ''[[X-COM|UFO: Enemy Unknown]]'' equivalent, refer to [[UFO Construction]]. | ||
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<table><tr><td colspan=3>[[Image:USO_construction_img.png|right]]</td></tr><tr><td>[[Image:grunge1_24.png|right]]</td><td>[[Image:organic1_15.png|right]]</td><td>[[Image:uint2_16.png|right]]</td></tr></table> | |||
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== Additional Information == | == Additional Information == | ||
Alien Sub Construction can be obtained | Alien Sub Construction modules can be obtained by recovering the modules pictured in the [[Magnetic Navigation]] in-game UFOpedia entry (as pictured above). They can be sold for $20,000 each. | ||
There's a [[TRTBAG#The_MC_Reader_and_Sub_Construction_samples|research bug]] where finishing research of the prerequisite technologies ([[Zrbite]] and [[Transmission Resolver]]) without getting a sample prevents research of this item in the future, making the game unwinnable. | There's a [[TRTBAG#The_MC_Reader_and_Sub_Construction_samples|research bug]] where finishing research of the prerequisite technologies ([[Zrbite]] and [[Transmission Resolver]]) without getting a sample prevents research of this item in the future, making the game unwinnable. | ||
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==See Also== | |||
* [[Alien Sub Recovery Values]] | |||
{{Alien Sub Navbar}} | |||
[[Category:Alien Sub Facilities]] | |||
[[Category:Research (TFTD)]] | [[Category:Research (TFTD)]] | ||
[[Category:TFTD]] | [[Category:TFTD]] | ||
Latest revision as of 14:21, 23 July 2013
| Each vessel has a chameleon-like structure, carefully modelled on sea creatures, and constructed of Aqua Plastics. Each submarine functions as an organism: crew and craft in harmony. Most of these systems can be replicated and a hybrid technology can be evolved to allow us to move up to the same technological level.
This item appears in Terror from the Deep. For the UFO: Enemy Unknown equivalent, refer to UFO Construction. |
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Additional Information
Alien Sub Construction modules can be obtained by recovering the modules pictured in the Magnetic Navigation in-game UFOpedia entry (as pictured above). They can be sold for $20,000 each.
There's a research bug where finishing research of the prerequisite technologies (Zrbite and Transmission Resolver) without getting a sample prevents research of this item in the future, making the game unwinnable.



