Jump to content

Template:Light 'Em Up (LWR): Difference between revisions

From UFOpaedia
Ucross (talk | contribs)
No edit summary
Sicaria (talk | contribs)
No edit summary
 
(4 intermediate revisions by one other user not shown)
Line 1: Line 1:
<div style="padding: {{{topbotpad}}}px 0;">
<div style="padding: {{{topbotpad}}}px 0;">
[[File:HEAVY BULLETSWARM.png|32px|{{{align|center}}}|Light 'Em Up]]<div style="text-align: {{{align|center}}};"> '''[[Abilities List (LWR)#Light 'Em Up|Light 'Em Up]]'''{{#if:{{{text|}}}|<br/>''Standard shots cost only 1 AP.
[[File:HEAVY BULLETSWARM.png|32px|{{{align|center}}}|Light 'Em Up]]<div style="text-align: {{{align|center}}};"> '''[[Abilities List (LWR)#Light 'Em Up|Light 'Em Up]]'''{{#if:{{{text|}}}|<br/>''Standard shots cost only 1 AP and gain both +3 penetration and +0.5 damage for each instance of damage their target took this turn.
 
{{#ifeq:{{lc:{{{subspec|}}}}}|no||
 
<p>
<b>Guile:</b> Regular shots can cause bleeding on non-crits and chances to bleed are increased by 50% for each instance of damage their target took this turn.<br>
<b>Precision:</b> Shots gain +10 penetration for each instance of damage their target took this turn.<br>
<b>Strength:</b> Shots gain +0.5 damage for each instance of damage their target took this turn.<br>
</p>
 
}}
 
''}}</div>
''}}</div>
</div>
</div>

Latest revision as of 14:20, 23 November 2025

Light 'Em Up
Light 'Em Up