Jump to content

Heavy Laser: Difference between revisions

From UFOpaedia
Morgan525 (talk | contribs)
m note on kneeling bonus
Sophorin (talk | contribs)
Add Ufopaedia entry, move infobox
 
(3 intermediate revisions by 3 users not shown)
Line 1: Line 1:
{{EU2012Version}}
== General Information ==
{{Ref Open | title = Heavy Laser}}
The heave laser is cumbersome, but extremely effective.
{{Ref Close| source = Enemy Unknown Ufopaedia}}
{{Infobox open}}
{{Infobox module/weapon2
| weapon = Heavy Laser
| height = 3
| width = 2
| weight = 18
| damagethreshold = TBA
| grip= Two-Handed
| weaponimage = [[Image:BIGOBS06.GIF|left|64 px]]
| acc_auto = -
| acc_snap = 50
| acc_aim = 84
| fcost_auto = -
| fcost_snap = 33
| fcost_aim = 75
| damage = 85 Laser
| shots = unlimited
| saleprice = 61000
| research = Heavy Laser
| acquisition = {{Manufacturing|32000|700|4|None}}
}}
{{Infobox close}}
The next step up from the [[Laser Rifle]], the Heavy Laser generally fails to impress due to its weight and lack of an auto-shot feature. The aimed mode is very slow.  
The next step up from the [[Laser Rifle]], the Heavy Laser generally fails to impress due to its weight and lack of an auto-shot feature. The aimed mode is very slow.  


Line 6: Line 36:


This weapon appears in ''[[X-COM|UFO: Enemy Unknown]]''. For the ''[[TFTD|Terror from the Deep]]'' equivalent, refer to the [[Heavy Gauss]].
This weapon appears in ''[[X-COM|UFO: Enemy Unknown]]''. For the ''[[TFTD|Terror from the Deep]]'' equivalent, refer to the [[Heavy Gauss]].
== Stats ==
<table><tr><td>[[Image:BIGOBS06.GIF|left|64 px]]</td><td>
*Power: 85
*Size: 3 high x 2 wide
*Weight: 18
*TUs:
** Auto: n/a
** Snap: 33% (accuracy 50%)
** Aimed: 75% (accuracy 84%*)
*[[Buying/Selling/Transferring#Manufacturable_Prices|Manufacturing]]: $32,000 for parts, 700 Engineer Hours
*Sell Price: $61,000</td></tr></table>
[*note: with kneeling bonus (+15%) the accuracy becomes 99%.]


== Usage notes ==
== Usage notes ==

Latest revision as of 20:04, 13 August 2024

For the XCOM: Enemy Unknown (2012) version, see Heavy Laser (EU2012)

General Information

Heavy Laser

The heave laser is cumbersome, but extremely effective.

Source: Enemy Unknown Ufopaedia
Heavy Laser
Size
(h x w)
3 x 2
Weight 18
D. Threshold TBA
Grip Two-Handed
TU Cost Accuracy
Auto -% -%
Snapshot 33% 50%
Aimed 75% 84%
Damage 85 Laser
Shots unlimited
Sale Price $61,000
Research Heavy Laser
Manufacture
Cost $32,000
Technician Hours 700
Workspace 4
Materials None

The next step up from the Laser Rifle, the Heavy Laser generally fails to impress due to its weight and lack of an auto-shot feature. The aimed mode is very slow.

As with any weapon, in the hands of the right soldiers, the heavy laser can be a very effective weapon. Often used in a sniping capacity and for destroying Sectopods thanks to their vulnerability to laser. The reasonable snapshot speeds also allows it to be a fairly effective close combat weapon.

Researching the Heavy Laser gives access to the Laser Cannon and Tank/Laser Cannon entries of the research tree.

This weapon appears in UFO: Enemy Unknown. For the Terror from the Deep equivalent, refer to the Heavy Gauss.

Usage notes

The following lists how many times a soldier can fire the gun by shot type continuously in any given round and the remaining percentage of any left over TUs that cannot be spent as a shot.

  • Aimed: 1 Shot, 25% Remaining TUs
  • Snap: 3 Shots, 1% Remaining TUs

See also

UFO Badge UFO: Enemy Unknown/X-Com: UFO Defense: Equipment
Armour: CoverallsPersonal ArmourPower SuitFlying Suit
Weapons: PistolRifleHeavy CannonAuto-CannonRocket LauncherStun Rod
GrenadeProximity GrenadeHigh ExplosiveLaser PistolLaser RifleHeavy Laser
Plasma PistolPlasma RifleHeavy PlasmaAlien GrenadeSmall LauncherBlaster Launcher
Equipment: Smoke GrenadeMotion ScannerMedi-KitElectro-flarePsi-AmpMind ProbeElerium-115
HWPs: Tank/CannonTank/Rocket LauncherTank/Laser CannonHovertank/PlasmaHovertank/Launcher
Data Item WeightsAlien Weapon Loadouts • Armour Damage Modifiers