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| ===Phoenix Cannon===
| | #REDIRECT [[Hangar (EU2012)]] |
| * Required to build: UNKNOWN, Required Research: Experimental Warfare
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| * Time to Build: UNKNOWN
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| * Damage: UNKNOWN
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| * Range: UNKNOWN
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| * Firing Rate: UNKNOWN
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| Reference: [http://www.youtube.com/watch?feature=player_detailpage&v=Vyj0BDEXKPc#t=61s video @ 1:08]
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| ===Avalanche Missiles===
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| * Hit Chance: 70%
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| * Range: Long
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| * Fire Rate: Slow
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| * Damage: Low
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| * Armor Penetration: Low
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| * Credits: N/A
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| * Alien Alloy Cost : N/A
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| * Elerium Cost: N/A
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| * Extra Costs: N/A
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| * Minimum Engineers: N/A
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| This air to air weapon has unprecedented precision. All interceptors start equipped with these missiles.
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| Reference [Bradygames Official Strategy Guide]
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| ===PHOENIX CANNON===
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| * Hit Chance: 95%
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| * Range: Short
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| * Fire Rate: Rapid
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| * Damage: Low
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| * Armor Penetration: Low
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| * Credits: 35
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| * Alien Alloy Cost : N/A
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| * Elerium Cost: N/A
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| * Extra Costs: N/A
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| * Minimum Engineers: 5
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| The Phoenix Cannon has very limited range but is capable of dealing out massive burst damage to any alien craft.
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| Reference [Bradygames Official Strategy Guide]
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