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Template:In The Zone (LWR): Difference between revisions

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[[File:ITZ Icon.png|32px|{{{align|center}}}|In The Zone]]<div style="text-align: {{{align|center}}};"> '''[[Abilities List (LWR)#In The Zone|In The Zone]]'''{{#if:{{{text|}}}|<br/>''Shooting with a steadied weapon allows this unit to fire repeatedly until they run out of ammo or run out of targets. Consecutive chain shots receive a stacking -20 crit. If this unit has not moved, standard shots trigger an automatic reload.
[[File:ITZ Icon.png|32px|{{{align|center}}}|In The Zone]]<div style="text-align: {{{align|center}}};"> '''[[Abilities List (LWR)#In The Zone|In The Zone]]'''{{#if:{{{text|}}}|<br/>''Shooting with a steadied weapon allows this unit to fire 3 additional chain shots until they run out of ammo or targets. Chain shots have a stacking -20 crit malus. If this unit has not moved, standard shots outside an ITZ chain gain +15 aim/crit and trigger a free reload.
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<b>Precision:</b> Gain +10 aim/crit on standard shots outside an ITZ chain.<br>
<b>Resilience:</b> Gain +40 defense and +40 will when steadying.<br>
<b>Tenacity:</b> Steadied shots gain +3 crit and +3% crit damage per enemy in sight.<br>
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Latest revision as of 20:51, 29 November 2025

In The Zone
In The Zone