Compiling (OpenXcom): Difference between revisions
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The OpenXcom codebase is hosted on [https://github.com/ | The OpenXcom codebase is hosted on [https://github.com/OpenXcom/OpenXcom Github], and you can grab the latest source with any Git client from: <code>https://github.com/OpenXcom/OpenXcom.git</code> | ||
If you're a Github user you might wanna [http://help.github.com/forking use a fork] instead so you can have your own remote repository (you can't push to the official OpenXcom repository without permission) and easily send in pull requests. | If you're a Github user you might wanna [http://help.github.com/forking use a fork] instead so you can have your own remote repository (you can't push to the official OpenXcom repository without permission) and easily send in pull requests. | ||
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* [http://www.libsdl.org/projects/SDL_image/ SDL_image] (libsdl-image1.2) | * [http://www.libsdl.org/projects/SDL_image/ SDL_image] (libsdl-image1.2) | ||
* [http://cms.ferzkopp.net/index.php/software/13-sdl-gfx SDL_gfx] (libsdl-gfx1.2), version 2.0.22 or later | * [http://cms.ferzkopp.net/index.php/software/13-sdl-gfx SDL_gfx] (libsdl-gfx1.2), version 2.0.22 or later | ||
* [ | * [https://github.com/jbeder/yaml-cpp yaml-cpp], (libyaml-cpp), version 0.5.1 (0.5.2 does ''not'' work, use latest git HEAD if you want newer version) | ||
* [http://www.boost.org/ Boost], (boost) | <!--* [http://www.boost.org/ Boost], (boost)--> | ||
== All operating systems == | |||
* [[Compiling with CMake (OpenXcom)|Compiling with CMake]] | |||
== Windows == | == Windows == | ||
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* [[Compiling with Xcode (OpenXcom)|Compiling with Xcode]] | * [[Compiling with Xcode (OpenXcom)|Compiling with Xcode]] | ||
== Linux/BSD == | == Linux/BSD == | ||
=== Installing Dependencies === | |||
On Debian and Debian-derived distributions, such as Ubuntu, all build dependencies can be installed with: | |||
<pre> | |||
apt-get install --no-install-recommends \ | |||
build-essential libboost-dev libsdl1.2-dev libsdl-mixer1.2-dev \ | |||
libsdl-image1.2-dev libsdl-gfx1.2-dev libyaml-cpp-dev xmlto | |||
</pre> | |||
The <code>--no-install-recommends</code> prevents <code>xmlto</code> from pulling along a gigabyte of unnecessary LaTeX packages. | |||
=== Build Instructions === | |||
* [[Compiling with Make (OpenXcom)|Compiling with Make]] | * [[Compiling with Make (OpenXcom)|Compiling with Make]] | ||
* [[Compiling with | * [[Compiling with CMake (OpenXcom)|Compiling with CMake]] | ||
== | == Android == | ||
* [[Android port (OpenXcom)|Compiling for Android]] | * [[Android port (OpenXcom)|Compiling for Android]] | ||
== OpenXcom Extended (OXCE) == | |||
See [https://openxcom.org/forum/index.php/topic,7048.0.html Compiling and cross-compiling OXCE] | |||
Covers: | |||
* Windows / VS2107 | |||
* Linux / CMake | |||
* MacOS / CMake | |||
* Linux / MXE cross-compile for Windows | |||
* Android / Gradle | |||
* iOS / XCode | |||
[[Category:OpenXcom]] | [[Category:OpenXcom]] | ||
Latest revision as of 15:00, 10 March 2026
The OpenXcom codebase is hosted on Github, and you can grab the latest source with any Git client from: https://github.com/OpenXcom/OpenXcom.git
If you're a Github user you might wanna use a fork instead so you can have your own remote repository (you can't push to the official OpenXcom repository without permission) and easily send in pull requests.
OpenXcom is a cross-platform game so it's possible to compile it on a variety of systems and project files for all the popular IDEs are included. There's also a Doxygen documentation available.
Don't forget to copy the X-Com resources to your bin folder as shown in Installing.
Dependencies
OpenXcom requires the following libraries to compile:
- SDL (libsdl1.2)
- SDL_mixer (libsdl-mixer1.2)
- SDL_image (libsdl-image1.2)
- SDL_gfx (libsdl-gfx1.2), version 2.0.22 or later
- yaml-cpp, (libyaml-cpp), version 0.5.1 (0.5.2 does not work, use latest git HEAD if you want newer version)
All operating systems
Windows
Mac OS X
Linux/BSD
Installing Dependencies
On Debian and Debian-derived distributions, such as Ubuntu, all build dependencies can be installed with:
apt-get install --no-install-recommends \
build-essential libboost-dev libsdl1.2-dev libsdl-mixer1.2-dev \
libsdl-image1.2-dev libsdl-gfx1.2-dev libyaml-cpp-dev xmlto
The --no-install-recommends prevents xmlto from pulling along a gigabyte of unnecessary LaTeX packages.
Build Instructions
Android
OpenXcom Extended (OXCE)
See Compiling and cross-compiling OXCE
Covers:
- Windows / VS2107
- Linux / CMake
- MacOS / CMake
- Linux / MXE cross-compile for Windows
- Android / Gradle
- iOS / XCode