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Template:Squadsight (LWR): Difference between revisions

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Created page with "32px|{{{align|center}}}|Squad sight<div style="text-align: {{{align|center}}};"> '''Squadsight'''<br/>{{#if:..."
 
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[[File:SNIPER SQUADSIGHT.png|32px|{{{align|center}}}|Squad sight]]<div style="text-align: {{{align|center}}};"> '''[[Abilities List (LWR)#Squadsight|Squadsight]]'''<br/>{{#if:{{{text|}}}|''Allows firing beyond 18.7 tiles with long-range weapons at targets that allies can see (-4 aim/crit penalty for each tile further than 18.7).''}}</div>
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[[File:SNIPER SQUADSIGHT.png|32px|{{{align|center}}}|Squad sight]]<div style="text-align: {{{align|center}}};"> '''[[Abilities List (LWR)#Squadsight|Squadsight]]'''{{#if:{{{text|}}}|<br/>''Allows firing with long-range weapons around some obstacles and beyond 18 tiles at targets with a spotter (an ally at 0 AP that can see the target). Grants +2 aim per ally (+8 per scout) can see the target and -5 aim for each tile beyond 18. Overwatch and reaction shots are still limited to 18 tiles. Other abilities that consider the number of enemies in sight will also include any enemies in squadsight.
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Latest revision as of 15:00, 23 November 2025

Squad sight
Squad sight