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Template:Holo Rounds (LWR): Difference between revisions

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[[File:HEAVY HOLO.png|32px|{{{align|center}}}|Holo Rounds]]<div style="text-align: {{{align|center}}};"> '''[[Abilities List (LWR)#Holo Rounds|Holo Rounds]]'''{{#if:{{{text|}}}|<br/>''Firing at a target holos [Prevents stealth, incoming shots gain +20 aim and +10 penetration] them for 3 turns. IF they target was already holo'd, this unit specifically gains an additional +10 penetration.
[[File:HEAVY HOLO.png|32px|{{{align|center}}}|Holo Rounds]]<div style="text-align: {{{align|center}}};"> '''[[Abilities List (LWR)#Holo Rounds|Holo Rounds]]'''{{#if:{{{text|}}}|<br/>''
 
Firing at a target holos them for 3 turns [Prevents stealth, incoming shots gain +10 aim and +10 penetration].
 
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Latest revision as of 13:01, 12 April 2026

Holo Rounds
Holo Rounds