Template:Assault Rifles (LWOTC): Difference between revisions
Appearance
Created page with "{| class="wikitable" width="100%" style="text-align: center" !rowspan="2"|Name!!rowspan="2"|x32px|Weapon damage<br />Damage !!rowspan="2"| File:LW2Cri..." |
Anthogator (talk | contribs) Disruptor Rifle description change to reflect 1.2 changes |
||
| (4 intermediate revisions by 2 users not shown) | |||
| Line 6: | Line 6: | ||
|- | |- | ||
| [[File:XCOM2 ConvAssault.png|x64px|link=Weapons_(LWOTC)#Assault_Rifles|Assault Rifle]]<br />'''Assault Rifle''' | | [[File:XCOM2 ConvAssault.png|x64px|link=Weapons_(LWOTC)#Assault_Rifles|Assault Rifle]]<br />'''Assault Rifle''' | ||
| 3-5 || +2 || 3 || | | 3-5 || +2 || 3 || 20 || - | ||
|colspan="6"| XCOM starts with an unlimited supply | |colspan="6"| XCOM starts with an unlimited supply | ||
|- | |- | ||
| [[File:LW2 Inv Laser Assault Rifle.png|x64px|link=Weapons_(LWOTC)#Assault_Rifles|Laser Rifle]]<br />'''Laser Rifle''' | | [[File:LW2 Inv Laser Assault Rifle.png|x64px|link=Weapons_(LWOTC)#Assault_Rifles|Laser Rifle]]<br />'''Laser Rifle''' | ||
| 4-7 || +2 || 3 || | | 4-7 || +2 || 3 || 20 || +5 Aim | ||
| Laser Weapons || 20 || 1 || 1 || - || 10 | | Laser Weapons || 20 || 1 || 1 || - || 10 | ||
|- | |- | ||
| [[File:XCOM2 Inv Mag Assault Rifle.png|x64px|link=Weapons_(LWOTC)#Assault_Rifles|Mag Rifle]]<br />'''Mag Rifle''' | | [[File:XCOM2 Inv Mag Assault Rifle.png|x64px|link=Weapons_(LWOTC)#Assault_Rifles|Mag Rifle]]<br />'''Mag Rifle''' | ||
| 5-9 || +3 || 3 || | | 5-9 || +3 || 3 || 20 || - | ||
| Magnetic Weapons || 30 || 2 || 2 || - || 15 | | Magnetic Weapons || 30 || 2 || 2 || - || 15 | ||
|- | |- | ||
| [[File:LW2 Inv Coil AssaultRifle.png|x64px|link=Weapons_(LWOTC)#Assault_Rifles|Coil Rifle]]<br />'''Coil Rifle''' | | [[File:LW2 Inv Coil AssaultRifle.png|x64px|link=Weapons_(LWOTC)#Assault_Rifles|Coil Rifle]]<br />'''Coil Rifle''' | ||
| 6-11 || +4 || 3 || | | 6-11 || +4 || 3 || 20 || 1 Armor Pierce | ||
| Coilguns || 50 || 3 || 5 || - || 25 | | Coilguns || 50 || 3 || 5 || - || 25 | ||
|- | |- | ||
| [[File:XCOM2 Inv Beam Rifle.png|x64px|link=Weapons_(LWOTC)#Assault_Rifles|Plasma Rifle]]<br />'''Plasma Rifle''' | | [[File:XCOM2 Inv Beam Rifle.png|x64px|link=Weapons_(LWOTC)#Assault_Rifles|Plasma Rifle]]<br />'''Plasma Rifle''' | ||
| 8-12 || +5 || 3 || | | 8-12 || +5 || 3 || 20 || 1 Rupture <br>4 Upgrade Slots | ||
| Plasma Rifle || 60 || 4 || 5 || 1 || 30 | | Plasma Rifle || 60 || 4 || 5 || 1 || 30 | ||
|- | |- | ||
| [[File:chosen_assaultrifle.png|x64px|link=Weapons_(LWOTC)#Assault_Rifles|Disruptor Rifle]]<br />'''Disruptor Rifle''' | | [[File:chosen_assaultrifle.png|x64px|link=Weapons_(LWOTC)#Assault_Rifles|Disruptor Rifle]]<br />'''Disruptor Rifle''' | ||
| 7-10 || +4 || | | 7-10 || +4 || 3 || 20 || +100 Crit Against Psionics<br>2 Upgrade Slots<br>[[Perk_List_(LWOTC)#Overbearing_Superiority|Overbearing Superiority]] | ||
| Warlock Weapons || - || - || - || - || - | | Warlock Weapons || - || - || - || - || - | ||
|} | |} | ||
[[Category:Templates (LWOTC)]] | [[Category:Templates (LWOTC)]] | ||
Latest revision as of 22:02, 5 February 2025
| Name | Damage |
Crit Damage |
Clip Size |
Sound Range |
Special properties | Prerequisites |
Cost | Black Market Value | |||
|---|---|---|---|---|---|---|---|---|---|---|---|
Supplies |
Alloys |
Elerium Crystals |
Elerium Cores | ||||||||
Assault Rifle |
3-5 | +2 | 3 | 20 | - | XCOM starts with an unlimited supply | |||||
Laser Rifle |
4-7 | +2 | 3 | 20 | +5 Aim | Laser Weapons | 20 | 1 | 1 | - | 10 |
Mag Rifle |
5-9 | +3 | 3 | 20 | - | Magnetic Weapons | 30 | 2 | 2 | - | 15 |
Coil Rifle |
6-11 | +4 | 3 | 20 | 1 Armor Pierce | Coilguns | 50 | 3 | 5 | - | 25 |
Plasma Rifle |
8-12 | +5 | 3 | 20 | 1 Rupture 4 Upgrade Slots |
Plasma Rifle | 60 | 4 | 5 | 1 | 30 |
![]() Disruptor Rifle |
7-10 | +4 | 3 | 20 | +100 Crit Against Psionics 2 Upgrade Slots Overbearing Superiority |
Warlock Weapons | - | - | - | - | - |
