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Craft Armaments (EU2012): Difference between revisions

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===Phoenix Cannon===
#REDIRECT [[Hangar (EU2012)]]
* Required to build: UNKNOWN, Required Research: Experimental Warfare
* Time to Build: UNKNOWN
* Damage: UNKNOWN
* Range: UNKNOWN
* Firing Rate: UNKNOWN
 
Reference: [http://www.youtube.com/watch?feature=player_detailpage&v=Vyj0BDEXKPc#t=61s video @ 1:08]
 
===Avalanche Missiles===
* Hit Chance: 70%
* Range: Long
* Fire Rate: Slow
* Damage: Low
* Armor Penetration: Low
* Credits: N/A
* Alien Alloy Cost : N/A
* Elerium Cost: N/A
* Extra Costs: N/A
* Minimum Engineers: N/A
 
This air to air weapon has unprecedented precision. All interceptors start equipped with these missiles.
 
Reference [Bradygames Official Strategy Guide]
 
===PHOENIX CANNON===
* Hit Chance: 95%
* Range: Short
* Fire Rate: Rapid
* Damage: Low
* Armor Penetration: Low
* Credits: 35
* Alien Alloy Cost : N/A
* Elerium Cost: N/A
* Extra Costs: N/A
* Minimum Engineers: 5
 
The Phoenix Cannon has very limited range but is capable of dealing out massive burst damage to any alien craft.
 
Reference [Bradygames Official Strategy Guide]

Latest revision as of 07:09, 8 October 2012

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