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Defense (EU2012): Difference between revisions

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Created page with "Defense is the skill that reduces the chance of being hit and being critically hit. Defense can be increased by armor or smoke grenades, or altitude, as well as taking cover. E..."
 
Redirecting, as this page is being replaced with Chance to Hit (EU2012).
 
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Defense is the skill that reduces the chance of being hit and being critically hit.
#REDIRECT [[Chance to Hit (EU2012)]]
 
Defense can be increased by armor or smoke grenades, or altitude, as well as taking cover.
 
Each point of defense reduces that chance that a target is hit by 1% (requires verification).
 
Abilities that increase defense;
Damn good ground (10 per level above target)(Sniper)
Smoke grenade (20 or 40 with skill)(Support)

Latest revision as of 06:35, 30 January 2013