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Talk:Suggestions for Equipping Troops (Apocalypse): Difference between revisions

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Does anyone know if stunning a civilian unconscious counts against your score?  If not, they are ideal for urban combat. [[User:Captain Foo|Captain Foo]] 23:02, 28 August 2008 (PDT)
the information in teh text is not accurate...you can hurt your own units with toxin guns. Not shure about humans but hybrids take damage. It may be that I am wearing marsac chest armor, and it doesn't stop the rounds.


: From what I understand, the civilians don't really count at all. At least, their significance on the end-mission tally is practically nil compared to property damage. I know the company that owns the building doesn't care at all about the civilians, but will get extremely upset if the carpet's ruined.  
: You are absolutely correct. Toxigun rounds do damage humanoids - the damage multiplier's just really low. I think the original writer may have been basing that off an observation against armoured agents - where the armour takes off what little damage the toxigun rounds deal.  


: However, you needn't worry about the civilians. The aliens do not target them at all, and the only time civilians will get hurt is by getting caught in crossfire. The best way to keep them alive is to keep well away from them. -[[User:NKF|NKF]] 23:29, 28 August 2008 (PDT)
: On a different note, I think the article needs a rewrite. It reads more like how you should equip your troops rather than just suggesting how they can be equipped with what is available. Ayes, nays? -[[User:NKF|NKF]] 04:48, 25 November 2010 (UTC)
 
::Aye. I'd noticed some flaws when it was first written, but didn't mess with it at the time as I didn't want to discourage the author. - <span style="font-size:xx-small">&nbsp;[[User:Bomb_Bloke|Bomb Bloke]] ([[User_talk:Bomb_Bloke|Talk]]/[[Special:Contributions/Bomb_Bloke|Contribs]])</span> 11:15, 25 November 2010 (UTC)
 
== Internal Server Error ==
 
I've been wanting to add a general section at the top with a note about how to store common items for quick re-equips after missions, and I keep getting an internal server error message. Funny thing is, this is the only page that is doing this. I haven't otherwise encountered it on any of the others. [[User:NKF|NKF]] 00:24, 13 December 2012 (EST)
: On further inspection, it seems it's not just this page then. Odd. [[User:NKF|NKF]] 00:42, 13 December 2012 (EST)

Latest revision as of 05:42, 13 December 2012

the information in teh text is not accurate...you can hurt your own units with toxin guns. Not shure about humans but hybrids take damage. It may be that I am wearing marsac chest armor, and it doesn't stop the rounds.

You are absolutely correct. Toxigun rounds do damage humanoids - the damage multiplier's just really low. I think the original writer may have been basing that off an observation against armoured agents - where the armour takes off what little damage the toxigun rounds deal.
On a different note, I think the article needs a rewrite. It reads more like how you should equip your troops rather than just suggesting how they can be equipped with what is available. Ayes, nays? -NKF 04:48, 25 November 2010 (UTC)
Aye. I'd noticed some flaws when it was first written, but didn't mess with it at the time as I didn't want to discourage the author. -  Bomb Bloke (Talk/Contribs) 11:15, 25 November 2010 (UTC)

Internal Server Error

I've been wanting to add a general section at the top with a note about how to store common items for quick re-equips after missions, and I keep getting an internal server error message. Funny thing is, this is the only page that is doing this. I haven't otherwise encountered it on any of the others. NKF 00:24, 13 December 2012 (EST)

On further inspection, it seems it's not just this page then. Odd. NKF 00:42, 13 December 2012 (EST)