Template:Ready For Anything (LWR): Difference between revisions
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[[File:MEC ADVANCED FIRE CONTROL.png|32px|{{{align|center}}}|Ready For Anything]]<div style="text-align: {{{align|center}}};"> '''[[Abilities List (LWR)#Ready For Anything|Ready For Anything]]'''{{#if:{{{text|}}}|<br/>'' | [[File:MEC ADVANCED FIRE CONTROL.png|32px|{{{align|center}}}|Ready For Anything]]<div style="text-align: {{{align|center}}};"> '''[[Abilities List (LWR)#Ready For Anything|Ready For Anything]]'''{{#if:{{{text|}}}|<br/>'' | ||
At the end of each turn, if this unit did not move and is not at risk of triggering reaction fire, overwatch activates. If this unit has not moved, reaction shots gain +10 aim. | |||
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