Tank/Laser Cannon: Difference between revisions
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[[Image:BIGOBS54.GIF|right| | [[Image:tank_laser_cannon.png|right|framed|Tank/Laser Cannon]] | ||
The | [[Image:BIGOBS54.GIF|right|framed|Tank Turret]] | ||
The Tank/Laser Cannon is the first of the tanks that must be manufactured, or third in the [[Heavy Weapons Platforms|HWP]] hierarchy. It is a byproduct derived from the technologies used in the craft mounted [[Laser Cannon]]. | |||
Though it borrows the old tracked tank torso, and suffers from the same limitations, it is fitted with a much more powerful variant of the [[Heavy Laser]] that is equal in strength to the [[Hovertank/Plasma]]'s turret. It is therefore the most powerful tracked tank available and a most potent weapon against aliens. | |||
The turret has a limit of 255 shots, but is recharged for free after every battle. The high damage gives a 4.55% chance of breaching an inner UFO wall, giving them a potentially useful role as a low-cost breaching weapon (see [[Destroying Terrain]] for more details). | |||
Laser | Tank/Laser Cannons can be produced at a significantly lower cost than the more-advanced hovertanks, and do not require [[Elerium]] in their manufacture. However, they must be produced in a [[workshop]], not bought, and like the Hovertanks, incur a large workshop space overhead (25 compared to 30 for hovertanks). | ||
While not as immediately accessible as the standard tanks, the Tank/Laser Cannon are good for mass-produce production - whether for general use or for replacing fallen tanks - while still retaining high firepower. The slightly higher cost over conventional tanks is offset through the lack of ammunition costs | |||
This weapons system is used in ''[[X-COM|UFO: Enemy Unknown]]''. In ''[[TFTD|Terror from the Deep]]'', the [[Coelacanth/Gauss]] is the equivalent. | |||
== Vital Statistics == | == Vital Statistics == | ||
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{{Tracked Tank Stats }} | {{Tracked Tank Stats }} | ||
{{HWPturret | |||
| type=Laser | |||
| | | ammo=Laser Beam | ||
| damage=110 Laser | |||
| stowage=255 | |||
| | | acquisition=Purchase | ||
| buyprice=Free | |||
| sellprice=n/a | |||
| | | aimedaccuracy=85 | ||
| adjaimedaccuracy=51 | |||
| | | aimedcost=75 | ||
| aimedTU=52 | |||
| | | snapaccuracy=50 | ||
| | | adjsnapaccuracy=30 | ||
| | | snapcost=33 | ||
| snapTU=23 | |||
| | }} | ||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
==Notes== | ==Notes== | ||
* The laser cannon can penetrate UFO inner walls approximately 4.5% of the time. See [[Destroying Terrain]] for more information. | * The laser cannon can penetrate UFO inner walls approximately 4.5% of the time. See [[Destroying Terrain]] for more information. | ||
* Like all the advanced tanks, no research topic needs to be prompted to get the Tank/Laser Cannon. | |||
== See Also == | == See Also == | ||
{{Equipment (UFO Defense) Navbar}} | |||
[[Category:Heavy Weapons Platforms]] | [[Category:Heavy Weapons Platforms]] | ||
[[Category:Research (EU)]] | |||
[[Category:Enemy Unknown/UFO Defense]] | |||
Latest revision as of 03:48, 23 July 2013

The Tank/Laser Cannon is the first of the tanks that must be manufactured, or third in the HWP hierarchy. It is a byproduct derived from the technologies used in the craft mounted Laser Cannon.
Though it borrows the old tracked tank torso, and suffers from the same limitations, it is fitted with a much more powerful variant of the Heavy Laser that is equal in strength to the Hovertank/Plasma's turret. It is therefore the most powerful tracked tank available and a most potent weapon against aliens.
The turret has a limit of 255 shots, but is recharged for free after every battle. The high damage gives a 4.55% chance of breaching an inner UFO wall, giving them a potentially useful role as a low-cost breaching weapon (see Destroying Terrain for more details).
Tank/Laser Cannons can be produced at a significantly lower cost than the more-advanced hovertanks, and do not require Elerium in their manufacture. However, they must be produced in a workshop, not bought, and like the Hovertanks, incur a large workshop space overhead (25 compared to 30 for hovertanks).
While not as immediately accessible as the standard tanks, the Tank/Laser Cannon are good for mass-produce production - whether for general use or for replacing fallen tanks - while still retaining high firepower. The slightly higher cost over conventional tanks is offset through the lack of ammunition costs
This weapons system is used in UFO: Enemy Unknown. In Terror from the Deep, the Coelacanth/Gauss is the equivalent.
Vital Statistics
| Cost: | Manufacture only. $500,000 |
| Manufacturing Requirements: | 1200 Engineer hours |
| Research Requirements: | Laser Cannon |
| Tracked Tank Specs | |
| Time Units | 70 |
| Health | 90 |
| Energy | 100 |
| Bravery | 110 |
| Reactions | 20 |
| Firing Accuracy | 60 |
| Throwing Accuracy | 0 |
| Strength | 60 |
| Psionic Strength | 100 |
| Psionic Skill | 0 |
| Armour | |
| Front | 90 |
| Left/Right | 75 |
| Rear | 60 |
| Under | 60 |
| Laser Turret Specifications | ||
| Ammunition | ||
| Type | Laser Beam | |
| Damage | 110 Laser | |
| Rounds | 255 | |
| Purchase Price | $Free | |
| Sale Price | $n/a | |
| Firing Modes | Accuracy | Cost |
| Aimed | 85%(51%) | 75%(52) |
| Snap | 50%(30%) | 33%(23) |
| Numbers in parenthesis are the actual values after modified by the chassis' abilities. Actual costs are in fixed Time Units | ||
Notes
- The laser cannon can penetrate UFO inner walls approximately 4.5% of the time. See Destroying Terrain for more information.
- Like all the advanced tanks, no research topic needs to be prompted to get the Tank/Laser Cannon.