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Template:Combat Drugs (LWR): Difference between revisions

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[[File:SUPPORT COMBATDRUGS.png|32px|{{{align|center}}}|Combat Drugs]]<div style="text-align: {{{align|center}}};"> '''[[Abilities List (LWR)#Combat Drugs|Combat Drugs]]'''{{#if:{{{text|}}}|<br/>''Smoke grenades grant +20 aim and +10 crit. Smoke grenades also passively heal 2 HP at the end of the turn. Only affects units that are breathing the smoke. Does not work in dense smoke.
[[File:SUPPORT COMBATDRUGS.png|32px|{{{align|center}}}|Combat Drugs]]<div style="text-align: {{{align|center}}};"> '''[[Abilities List (LWR)#Combat Drugs|Combat Drugs]]'''{{#if:{{{text|}}}|<br/>''


<br><br><b>Discipline</b>: Gain +35% weapon damage when in Combat Drugs. If this unit ended its turn in Combat Drugs, overwatch activates at the end of the turn.
Smoke grenades grant +25 aim and +15 crit. On detonation, if this unit is in the Area of Effect, they Enrage. Smoke grenades also passively heal 2 HP at the end of the turn. Only affects units that are breathing the smoke. Does not work in dense smoke.
<br><b>Guile</b>: On detonation. Combat Drugs cleanse corrosion.
 
<br><b>Zeal</b>: Triple the aim, crit and heal this unit receives from Combat Drugs.''}}</div>
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[[Category: Templates]]
[[Category: Templates]]

Latest revision as of 14:14, 21 January 2026

Combat Drugs
Combat Drugs