Jump to content

Template:Dash and Bash (LWR): Difference between revisions

From UFOpaedia
PuporonGOD (talk | contribs)
No edit summary
Ucross (talk | contribs)
No edit summary
 
(3 intermediate revisions by 3 users not shown)
Line 1: Line 1:
<div style="padding: {{{topbotpad}}}px 0;">
<div style="padding: {{{topbotpad}}}px 0;">
[[File:ASSAULT RUNGUN.png|32px|{{{align|center}}}|Dash and Bash]]<div style="text-align: {{{align|center}}};"> '''[[Abilities List (LWR)#Dash and Bash|Dash and Bash]]'''{{#if:{{{text|}}}|<br/>''Allows a Kinetic Strike at 0 AP if the last AP was spent moving. Disables the AP discount from Onslaught. Cannot activate if out of ammo. 2 turn cooldown.
[[File:ASSAULT RUNGUN.png|32px|{{{align|center}}}|Dash and Bash]]<div style="text-align: {{{align|center}}};"> '''[[Abilities List (LWR)#Dash and Bash|Dash and Bash]]'''{{#if:{{{text|}}}|<br/>''
<p>
 
<b>Discipline:</b> If Dash and Bash is activate and this unit's last action was using a KSM, overwatch activates at the end of the turn (except when at risk of triggering reaction fire).<br>
Allows a Kinetic Strike at 0 AP if the last AP was spent moving. When active, KSM attacks gain +50% base weapon damage and disables the AP discount from Onslaught. Cannot activate if out of ammo. 2 turn cooldown.
<b>Strength:</b> When active, the KSM deals +30% weapon damage.<br>
 
<b>Zeal:</b> When active, the KSM deals +150% weapon damage to targets that are bleeding.<br>
''}}</div></div>
</p>''}}</div>
<noinclude>
<noinclude>
[[Category: Templates]]
[[Category: Templates]]

Latest revision as of 20:43, 1 April 2026

Dash and Bash
Dash and Bash