Template:Chaining Jolt (LWOTC)/Info: Difference between revisions
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Azureactive (talk | contribs) Created page with "*Deals electrical damage that pierces armour. *Chaining Jolt does the same damage as Combat Protocol and replaces it for the soldier. *Can only chain to units friendly to the..." |
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*Deals electrical damage that pierces armour. | *Deals electrical damage that pierces armour. | ||
*Chaining Jolt does the same damage as Combat Protocol and replaces it for the soldier. | *Chaining Jolt does the same damage as Combat Protocol and replaces it for the soldier. | ||
*Can only chain to units friendly to the targeted unit and within | *Can only chain to units friendly to the targeted unit and within 5 tiles of each other. | ||
*Has a 3 turn cooldown. | *Has a 3 turn cooldown. | ||
Latest revision as of 06:30, 10 May 2025
- Deals electrical damage that pierces armour.
- Chaining Jolt does the same damage as Combat Protocol and replaces it for the soldier.
- Can only chain to units friendly to the targeted unit and within 5 tiles of each other.
- Has a 3 turn cooldown.