In each mission's tactical layer, ADVENT will deploy a certain amount of enemies present from the start. The deployed enemies are grouped together in pods of up to 8 units, consisting of a Leader and their Followers. The type of units that can appear in a pod is dependant on the schedule of the mission, which is chosen randomly from a few options depending on ADVENT's Strength Level in the region, the mission's innate modifier, and the Infiltration Value of the squad at the moment of carrying out the mission. Once the specific pods are determined a Leader is chosen from specific inclusion/exclusion lists and the spawn weights according to ADVENT's Force Level (some pods may also modify this level), and appropriate followers for that Leader are chosen afterwards up to the pod's limit.
ADVENT's Force Level will advance periodically after a number of days (dependent on the game's difficulty level) and it can also be modified for certain missions, and as it progresses obsolete units will be removed and more advanced ones will be added for possible deployment. Force Levels start at 1 and can reach up to 20, any Force Level beyond will not affect enemy composition.
ADVENT's Strength Level is more variable and can be affected significatively more by XCOM's actions, such as attacking ADVENT's reinforcements between regions, or attracting ADVENT's attention in other regions so they're forced to divert Strength from the target region. Minimum Strength Level is 1, and it can rise up indefinitely, depending on how many schedules are defined for the mission.
ADVENT Deployment Schedules
The following tables list ADVENT's possible deployment schedules for each mission. The schedule is chosen randomly from the possible schedules, which will be limited by Strength Level.
[X] and [Y] are variable. [X] is generally the Strength Level while [Y] are possible variations for the same Strength Level.
Golden Path missions (and the Avenger Defense) have schedules determined by the campaign difficulty (or in the case or the final mission, any possible schedule is available).
Mission Name
Rookie
Veteran
Commander
Legend
Defend the Avenger
AvengerDefense_Standard_LW
AvengerDefense_Hard_LW
AvengerDefense_Hard_LW
AvengerDefense_Extreme_LW
Investigate the ADVENT Blacksite
Campaign_Blacksite_Easy_LW
Campaign_Blacksite_Standard_LW
Campaign_Blacksite_Hard_LW
Campaign_Blacksite_Hard_LW
Investigate the ADVENT Forge
Campaign_Forge_Standard_A_LW
Campaign_Forge_Standard_B_LW
Campaign_Forge_Hard_A_LW Campaign_Forge_Hard_B_LW
Campaign_Forge_Hard_A_LW Campaign_Forge_Hard_B_LW
Investigate the Codex Brain Coordinates
Campaign_PsiGate_Easy_LW
Campaign_PsiGate_Standard_LW
Campaign_PsiGate_Standard_LW
Campaign_PsiGate_Hard_LW
Secure the ADVENT Network Tower
Campaign_Broadcast_Easy_LW
Campaign_Broadcast_Standard_LW
Campaign_Broadcast_Hard_LW
Campaign_Broadcast_Extreme_LW
Assault the Alien Fortress
Campaign_Fortress_A_LW or Campaign_Fortress_B_LW or Campaign_Fortress_C_LW or Campaign_Fortress_D_LW
Schedule Composition
Once the schedule for the mission is chosen, the specified pods for each schedule are generated and deployed.
Guerilla_D[X]_[Y]_LW
Strength Level = 1 Guerilla_D1_[Y]_LW
D1_1
D1_2
D1_3
D1_4
OPNx3_Standard_LW
OPNx2_Standard_LW
ADVx3_Weak_LW
ADVx2_Standard_LW
ADVx3_Standard_LW
ADVx2_Standard_LW
OPNx2_Weak_LW
OPNx3_Standard_LW
Lone_Drone_LW
ADVx2_Standard_LW
OPNx2_Weak_LW
OPNx3_Weak_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Strength Level = 2 Guerilla_D2_[Y]_LW
D2_1
D2_2
D2_3
D2_4
OPNx3_Standard_LW
ADVx3_Standard_LW
OPNx2_Standard_LW
ADVx3_Standard_LW
ADVx2_Standard_LW
OPNx2_Standard_LW
ADVx2_Standard_LW
OPNx3_Standard_LW
ADVx2_Standard_LW
ADVx3_Standard_LW
ADVx2_Standard_LW
ADVx3_Standard_LW
Lone_Drone_LW
Lone_Drone_LW
OPNx2_Standard_LW
Lone_Drone_LW
Lone_Drone_LW
Strength Level = 3 Guerilla_D3_[Y]_LW
D3_1
D3_2
D3_3
D3_4
OPNx3_Standard_LW
OPNx3_Standard_LW
OPNx2_Standard_LW
OPNx3_Standard_LW
ADVx2_Standard_LW
OPNx3_Standard_LW
OPNx3_Standard_LW
OPNx2_Standard_LW
ADVx2_Standard_LW
OPNx3_Standard_LW
ADVx3_Standard_LW
ADVx2_Standard_LW
ADVx2_Standard_LW
Lone_Drone_LW
Lone_Drone_LW
ADVx2_Standard_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Turrets: 1 Max
Strength Level = 4 Guerilla_D4_[Y]_LW
D4_1
D4_2
D4_3
D4_4
D4_5
OPNx3_Standard_LW
ALNx2_Bucket_Standard_LW
OPNx4_Standard_LW
OPNx2_Standard_LW
OPNx3_Standard_LW
OPNx2_Standard_LW
ADVx3_Standard_LW
OPNx2_Standard_LW
ADVx3_Standard_LW
OPNx3_Standard_LW
ADVx3_Standard_LW
OPNx2_Standard_LW
ADVx2_Standard_LW
OPNx2_Standard_LW
ADVx2_Standard_LW
ADVx2_Standard_LW
OPNx3_Standard_LW
ADVx2_Standard_LW
ADVx4_Standard_LW
ADVx2_Standard_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
ADVx2_Standard_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
DKVx2_FacelessAndCivilians_LW
Turrets: 1 Max
Strength Level = 5 Guerilla_D5_[Y]_LW
D5_1
D5_2
D5_3
D5_4
OPNx3_Standard_LW
OPNx4_Standard_LW
OPNx4_Standard_LW
OPNx4_Standard_LW
ADVx2_Standard_LW
ADVx3_Standard_LW
ADVx4_Standard_LW
OPNx2_Standard_LW
ADVx3_Standard_LW
ADVx2_Standard_LW
OPNx3_Standard_LW
ADVx3_Standard_LW
OPNx3_Standard_LW
OPNx2_Standard_LW
Lone_Drone_LW
ADVx2_Standard_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
ADVx2_Standard_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
DKVx2_FacelessAndCivilians_LW
Turrets: 2 Max
Strength Level = 6 Guerilla_D6_[Y]_LW
D6_1
D6_2
D6_3
D6_4
ALNx2_Bucket_Standard_LW
OPNx3_Standard_LW
OPNx3_Standard_LW
OPNx5_Standard_LW
OPNx3_Standard_LW
OPNx3_Standard_LW
ADVx2_Standard_LW
OPNx2_Standard_LW
OPNx3_Standard_LW
OPNx3_Standard_LW
OPNx5_Standard_LW
OPNx2_Standard_LW
ADVx4_Standard_LW
ADVx3_Standard_LW
OPNx2_Standard_LW
ALNx2_Bucket_Standard_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
ADVx2_Standard_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
ADVx2_Standard_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Turrets: 3 Max
Strength Level = 7 Guerilla_D7_[Y]_LW
D7_1
D7_2
D7_3
D7_4
OPNx4_Standard_LW
OPNx3_Standard_LW
OPNx3_Standard_LW
ADVx4_Standard_LW
ADVx2_Standard_LW
ADVx4_Standard_LW
ADVx3_Standard_LW
OPNx4_Standard_LW
OPNx3_Standard_LW
OPNx5_Standard_LW
OPNx3_Standard_LW
OPNx4_Standard_LW
ALNx3_Bucket_Standard_LW
ALNx2_Bucket_Standard_LW
ADVx2_Standard_LW
OPNx4_Standard_LW
ALNx3_Bucket_Standard_LW
Lone_Drone_LW
OPNx3_Standard_LW
DKVx2_FacelessAndCivilians_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
DKVx2_FacelessAndCivilians_LW
Lone_Drone_LW
Turrets: 3 Max
Strength Level = 8 Guerilla_D8_[Y]_LW
D8_1
D8_2
D8_3
D8_4
OPNx4_Standard_LW
ADVx4_Standard_LW
OPNx4_Standard_LW
OPNx5_Standard_LW
ALNx3_Bucket_Standard_LW
OPNx5_Standard_LW
OPNx6_Standard_LW
ALNx3_Bucket_Standard_LW
ADVx5_Standard_LW
OPNx2_Standard_LW
ADVx5_Standard_LW
ALNx3_Bucket_Standard_LW
OPNx4_Standard_LW
ALNx2_Bucket_Standard_LW
ALNx3_Bucket_Standard_LW
ADVx3_Standard_LW
Lone_Drone_LW
ALNx2_Bucket_Standard_LW
OPNx2_Standard_LW
Lone_Drone_LW
Lone_Drone_LW
OPNx2_Standard_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Turrets: 4 Max
Strength Level = 9 Guerilla_D9_[Y]_LW
D9_1
D9_2
D9_3
D9_4
D9_5
OPNx4_Standard_LW
OPNx3_Standard_LW
OPNx3_Standard_LW
OPNx4_Standard_LW
OPNx6_Standard_LW
OPNx4_Standard_LW
OPNx4_Standard_LW
OPNx3_Standard_LW
OPNx4_Standard_LW
OPNx5_Standard_LW
ADVx5_Standard_LW
ADVx3_Standard_LW
OPNx3_Standard_LW
OPNx4_Standard_LW
ADVx5_Standard_LW
ALNx4_Bucket_Standard_LW
OPNx4_Standard_LW
ADVx3_Standard_LW
OPNx4_Standard_LW
ALNx3_Bucket_Standard_LW
Lone_Drone_LW
ALNx3_Bucket_Standard_LW
OPNx3_Standard_LW
ALNx4_Bucket_Standard_LW
DKVx2_FacelessAndCivilians_LW
Lone_Drone_LW
Lone_Drone_LW
ALNx3_Bucket_Standard_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Turrets: 4 Max
Strength Level = 10 Guerilla_D10_[Y]_LW
D10_1
D10_2
D10_3
D10_4
D10_5
OPNx6_Standard_LW
OPNx5_Standard_LW
OPNx6_Standard_LW
OPNx4_Standard_LW
ALNx4_Bucket_Standard_LW
ADVx5_Standard_LW
ADVx4_Standard_LW
OPNx5_Standard_LW
ADVx4_Standard_LW
ADVx4_Standard_LW
OPNx5_Standard_LW
OPNx4_Standard_LW
ADVx3_Standard_LW
OPNx4_Standard_LW
OPNx4_Standard_LW
OPNx5_Standard_LW
OPNx3_Standard_LW
OPNx2_Standard_LW
ADVx4_Standard_LW
OPNx3_Standard_LW
DKVx2_FacelessAndCivilians_LW
ALNx2_Bucket_Standard_LW
ALNx2_Bucket_Standard_LW
OPNx5_Standard_LW
OPNx3_Standard_LW
Lone_Drone_LW
Lone_Drone_LW
ALNx3_Bucket_Standard_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Turrets: 4 Max
Strength Level = 11 Guerilla_D11_[Y]_LW
D11_1
D11_2
D11_3
D11_4
D11_5
OPNx5_Standard_LW
OPNx6_Standard_LW
OPNx5_Standard_LW
OPNx5_Standard_LW
OPNx8_Standard_LW
OPNx5_Standard_LW
OPNx5_Standard_LW
OPNx5_Standard_LW
ADVx5_Standard_LW
OPNx4_Standard_LW
ADVx3_Standard_LW
ADVx6_Standard_LW
ADVx4_Standard_LW
ADVx4_Standard_LW
ADVx4_Standard_LW
OPNx4_Standard_LW
OPNx3_Standard_LW
OPNx5_Standard_LW
ADVx4_Standard_LW
ADVx3_Standard_LW
OPNx3_Standard_LW
OPNx3_Standard_LW
Lone_Drone_LW
OPNx5_Standard_LW
ALNx3_Bucket_Standard_LW
Lone_Drone_LW
Lone_Drone_LW
DKVx2_FacelessAndCivilians_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Turrets: 4 Max
Strength Level = 12 Guerilla_D12_[Y]_LW
D12_1
D12_2
D12_3
D12_4
D12_5
OPNx6_Standard_LW
OPNx8_Standard_LW
OPNx5_Standard_LW
OPNx7_Standard_LW
OPNx8_Standard_LW
ADVx4_Standard_LW
ADVx5_Standard_LW
ADVx6_Standard_LW
OPNx7_Standard_LW
OPNx6_Standard_LW
ADVx5_Standard_LW
ADVx4_Standard_LW
OPNx4_Standard_LW
ADVx2_Standard_LW
OPNx4_Standard_LW
OPNx6_Standard_LW
OPNx4_Standard_LW
ADVx3_Standard_LW
ADVx2_Standard_LW
ADVx2_Standard_LW
Lone_Drone_LW
ALNx3_Bucket_Standard_LW
ALNx3_Bucket_Standard_LW
ALNx5_Bucket_Standard_LW
ALNx4_Bucket_Standard_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
DKVx2_FacelessAndCivilians_LW
Lone_Drone_LW
DKVx2_FacelessAndCivilians_LW
Turrets: 5 Max
Strength Level = 13 Guerilla_D13_[Y]_LW
D13_1
D13_2
D13_3
D13_4
D13_5
OPNx7_Standard_LW
OPNx6_Standard_LW
OPNx5_Standard_LW
OPNx4_Standard_LW
OPNx4_Standard_LW
OPNx6_Standard_LW
ADVx6_Standard_LW
ADVx5_Standard_LW
OPNx6_Standard_LW
OPNx4_Standard_LW
ADVx6_Standard_LW
OPNx6_Standard_LW
OPNx5_Standard_LW
OPNx6_Standard_LW
OPNx5_Standard_LW
OPNx6_Standard_LW
OPNx4_Standard_LW
OPNx5_Standard_LW
OPNx5_Standard_LW
OPNx6_Standard_LW
OPNx4_Standard_LW
ALNx5_Bucket_Standard_LW
ADVx4_Standard_LW
ADVx6_Standard_LW
DKVx2_FacelessAndCivilians_LW
Turrets: 5 Max
Strength Level = 14 Guerilla_D14_[Y]_LW
D14_1
D14_2
D14_3
D14_4
D14_5
OPNx7_Standard_LW
OPNx5_Standard_LW
ALNx3_Bucket_Standard_LW
OPNx3_Standard_LW
ALNx3_Bucket_Standard_LW
OPNx7_Standard_LW
OPNx6_Standard_LW
ADVx3_Standard_LW
OPNx3_Standard_LW
OPNx3_Standard_LW
OPNx7_Standard_LW
ADVx5_Standard_LW
OPNx4_Standard_LW
OPNx8_Standard_LW
OPNx3_Standard_LW
OPNx6_Standard_LW
ALNx5_Bucket_Standard_LW
OPNx4_Standard_LW
OPNx8_Standard_LW
OPNx3_Standard_LW
OPNx6_Standard_LW
OPNx4_Standard_LW
ADVx5_Standard_LW
ADVx3_Standard_LW
ADVx4_Standard_LW
OPNx3_Standard_LW
ADVx4_Standard_LW
OPNx3_Standard_LW
OPNx3_Standard_LW
ADVx3_Standard_LW
Turrets: 5 Max
Strength Level = 15 Guerilla_D15_[Y]_LW
D15_1
D15_2
D15_3
D15_4
D15_5
OPNx7_Standard_LW
OPNx5_Standard_LW
OPNx8_Standard_LW
ALNx4_Bucket_Standard_LW
OPNx6_Standard_LW
OPNx7_Standard_LW
OPNx6_Standard_LW
OPNx6_Standard_LW
OPNx5_Standard_LW
OPNx6_Standard_LW
OPNx7_Standard_LW
OPNx6_Standard_LW
OPNx4_Standard_LW
OPNx5_Standard_LW
OPNx6_Standard_LW
OPNx7_Standard_LW
ADVx6_Standard_LW
OPNx4_Standard_LW
OPNx4_Standard_LW
OPNx6_Standard_LW
DKVx2_FacelessAndCivilians_LW
ALNx6_Bucket_Standard_LW
OPNx4_Standard_LW
ADVx5_Standard_LW
ADVx4_Standard_LW
ADVx5_Standard_LW
DKVx2_FacelessAndCivilians_LW
Turrets: 5 Max
Strength Level = 16 Guerilla_D16_[Y]_LW
D16_1
D16_2
OPNx8_Standard_LW
OPNx7_Standard_LW
OPNx6_Standard_LW
OPNx7_Standard_LW
OPNx6_Standard_LW
OPNx7_Standard_LW
ALNx2_Bucket_Standard_LW
OPNx7_Standard_LW
ADVx8_Standard_LW
ADVx2_Standard_LW
DKVx2_FacelessAndCivilians_LW
Turrets: 5 Max
Strength Level = 17 Guerilla_D17_[Y]_LW
D17_1
D17_2
OPNx6_Standard_LW
OPNx8_Standard_LW
OPNx6_Standard_LW
OPNx5_Standard_LW
OPNx6_Standard_LW
OPNx5_Standard_LW
OPNx6_Standard_LW
OPNx3_Standard_LW
ADVx6_Standard_LW
OPNx4_Standard_LW
DKVx2_FacelessAndCivilians_LW
ALNx4_Bucket_Standard_LW
ADVx3_Standard_LW
Turrets: 5 Max
Strength Level = 18 Guerilla_D18_[Y]_LW
D18_1
D18_2
OPNx8_Standard_LW
OPNx5_Standard_LW
ADVx8_Standard_LW
OPNx5_Standard_LW
OPNx6_Standard_LW
OPNx5_Standard_LW
OPNx6_Standard_LW
OPNx5_Standard_LW
ADVx5_Standard_LW
OPNx5_Standard_LW
DKVx2_FacelessAndCivilians_LW
ALNx5_Bucket_Standard_LW
ADVx3_Standard_LW
Turrets: 5 Max
Strength Level = 19 Guerilla_D19_[Y]_LW
D19_1
D19_2
OPNx8_Standard_LW
OPNx6_Standard_LW
OPNx8_Standard_LW
OPNx6_Standard_LW
OPNx8_Standard_LW
OPNx6_Standard_LW
OPNx8_Standard_LW
OPNx6_Standard_LW
ADVx2_Standard_LW
OPNx4_Standard_LW
DKVx2_FacelessAndCivilians_LW
ALNx4_Bucket_Standard_LW
ADVx3_Standard_LW
Turrets: 5 Max
Strength Level = 20 Guerilla_D20_[Y]_LW
D20_1
D20_2
OPNx8_Standard_LW
OPNx6_Standard_LW
OPNx7_Standard_LW
OPNx5_Standard_LW
OPNx7_Standard_LW
OPNx5_Standard_LW
OPNx7_Standard_LW
OPNx5_Standard_LW
ADVx7_Standard_LW
OPNx5_Standard_LW
ALNx5_Bucket_Standard_LW
ADVx5_Standard_LW
Turrets: 5 Max
Strength Level = 21 Guerilla_D21_[Y]_LW
D21_1
D21_2
OPNx7_Standard_LW
OPNx6_Standard_LW
OPNx8_Standard_LW
OPNx6_Standard_LW
OPNx8_Standard_LW
OPNx6_Standard_LW
OPNx7_Standard_LW
OPNx6_Standard_LW
ADVx7_Standard_LW
OPNx4_Standard_LW
DKVx2_FacelessAndCivilians_LW
ALNx5_Bucket_Standard_LW
ADVx5_Standard_LW
Turrets: 5 Max
Strength Level = 22 Guerilla_D22_[Y]_LW
D22_1
D22_2
OPNx8_Standard_LW
OPNx8_Standard_LW
OPNx8_Standard_LW
OPNx5_Standard_LW
OPNx8_Standard_LW
OPNx5_Standard_LW
OPNx7_Standard_LW
OPNx5_Standard_LW
ADVx8_Standard_LW
OPNx5_Standard_LW
ALNx5_Bucket_Standard_LW
ADVx6_Standard_LW
Turrets: 5 Max
Strength Level = 23 Guerilla_D23_1_LW
OPNx8_Standard_LW
OPNx8_Standard_LW
OPNx8_Standard_LW
OPNx6_Standard_LW
ALNx6_Bucket_Standard_LW
ADVx6_Standard_LW
DKVx2_FacelessAndCivilians_LW
Turrets: 5 Max
Strength Level >= 24 Guerilla_D24_1_LW
OPNx8_Standard_LW
OPNx8_Standard_LW
OPNx8_Standard_LW
ALNx8_Bucket_Standard_LW
ADVx2_Standard_LW
ADVx8_Standard_LW
Turrets: 5 Max
Alien Infiltrator Dark Event will add additional DKVx2_FacelessAndCivilians_LW: 1 when Strength Level is 4 or under and 2 when it's over 4 (except Guerilla_D11_1_LW which adds 4).
Infestation Dark Event will add additional DKVx1_Chryssalid: 1 when Strength Level is 5 or under and 2 when it's over 5.
Guerilla_Revealed_D[X]_[Y]_LW
Strength Level = 1 Guerilla_Revealed_D1_[Y]_LW
D1_1
D1_2
D1_3
D1_4
OPNx4_Standard_LW
OPNx2_Standard_LW
ADVx2_Standard_LW
ADVx2_Standard_LW
ADVx3_Standard_LW
ADVx3_Standard_LW
OPNx2_Standard_LW
OPNx3_Weak_LW
ADVx2_Standard_LW
OPNx2_Standard_LW
OPNx3_Weak_LW
ADVx2_Standard_LW
Strength Level = 2 Guerilla_Revealed_D2_[Y]_LW
D2_1
D2_2
D2_3
D2_4
OPNx3_Standard_LW
ADVx4_Standard_LW
OPNx2_Standard_LW
ADVx3_Standard_LW
ADVx3_Standard_LW
OPNx3_Standard_LW
ADVx2_Standard_LW
OPNx3_Standard_LW
ADVx3_Standard_LW
ADVx2_Standard_LW
ADVx3_Standard_LW
ADVx3_Standard_LW
Lone_Drone_LW
OPNx2_Standard_LW
Strength Level = 3 Guerilla_Revealed_D3_[Y]_LW
D3_1
D3_2
D3_3
D3_4
OPNx3_Standard_LW
ADVx4_Standard_LW
OPNx5_Standard_LW
OPNx2_Standard_LW
ADVx3_Standard_LW
OPNx3_Standard_LW
OPNx3_Standard_LW
OPNx2_Standard_LW
ADVx2_Standard_LW
OPNx3_Standard_LW
ADVx2_Standard_LW
ADVx2_Standard_LW
ADVx2_Standard_LW
ADVx4_Standard_LW
Turrets: 1 Max
Strength Level = 4 Guerilla_Revealed_D4_[Y]_LW
D4_1
D4_2
D4_3
D4_4
D4_5
OPNx3_Standard_LW
ALNx4_Bucket_Standard_LW
OPNx4_Standard_LW
OPNx2_Standard_LW
OPNx3_Standard_LW
OPNx3_Standard_LW
ADVx3_Standard_LW
OPNx2_Standard_LW
ADVx3_Standard_LW
OPNx3_Standard_LW
ADVx3_Standard_LW
OPNx2_Standard_LW
ADVx4_Standard_LW
OPNx2_Standard_LW
ADVx2_Standard_LW
ADVx3_Standard_LW
OPNx3_Standard_LW
ADVx2_Standard_LW
ADVx5_Standard_LW
ADVx2_Standard_LW
ADVx2_Standard_LW
Turrets: 1 Max
Strength Level = 5 Guerilla_Revealed_D5_[Y]_LW
D5_1
D5_2
D5_3
D5_4
OPNx3_Standard_LW
OPNx4_Standard_LW
OPNx4_Standard_LW
OPNx4_Standard_LW
ADVx3_Standard_LW
ADVx4_Standard_LW
ADVx3_Standard_LW
OPNx2_Standard_LW
ADVx3_Standard_LW
ADVx3_Standard_LW
OPNx4_Standard_LW
ADVx3_Standard_LW
OPNx4_Standard_LW
OPNx2_Standard_LW
ADVx2_Standard_LW
ADVx2_Standard_LW
ADVx2_Standard_LW
Turrets: 2 Max
Strength Level = 6 Guerilla_Revealed_D6_[Y]_LW
D6_1
D6_2
D6_3
D6_4
OPNx3_Standard_LW
OPNx3_Standard_LW
OPNx3_Standard_LW
OPNx5_Standard_LW
OPNx4_Standard_LW
OPNx3_Standard_LW
ADVx2_Standard_LW
OPNx2_Standard_LW
OPNx4_Standard_LW
OPNx4_Standard_LW
OPNx5_Standard_LW
OPNx2_Standard_LW
ADVx4_Standard_LW
ADVx5_Standard_LW
OPNx5_Standard_LW
ALNx2_Bucket_Standard_LW
ADVx2_Standard_LW
ADVx2_Standard_LW
Turrets: 3 Max
Strength Level = 7 Guerilla_Revealed_D7_[Y]_LW
D7_1
D7_2
D7_3
D7_4
OPNx4_Standard_LW
OPNx4_Standard_LW
OPNx3_Standard_LW
ADVx4_Standard_LW
ADVx3_Standard_LW
ADVx4_Standard_LW
ADVx4_Standard_LW
OPNx4_Standard_LW
OPNx3_Standard_LW
OPNx5_Standard_LW
OPNx3_Standard_LW
OPNx4_Standard_LW
ALNx3_Bucket_Standard_LW
ALNx3_Bucket_Standard_LW
ADVx2_Standard_LW
OPNx4_Standard_LW
ALNx4_Bucket_Standard_LW
OPNx3_Standard_LW
Turrets: 3 Max
Strength Level = 8 Guerilla_Revealed_D8_[Y]_LW
D8_1
D8_2
D8_3
D8_4
OPNx5_Standard_LW
ADVx3_Standard_LW
OPNx4_Standard_LW
OPNx5_Standard_LW
ALNx3_Bucket_Standard_LW
OPNx5_Standard_LW
OPNx6_Standard_LW
ALNx3_Bucket_Standard_LW
ADVx6_Standard_LW
OPNx3_Standard_LW
ADVx5_Standard_LW
ALNx3_Bucket_Standard_LW
OPNx4_Standard_LW
ALNx2_Bucket_Standard_LW
ALNx3_Bucket_Standard_LW
ADVx3_Standard_LW
ALNx2_Bucket_Standard_LW
OPNx2_Standard_LW
ADVx2_Standard_LW
OPNx2_Standard_LW
ADVx2_Standard_LW
Turrets: 4 Max
Strength Level = 9 Guerilla_Revealed_D9_[Y]_LW
D9_1
D9_2
D9_3
D9_4
D9_5
OPNx4_Standard_LW
OPNx3_Standard_LW
OPNx3_Standard_LW
OPNx4_Standard_LW
OPNx6_Standard_LW
OPNx4_Standard_LW
OPNx4_Standard_LW
OPNx3_Standard_LW
OPNx4_Standard_LW
OPNx5_Standard_LW
ADVx5_Standard_LW
ADVx3_Standard_LW
OPNx3_Standard_LW
OPNx4_Standard_LW
ADVx5_Standard_LW
ALNx3_Bucket_Standard_LW
OPNx4_Standard_LW
ADVx4_Standard_LW
OPNx4_Standard_LW
ALNx3_Bucket_Standard_LW
ADVx2_Standard_LW
ALNx2_Bucket_Standard_LW
OPNx3_Standard_LW
ALNx4_Bucket_Standard_LW
DKVx2_FacelessAndCivilians_LW
ADVx2_Standard_LW
ADVx2_Standard_LW
ALNx3_Bucket_Standard_LW
ADVx2_Standard_LW
Turrets: 4 Max
Strength Level = 10 Guerilla_Revealed_D10_[Y]_LW
D10_1
D10_2
D10_3
D10_4
D10_5
OPNx6_Standard_LW
OPNx6_Standard_LW
OPNx6_Standard_LW
OPNx4_Standard_LW
ALNx4_Bucket_Standard_LW
ADVx5_Standard_LW
ADVx4_Standard_LW
OPNx6_Standard_LW
ADVx4_Standard_LW
ADVx4_Standard_LW
OPNx5_Standard_LW
OPNx4_Standard_LW
ADVx3_Standard_LW
OPNx4_Standard_LW
OPNx4_Standard_LW
OPNx5_Standard_LW
OPNx4_Standard_LW
OPNx2_Standard_LW
ADVx4_Standard_LW
OPNx3_Standard_LW
ALNx3_Bucket_Standard_LW
ALNx4_Bucket_Standard_LW
OPNx5_Standard_LW
OPNx3_Standard_LW
ALNx3_Bucket_Standard_LW
Turrets: 4 Max
Strength Level = 11 Guerilla_Revealed_D11_[Y]_LW
D11_1
D11_2
D11_3
D11_4
D11_5
OPNx5_Standard_LW
OPNx6_Standard_LW
OPNx6_Standard_LW
OPNx5_Standard_LW
OPNx8_Standard_LW
OPNx5_Standard_LW
OPNx5_Standard_LW
OPNx5_Standard_LW
ADVx5_Standard_LW
OPNx4_Standard_LW
ADVx3_Standard_LW
ADVx6_Standard_LW
ADVx6_Standard_LW
ADVx4_Standard_LW
ADVx4_Standard_LW
OPNx5_Standard_LW
OPNx3_Standard_LW
OPNx5_Standard_LW
ADVx4_Standard_LW
ADVx4_Standard_LW
OPNx5_Standard_LW
OPNx3_Standard_LW
OPNx5_Standard_LW
ALNx3_Bucket_Standard_LW
Turrets: 4 Max
Strength Level = 12 Guerilla_Revealed_D12_[Y]_LW
D12_1
D12_2
D12_3
D12_4
D12_5
OPNx6_Standard_LW
OPNx8_Standard_LW
OPNx6_Standard_LW
OPNx7_Standard_LW
OPNx8_Standard_LW
ADVx5_Standard_LW
ADVx5_Standard_LW
ADVx6_Standard_LW
OPNx5_Standard_LW
OPNx6_Standard_LW
ADVx5_Standard_LW
ADVx4_Standard_LW
OPNx4_Standard_LW
ADVx3_Standard_LW
OPNx4_Standard_LW
OPNx4_Standard_LW
OPNx4_Standard_LW
ADVx2_Standard_LW
ADVx3_Standard_LW
ADVx2_Standard_LW
ADVx2_Standard_LW
ALNx3_Bucket_Standard_LW
ALNx2_Bucket_Standard_LW
ALNx5_Bucket_Standard_LW
ALNx4_Bucket_Standard_LW
ADVx2_Standard_LW
ADVx2_Standard_LW
ADVx2_Standard_LW
Turrets: 5 Max
Strength Level = 13 Guerilla_Revealed_D13_[Y]_LW
D13_1
D13_2
D13_3
D13_4
D13_5
OPNx7_Standard_LW
OPNx6_Standard_LW
OPNx5_Standard_LW
OPNx4_Standard_LW
OPNx4_Standard_LW
OPNx6_Standard_LW
ADVx6_Standard_LW
ADVx5_Standard_LW
OPNx6_Standard_LW
OPNx4_Standard_LW
ADVx6_Standard_LW
OPNx6_Standard_LW
OPNx5_Standard_LW
OPNx6_Standard_LW
OPNx5_Standard_LW
OPNx6_Standard_LW
OPNx4_Standard_LW
OPNx5_Standard_LW
OPNx5_Standard_LW
OPNx6_Standard_LW
OPNx4_Standard_LW
ALNx5_Bucket_Standard_LW
ADVx4_Standard_LW
ADVx6_Standard_LW
Turrets: 5 Max
Strength Level = 14 Guerilla_Revealed_D14_[Y]_LW
D14_1
D14_2
D14_3
D14_4
D14_5
OPNx7_Standard_LW
OPNx5_Standard_LW
ALNx3_Bucket_Standard_LW
OPNx3_Standard_LW
ALNx3_Bucket_Standard_LW
OPNx7_Standard_LW
OPNx6_Standard_LW
ADVx3_Standard_LW
OPNx3_Standard_LW
OPNx3_Standard_LW
OPNx7_Standard_LW
ADVx5_Standard_LW
OPNx4_Standard_LW
OPNx8_Standard_LW
OPNx3_Standard_LW
OPNx6_Standard_LW
ALNx5_Bucket_Standard_LW
OPNx4_Standard_LW
OPNx8_Standard_LW
OPNx3_Standard_LW
OPNx6_Standard_LW
OPNx4_Standard_LW
ADVx5_Standard_LW
ADVx3_Standard_LW
ADVx4_Standard_LW
OPNx3_Standard_LW
ADVx4_Standard_LW
OPNx3_Standard_LW
OPNx3_Standard_LW
ADVx3_Standard_LW
Turrets: 5 Max
Strength Level = 15 Guerilla_Revealed_D15_[Y]_LW
D15_1
D15_2
D15_3
D15_4
D15_5
OPNx8_Standard_LW
OPNx5_Standard_LW
OPNx8_Standard_LW
ALNx4_Bucket_Standard_LW
OPNx6_Standard_LW
OPNx7_Standard_LW
OPNx6_Standard_LW
OPNx6_Standard_LW
OPNx5_Standard_LW
OPNx6_Standard_LW
OPNx7_Standard_LW
OPNx6_Standard_LW
OPNx4_Standard_LW
OPNx5_Standard_LW
OPNx6_Standard_LW
OPNx7_Standard_LW
ADVx6_Standard_LW
OPNx4_Standard_LW
OPNx4_Standard_LW
OPNx6_Standard_LW
ALNx6_Bucket_Standard_LW
OPNx4_Standard_LW
ADVx5_Standard_LW
ADVx4_Standard_LW
ADVx5_Standard_LW
Turrets: 5 Max
Strength Level = 16 Guerilla_Revealed_D16_[Y]_LW
D16_1
D16_2
OPNx8_Standard_LW
OPNx7_Standard_LW
OPNx6_Standard_LW
OPNx7_Standard_LW
OPNx6_Standard_LW
OPNx7_Standard_LW
ALNx2_Bucket_Standard_LW
OPNx7_Standard_LW
ADVx8_Standard_LW
ADVx2_Standard_LW
Turrets: 5 Max
Strength Level = 17 Guerilla_Revealed_D17_[Y]_LW
D17_1
D17_2
OPNx6_Standard_LW
OPNx8_Standard_LW
OPNx6_Standard_LW
OPNx5_Standard_LW
OPNx6_Standard_LW
OPNx5_Standard_LW
OPNx6_Standard_LW
OPNx3_Standard_LW
ADVx6_Standard_LW
OPNx4_Standard_LW
ALNx4_Bucket_Standard_LW
ADVx3_Standard_LW
Turrets: 5 Max
Strength Level = 18 Guerilla_Revealed_D18_[Y]_LW
D18_1
D18_2
OPNx8_Standard_LW
OPNx5_Standard_LW
ADVx8_Standard_LW
OPNx5_Standard_LW
OPNx6_Standard_LW
OPNx5_Standard_LW
OPNx6_Standard_LW
OPNx5_Standard_LW
ADVx5_Standard_LW
OPNx5_Standard_LW
ALNx5_Bucket_Standard_LW
ADVx3_Standard_LW
Turrets: 5 Max
Strength Level = 19 Guerilla_Revealed_D19_[Y]_LW
D19_1
D19_2
OPNx8_Standard_LW
OPNx6_Standard_LW
OPNx8_Standard_LW
OPNx6_Standard_LW
OPNx8_Standard_LW
OPNx6_Standard_LW
OPNx8_Standard_LW
OPNx6_Standard_LW
ADVx3_Standard_LW
OPNx4_Standard_LW
ALNx4_Bucket_Standard_LW
ADVx3_Standard_LW
Turrets: 5 Max
Strength Level = 20 Guerilla_Revealed_D20_[Y]_LW
D20_1
D20_2
OPNx8_Standard_LW
OPNx6_Standard_LW
OPNx7_Standard_LW
OPNx5_Standard_LW
OPNx7_Standard_LW
OPNx5_Standard_LW
OPNx7_Standard_LW
OPNx5_Standard_LW
ADVx7_Standard_LW
OPNx5_Standard_LW
ALNx5_Bucket_Standard_LW
ADVx5_Standard_LW
Turrets: 5 Max
Strength Level = 21 Guerilla_Revealed_D21_[Y]_LW
D21_1
D21_2
OPNx7_Standard_LW
OPNx6_Standard_LW
OPNx8_Standard_LW
OPNx6_Standard_LW
OPNx8_Standard_LW
OPNx6_Standard_LW
OPNx7_Standard_LW
OPNx6_Standard_LW
ADVx7_Standard_LW
OPNx4_Standard_LW
ALNx5_Bucket_Standard_LW
ADVx5_Standard_LW
Turrets: 5 Max
Strength Level = 22 Guerilla_Revealed_D22_[Y]_LW
D22_1
D22_2
OPNx8_Standard_LW
OPNx8_Standard_LW
OPNx8_Standard_LW
OPNx5_Standard_LW
OPNx8_Standard_LW
OPNx5_Standard_LW
OPNx7_Standard_LW
OPNx5_Standard_LW
ADVx8_Standard_LW
OPNx5_Standard_LW
ALNx5_Bucket_Standard_LW
ADVx6_Standard_LW
Turrets: 5 Max
Strength Level = 23 Guerilla_Revealed_D23_1_LW
OPNx8_Standard_LW
OPNx8_Standard_LW
OPNx8_Standard_LW
OPNx6_Standard_LW
ALNx6_Bucket_Standard_LW
ADVx6_Standard_LW
Turrets: 5 Max
Strength Level >= 24 Guerilla_Revealed_D24_1_LW
OPNx8_Standard_LW
OPNx8_Standard_LW
OPNx8_Standard_LW
ALNx8_Bucket_Standard_LW
ADVx2_Standard_LW
ADVx8_Standard_LW
Turrets: 5 Max
Alien Infiltrator Dark Event will only add 2 additional DKVx2_FacelessAndCivilians_LW to Guerilla_Revealed_D8_1_LW.
Infestation Dark Event will add additional DKVx1_Chryssalid: 1 when Strength Level is 5 or under and 2 when it's over 5.
Guerilla_Vehicle_D[X]_[Y]_LW
Strength Level = 1 Guerilla_Vehicle_D1_[Y]_LW
D1_1
D1_2
D1_3
D1_4
OPNx3_Weak_LW
OPNx2_Standard_LW
ADVx3_Weak_LW
ADVx2_Standard_LW
ADVx3_Standard_LW
ADVx2_Standard_LW
OPNx2_Weak_LW
OPNx3_Weak_LW
Lone_Drone_LW
ADVx2_Standard_LW
OPNx2_Weak_LW
OPNx3_Weak_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Strength Level = 2 Guerilla_Vehicle_D2_[Y]_LW
D2_1
D2_2
D2_3
D2_4
OPNx3_Standard_LW
ADVx3_Standard_LW
OPNx2_Standard_LW
ADVx3_Standard_LW
ADVx2_Standard_LW
OPNx2_Standard_LW
ADVx2_Standard_LW
OPNx3_Standard_LW
ADVx2_Standard_LW
ADVx3_Standard_LW
ADVx2_Standard_LW
ADVx3_Standard_LW
Lone_Drone_LW
Lone_Drone_LW
OPNx2_Standard_LW
Lone_Drone_LW
Lone_Drone_LW
Strength Level = 3 Guerilla_Vehicle_D3_[Y]_LW
D3_1
D3_2
D3_3
D3_4
OPNx3_Standard_LW
OPNx3_Standard_LW
OPNx2_Standard_LW
OPNx3_Standard_LW
ADVx2_Standard_LW
OPNx3_Standard_LW
OPNx3_Standard_LW
OPNx2_Standard_LW
ADVx2_Standard_LW
OPNx3_Standard_LW
ADVx3_Standard_LW
ADVx3_Standard_LW
ADVx2_Standard_LW
Lone_Drone_LW
Lone_Drone_LW
ADVx2_Standard_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Turrets: 1 Max
Strength Level = 4 Guerilla_Vehicle_D4_[Y]_LW
D4_1
D4_2
D4_3
D4_4
D4_5
OPNx3_Standard_LW
ALNx2_Bucket_Standard_LW
OPNx4_Standard_LW
OPNx2_Standard_LW
OPNx3_Standard_LW
OPNx2_Standard_LW
ADVx3_Standard_LW
OPNx2_Standard_LW
ADVx3_Standard_LW
OPNx3_Standard_LW
ADVx3_Standard_LW
OPNx2_Standard_LW
ADVx2_Standard_LW
OPNx2_Standard_LW
ADVx2_Standard_LW
ADVx2_Standard_LW
OPNx3_Standard_LW
ADVx2_Standard_LW
ADVx4_Standard_LW
ADVx2_Standard_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
ADVx2_Standard_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
DKVx2_FacelessAndCivilians_LW
Turrets: 1 Max
Strength Level = 5 Guerilla_Vehicle_D5_[Y]_LW
D5_1
D5_2
D5_3
D5_4
OPNx3_Standard_LW
OPNx4_Standard_LW
OPNx4_Standard_LW
OPNx4_Standard_LW
ADVx3_Standard_LW
ADVx4_Standard_LW
ADVx4_Standard_LW
OPNx2_Standard_LW
ADVx3_Standard_LW
ADVx2_Standard_LW
OPNx4_Standard_LW
ADVx3_Standard_LW
OPNx3_Standard_LW
OPNx2_Standard_LW
Lone_Drone_LW
ADVx2_Standard_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
ADVx2_Standard_LW
Lone_Drone_LW
Lone_Drone_LW
DKVx2_FacelessAndCivilians_LW
Turrets: 2 Max
Strength Level = 6 Guerilla_Vehicle_D6_[Y]_LW
D6_1
D6_2
D6_3
D6_4
OPNx3_Standard_LW
OPNx3_Standard_LW
OPNx3_Standard_LW
OPNx5_Standard_LW
OPNx3_Standard_LW
OPNx3_Standard_LW
ADVx2_Standard_LW
OPNx2_Standard_LW
OPNx3_Standard_LW
OPNx4_Standard_LW
OPNx5_Standard_LW
OPNx2_Standard_LW
ADVx4_Standard_LW
ADVx3_Standard_LW
OPNx3_Standard_LW
ALNx2_Bucket_Standard_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
ADVx2_Standard_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
ADVx2_Standard_LW
Turrets: 3 Max
Strength Level = 7 Guerilla_Vehicle_D7_[Y]_LW
D7_1
D7_2
D7_3
D7_4
OPNx4_Standard_LW
OPNx4_Standard_LW
OPNx3_Standard_LW
ADVx4_Standard_LW
ADVx2_Standard_LW
ADVx4_Standard_LW
ADVx4_Standard_LW
OPNx4_Standard_LW
OPNx3_Standard_LW
OPNx5_Standard_LW
OPNx3_Standard_LW
OPNx4_Standard_LW
ALNx3_Bucket_Standard_LW
ALNx2_Bucket_Standard_LW
ADVx2_Standard_LW
OPNx4_Standard_LW
ALNx3_Bucket_Standard_LW
Lone_Drone_LW
OPNx3_Standard_LW
DKVx2_FacelessAndCivilians_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
DKVx2_FacelessAndCivilians_LW
Turrets: 3 Max
Strength Level = 8 Guerilla_Vehicle_D8_[Y]_LW
D8_1
D8_2
D8_3
D8_4
OPNx5_Standard_LW
ADVx4_Standard_LW
OPNx4_Standard_LW
OPNx5_Standard_LW
ALNx3_Bucket_Standard_LW
OPNx5_Standard_LW
OPNx6_Standard_LW
ALNx3_Bucket_Standard_LW
ADVx5_Standard_LW
OPNx3_Standard_LW
ADVx5_Standard_LW
ALNx3_Bucket_Standard_LW
OPNx4_Standard_LW
ALNx2_Bucket_Standard_LW
ALNx3_Bucket_Standard_LW
ADVx3_Standard_LW
Lone_Drone_LW
ALNx2_Bucket_Standard_LW
OPNx2_Standard_LW
Lone_Drone_LW
Lone_Drone_LW
OPNx2_Standard_LW
Lone_Drone_LW
Turrets: 4 Max
Strength Level = 9 Guerilla_Vehicle_D9_[Y]_LW
D9_1
D9_2
D9_3
D9_4
D9_5
OPNx4_Standard_LW
OPNx3_Standard_LW
OPNx3_Standard_LW
OPNx4_Standard_LW
OPNx6_Standard_LW
OPNx4_Standard_LW
OPNx4_Standard_LW
OPNx3_Standard_LW
OPNx4_Standard_LW
OPNx5_Standard_LW
ADVx5_Standard_LW
ADVx3_Standard_LW
OPNx3_Standard_LW
OPNx4_Standard_LW
ADVx5_Standard_LW
ALNx4_Bucket_Standard_LW
OPNx4_Standard_LW
ADVx3_Standard_LW
OPNx4_Standard_LW
ALNx3_Bucket_Standard_LW
Lone_Drone_LW
ALNx4_Bucket_Standard_LW
OPNx3_Standard_LW
ALNx4_Bucket_Standard_LW
DKVx2_FacelessAndCivilians_LW
Lone_Drone_LW
Lone_Drone_LW
ALNx3_Bucket_Standard_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Turrets: 4 Max
Strength Level = 10 Guerilla_Vehicle_D10_[Y]_LW
D10_1
D10_2
D10_3
D10_4
D10_5
OPNx6_Standard_LW
OPNx6_Standard_LW
OPNx6_Standard_LW
OPNx4_Standard_LW
ALNx4_Bucket_Standard_LW
ADVx5_Standard_LW
ADVx4_Standard_LW
OPNx6_Standard_LW
ADVx4_Standard_LW
ADVx4_Standard_LW
OPNx5_Standard_LW
OPNx4_Standard_LW
ADVx3_Standard_LW
OPNx4_Standard_LW
OPNx4_Standard_LW
OPNx5_Standard_LW
OPNx3_Standard_LW
OPNx2_Standard_LW
ADVx4_Standard_LW
OPNx3_Standard_LW
DKVx2_FacelessAndCivilians_LW
ALNx2_Bucket_Standard_LW
ALNx2_Bucket_Standard_LW
OPNx5_Standard_LW
OPNx3_Standard_LW
Lone_Drone_LW
Lone_Drone_LW
ALNx3_Bucket_Standard_LW
Lone_Drone_LW
Lone_Drone_LW
Turrets: 4 Max
Strength Level = 11 Guerilla_Vehicle_D11_[Y]_LW
D11_1
D11_2
D11_3
D11_4
D11_5
OPNx5_Standard_LW
OPNx6_Standard_LW
OPNx5_Standard_LW
OPNx5_Standard_LW
OPNx8_Standard_LW
OPNx5_Standard_LW
OPNx5_Standard_LW
OPNx5_Standard_LW
ADVx5_Standard_LW
OPNx4_Standard_LW
ADVx3_Standard_LW
ADVx6_Standard_LW
ADVx5_Standard_LW
ADVx4_Standard_LW
ADVx4_Standard_LW
OPNx5_Standard_LW
OPNx3_Standard_LW
OPNx5_Standard_LW
ADVx4_Standard_LW
ADVx3_Standard_LW
OPNx3_Standard_LW
OPNx3_Standard_LW
Lone_Drone_LW
OPNx5_Standard_LW
ALNx3_Bucket_Standard_LW
Lone_Drone_LW
Lone_Drone_LW
DKVx2_FacelessAndCivilians_LW
Lone_Drone_LW
Turrets: 4 Max
Strength Level = 12 Guerilla_Vehicle_D12_[Y]_LW
D12_1
D12_2
D12_3
D12_4
D12_5
OPNx6_Standard_LW
OPNx8_Standard_LW
OPNx6_Standard_LW
OPNx7_Standard_LW
OPNx8_Standard_LW
ADVx5_Standard_LW
ADVx5_Standard_LW
ADVx6_Standard_LW
OPNx7_Standard_LW
OPNx6_Standard_LW
ADVx5_Standard_LW
ADVx4_Standard_LW
OPNx4_Standard_LW
ADVx2_Standard_LW
OPNx4_Standard_LW
OPNx6_Standard_LW
OPNx4_Standard_LW
ADVx3_Standard_LW
ADVx2_Standard_LW
ADVx2_Standard_LW
Lone_Drone_LW
ALNx3_Bucket_Standard_LW
ALNx3_Bucket_Standard_LW
ALNx5_Bucket_Standard_LW
ALNx4_Bucket_Standard_LW
Lone_Drone_LW
Lone_Drone_LW
DKVx2_FacelessAndCivilians_LW
Lone_Drone_LW
DKVx2_FacelessAndCivilians_LW
Turrets: 5 Max
Strength Level = 13 Guerilla_Vehicle_D13_[Y]_LW
D13_1
D13_2
D13_3
D13_4
D13_5
OPNx7_Standard_LW
OPNx6_Standard_LW
OPNx5_Standard_LW
OPNx4_Standard_LW
OPNx4_Standard_LW
OPNx6_Standard_LW
ADVx6_Standard_LW
ADVx5_Standard_LW
OPNx6_Standard_LW
OPNx4_Standard_LW
ADVx6_Standard_LW
OPNx6_Standard_LW
OPNx5_Standard_LW
OPNx6_Standard_LW
OPNx5_Standard_LW
OPNx6_Standard_LW
OPNx4_Standard_LW
OPNx5_Standard_LW
OPNx5_Standard_LW
OPNx6_Standard_LW
OPNx4_Standard_LW
ALNx5_Bucket_Standard_LW
ADVx4_Standard_LW
ADVx6_Standard_LW
DKVx2_FacelessAndCivilians_LW
Turrets: 5 Max
Strength Level = 14 Guerilla_Vehicle_D14_[Y]_LW
D14_1
D14_2
D14_3
D14_4
D14_5
OPNx7_Standard_LW
OPNx5_Standard_LW
ALNx3_Bucket_Standard_LW
OPNx3_Standard_LW
ALNx3_Bucket_Standard_LW
OPNx7_Standard_LW
OPNx6_Standard_LW
ADVx3_Standard_LW
OPNx3_Standard_LW
OPNx3_Standard_LW
OPNx7_Standard_LW
ADVx5_Standard_LW
OPNx4_Standard_LW
OPNx8_Standard_LW
OPNx3_Standard_LW
OPNx6_Standard_LW
ALNx5_Bucket_Standard_LW
OPNx4_Standard_LW
OPNx8_Standard_LW
OPNx3_Standard_LW
OPNx6_Standard_LW
OPNx4_Standard_LW
ADVx5_Standard_LW
ADVx3_Standard_LW
ADVx4_Standard_LW
OPNx3_Standard_LW
ADVx4_Standard_LW
OPNx3_Standard_LW
OPNx3_Standard_LW
ADVx3_Standard_LW
Turrets: 5 Max
Strength Level = 15 Guerilla_Vehicle_D15_[Y]_LW
D15_1
D15_2
D15_3
D15_4
D15_5
OPNx8_Standard_LW
OPNx5_Standard_LW
OPNx8_Standard_LW
ALNx4_Bucket_Standard_LW
OPNx6_Standard_LW
OPNx7_Standard_LW
OPNx6_Standard_LW
OPNx6_Standard_LW
OPNx5_Standard_LW
OPNx6_Standard_LW
OPNx7_Standard_LW
OPNx6_Standard_LW
OPNx4_Standard_LW
OPNx5_Standard_LW
OPNx6_Standard_LW
OPNx7_Standard_LW
ADVx6_Standard_LW
OPNx4_Standard_LW
OPNx4_Standard_LW
OPNx6_Standard_LW
DKVx2_FacelessAndCivilians_LW
ALNx6_Bucket_Standard_LW
OPNx4_Standard_LW
ADVx5_Standard_LW
ADVx4_Standard_LW
ADVx5_Standard_LW
DKVx2_FacelessAndCivilians_LW
Turrets: 5 Max
Strength Level = 16 Guerilla_Vehicle_D16_[Y]_LW
D16_1
D16_2
OPNx8_Standard_LW
OPNx7_Standard_LW
OPNx6_Standard_LW
OPNx7_Standard_LW
OPNx6_Standard_LW
OPNx7_Standard_LW
ALNx2_Bucket_Standard_LW
OPNx7_Standard_LW
ADVx8_Standard_LW
ADVx2_Standard_LW
DKVx2_FacelessAndCivilians_LW
Turrets: 5 Max
Strength Level = 17 Guerilla_Vehicle_D17_[Y]_LW
D17_1
D17_2
OPNx6_Standard_LW
OPNx8_Standard_LW
OPNx6_Standard_LW
OPNx5_Standard_LW
OPNx6_Standard_LW
OPNx5_Standard_LW
OPNx6_Standard_LW
OPNx3_Standard_LW
ADVx6_Standard_LW
OPNx4_Standard_LW
DKVx2_FacelessAndCivilians_LW
ALNx4_Bucket_Standard_LW
ADVx3_Standard_LW
Turrets: 5 Max
Strength Level = 18 Guerilla_Vehicle_D18_[Y]_LW
D18_1
D18_2
OPNx8_Standard_LW
OPNx5_Standard_LW
ADVx8_Standard_LW
OPNx5_Standard_LW
OPNx6_Standard_LW
OPNx5_Standard_LW
OPNx6_Standard_LW
OPNx5_Standard_LW
ADVx5_Standard_LW
OPNx5_Standard_LW
DKVx2_FacelessAndCivilians_LW
ALNx5_Bucket_Standard_LW
ADVx3_Standard_LW
Turrets: 5 Max
Strength Level = 19 Guerilla_Vehicle_D19_[Y]_LW
D19_1
D19_2
OPNx8_Standard_LW
OPNx6_Standard_LW
OPNx8_Standard_LW
OPNx6_Standard_LW
OPNx8_Standard_LW
OPNx6_Standard_LW
OPNx8_Standard_LW
OPNx6_Standard_LW
ADVx2_Standard_LW
OPNx4_Standard_LW
DKVx2_FacelessAndCivilians_LW
ALNx4_Bucket_Standard_LW
ADVx3_Standard_LW
Turrets: 5 Max
Strength Level = 20 Guerilla_Vehicle_D20_[Y]_LW
D20_1
D20_2
OPNx8_Standard_LW
OPNx6_Standard_LW
OPNx7_Standard_LW
OPNx5_Standard_LW
OPNx7_Standard_LW
OPNx5_Standard_LW
OPNx7_Standard_LW
OPNx5_Standard_LW
ADVx7_Standard_LW
OPNx5_Standard_LW
ALNx5_Bucket_Standard_LW
ADVx5_Standard_LW
Turrets: 5 Max
Strength Level = 21 Guerilla_Vehicle_D21_[Y]_LW
D21_1
D21_2
OPNx7_Standard_LW
OPNx6_Standard_LW
OPNx8_Standard_LW
OPNx6_Standard_LW
OPNx8_Standard_LW
OPNx6_Standard_LW
OPNx7_Standard_LW
OPNx6_Standard_LW
ADVx7_Standard_LW
OPNx4_Standard_LW
DKVx2_FacelessAndCivilians_LW
ALNx5_Bucket_Standard_LW
ADVx5_Standard_LW
Turrets: 5 Max
Strength Level = 22 Guerilla_Vehicle_D22_[Y]_LW
D22_1
D22_2
OPNx8_Standard_LW
OPNx8_Standard_LW
OPNx8_Standard_LW
OPNx5_Standard_LW
OPNx8_Standard_LW
OPNx5_Standard_LW
OPNx7_Standard_LW
OPNx5_Standard_LW
ADVx8_Standard_LW
OPNx5_Standard_LW
ALNx5_Bucket_Standard_LW
ADVx6_Standard_LW
Turrets: 5 Max
Strength Level = 23 Guerilla_Vehicle_D23_1_LW
OPNx8_Standard_LW
OPNx8_Standard_LW
OPNx8_Standard_LW
OPNx6_Standard_LW
ALNx6_Bucket_Standard_LW
ADVx6_Standard_LW
DKVx2_FacelessAndCivilians_LW
Turrets: 5 Max
Strength Level >= 24 Guerilla_Vehicle_D24_1_LW
OPNx8_Standard_LW
OPNx8_Standard_LW
OPNx8_Standard_LW
ALNx8_Bucket_Standard_LW
ADVx2_Standard_LW
ADVx8_Standard_LW
Turrets: 5 Max
Alien Infiltrator Dark Event will add additional DKVx2_FacelessAndCivilians_LW: 1 when Strength Level is 4 or under and 2 when it's over 4 (except Guerilla_Vehicle_D11_1_LW which adds 4).
Infestation Dark Event will add additional DKVx1_Chryssalid: 1 when Strength Level is 5 or under and 2 when it's over 5.
Extract_D[X]_[Y]_LW
Strength Level = 1 Extract_D1_[Y]_LW
D1_1
D1_2
OPNx2_Standard_LW
ADVx3_Standard_LW
OPNx2_Standard_LW
ADVx3_Standard_LW
ADVx2_Standard_LW
OPNx2_Standard_LW
ADVx2_Standard_LW
Strength Level = 2 Extract_D2_[Y]_LW
D2_1
D2_2
D2_3
ADVx2_Standard_LW
OPNx3_Standard_LW
OPNx4_Standard_LW
OPNx3_Standard_LW
ADVx3_Standard_LW
OPNx3_Standard_LW
OPNx2_Standard_LW
OPNx3_Standard_LW
ADVx2_Standard_LW
ADVx2_Standard_LW
Strength Level = 3 Extract_D3_[Y]_LW
D3_1
D3_2
D3_3
OPNx2_Standard_LW
OPNx3_Standard_LW
OPNx2_Standard_LW
ADVx3_Standard_LW
OPNx3_Standard_LW
ALNx2_Bucket_Standard_LW
ADVx2_Standard_LW
ADVx4_Standard_LW
ADVx3_Standard_LW
ADVx2_Standard_LW
ADVx3_Standard_LW
OPNx2_Standard_LW
Turrets: 1 Max
Strength Level = 4 Extract_D4_[Y]_LW
D4_1
D4_2
D4_3
D4_4
D4_5
OPNx4_Standard_LW
ADVx3_Standard_LW
ADVx4_Standard_LW
ADVx4_Standard_LW
OPNx4_Standard_LW
OPNx4_Standard_LW
OPNx3_Standard_LW
OPNx3_Standard_LW
OPNx2_Weak_LW
ADVx4_Standard_LW
OPNx4_Standard_LW
OPNx3_Standard_LW
OPNx3_Standard_LW
ADVx2_Standard_LW
ADVx2_Standard_LW
OPNx3_Standard_LW
OPNx2_Standard_LW
ADVx2_Standard_LW
ADVx2_Standard_LW
ADVx2_Standard_LW
Turrets: 2 Max
Strength Level = 5 Extract_D5_[Y]_LW
D5_1
D5_2
D5_3
D5_4
ADVx5_Standard_LW
OPNx4_Standard_LW
OPNx4_Standard_LW
ADVx3_Standard_LW
OPNx4_Standard_LW
ADVx4_Standard_LW
OPNx3_Standard_LW
ADVx3_Standard_LW
OPNx4_Standard_LW
OPNx3_Standard_LW
OPNx3_Standard_LW
ALNx2_Bucket_Standard_LW
DKVx2_FacelessAndCivilians_LW
ALNx3_Bucket_Standard_LW
ADVx3_Standard_LW
ADVx2_Standard_LW
ALNx2_Bucket_Standard_LW
Turrets: 2 Max
Strength Level = 6 Extract_D6_[Y]_LW
D6_1
D6_2
D6_3
D6_4
ADVx3_Standard_LW
ADVx3_Standard_LW
ADVx5_Standard_LW
ADVx5_Standard_LW
OPNx3_Standard_LW
OPNx5_Standard_LW
OPNx4_Standard_LW
OPNx5_Standard_LW
ALNx3_Bucket_Standard_LW
OPNx3_Standard_LW
OPNx3_Standard_LW
ADVx3_Standard_LW
OPNx3_Standard_LW
ADVx2_Standard_LW
ALNx3_Bucket_Standard_LW
ADVx2_Standard_LW
ADVx3_Standard_LW
ADVx2_Standard_LW
Turrets: 3 Max
Strength Level = 7 Extract_D7_[Y]_LW
D7_1
D7_2
D7_3
D7_4
OPNx5_Standard_LW
OPNx4_Standard_LW
OPNx3_Standard_LW
OPNx5_Standard_LW
OPNx5_Standard_LW
ADVx4_Standard_LW
ADVx5_Standard_LW
OPNx3_Standard_LW
ADVx3_Standard_LW
OPNx4_Standard_LW
OPNx3_Standard_LW
ADVx5_Standard_LW
ADVx3_Standard_LW
ALNx4_Bucket_Standard_LW
OPNx4_Standard_LW
ALNx2_Bucket_Standard_LW
DKVx2_FacelessAndCivilians_LW
Turrets: 3 Max
Strength Level = 8 Extract_D8_[Y]_LW
D8_1
D8_2
D8_3
D8_4
OPNx4_Standard_LW
ADVx6_Standard_LW
ALNx2_Bucket_Standard_LW
ADVx4_Standard_LW
OPNx4_Standard_LW
OPNx6_Standard_LW
OPNx2_Standard_LW
ALNx3_Bucket_Standard_LW
OPNx4_Standard_LW
OPNx3_Standard_LW
ADVx4_Standard_LW
OPNx3_Standard_LW
OPNx4_Standard_LW
OPNx3_Standard_LW
OPNx4_Standard_LW
OPNx4_Standard_LW
ALNx2_Bucket_Standard_LW
ADVx6_Standard_LW
ADVx4_Standard_LW
Turrets: 4 Max
Strength Level = 9 Extract_D9_[Y]_LW
D9_1
D9_2
D9_3
D9_4
D9_5
ADVx3_Standard_LW
ALNx4_Bucket_Standard_LW
ADVx6_Standard_LW
ADVx3_Standard_LW
ADVx2_Standard_LW
ADVx5_Standard_LW
OPNx5_Standard_LW
OPNx6_Standard_LW
ADVx4_Standard_LW
ADVx2_Standard_LW
OPNx4_Standard_LW
ADVx5_Standard_LW
OPNx4_Standard_LW
ADVx4_Standard_LW
OPNx5_Standard_LW
OPNx4_Standard_LW
OPNx5_Standard_LW
OPNx3_Standard_LW
OPNx4_Standard_LW
ADVx5_Standard_LW
ALNx3_Bucket_Standard_LW
DKVx2_FacelessAndCivilians_LW
ALNx4_Bucket_Standard_LW
OPNx5_Standard_LW
Turrets: 4 Max
Strength Level = 10 Extract_D10_[Y]_LW
D10_1
D10_2
D10_3
D10_4
D10_5
OPNx6_Standard_LW
OPNx3_Standard_LW
ADVx4_Standard_LW
ADVx5_Standard_LW
OPNx6_Standard_LW
OPNx4_Standard_LW
ADVx3_Standard_LW
OPNx8_Standard_LW
OPNx4_Standard_LW
OPNx3_Standard_LW
ADVx5_Standard_LW
OPNx3_Standard_LW
OPNx4_Standard_LW
OPNx4_Standard_LW
ALNx3_Bucket_Standard_LW
OPNx5_Standard_LW
ADVx3_Standard_LW
ADVx5_Standard_LW
OPNx4_Standard_LW
ADVx3_Standard_LW
ALNx2_Bucket_Standard_LW
ADVx3_Standard_LW
OPNx4_Standard_LW
OPNx6_Standard_LW
ALNx3_Bucket_Standard_LW
ADVx3_Standard_LW
Turrets: 4 Max
Strength Level = 11 Extract_D11_[Y]_LW
D11_1
D11_2
D11_3
D11_4
D11_5
OPNx5_Standard_LW
OPNx8_Standard_LW
OPNx6_Standard_LW
OPNx5_Standard_LW
OPNx2_Standard_LW
OPNx5_Standard_LW
OPNx8_Standard_LW
OPNx6_Standard_LW
OPNx5_Standard_LW
OPNx3_Standard_LW
OPNx6_Standard_LW
OPNx4_Standard_LW
OPNx6_Standard_LW
OPNx5_Standard_LW
OPNx5_Standard_LW
OPNx6_Standard_LW
OPNx2_Standard_LW
OPNx4_Standard_LW
OPNx4_Standard_LW
OPNx7_Standard_LW
OPNx4_Standard_LW
OPNx5_Standard_LW
Turrets: 4 Max
Strength Level = 12 Extract_D12_[Y]_LW
D12_1
D12_2
D12_3
D12_4
D12_5
OPNx6_Standard_LW
OPNx8_Standard_LW
OPNx6_Standard_LW
OPNx5_Standard_LW
OPNx4_Standard_LW
OPNx6_Standard_LW
OPNx6_Standard_LW
OPNx8_Standard_LW
OPNx5_Standard_LW
OPNx4_Standard_LW
OPNx6_Standard_LW
OPNx5_Standard_LW
OPNx6_Standard_LW
OPNx4_Standard_LW
OPNx5_Standard_LW
OPNx6_Standard_LW
OPNx5_Standard_LW
ALNx4_Bucket_Standard_LW
OPNx5_Standard_LW
OPNx6_Standard_LW
ADVx5_Standard_LW
OPNx5_Standard_LW
Turrets: 5 Max
Strength Level = 13 Extract_D13_1_LW
OPNx5_Standard_LW
OPNx5_Standard_LW
OPNx5_Standard_LW
OPNx6_Standard_LW
OPNx5_Standard_LW
Turrets: 5 Max
Strength Level = 14 Extract_D14_1_LW
OPNx5_Standard_LW
OPNx6_Standard_LW
OPNx5_Standard_LW
OPNx6_Standard_LW
OPNx5_Standard_LW
Turrets: 5 Max
Strength Level = 15 Extract_D15_1_LW
OPNx6_Standard_LW
OPNx6_Standard_LW
OPNx4_Standard_LW
OPNx6_Standard_LW
OPNx6_Standard_LW
Turrets: 5 Max
Strength Level = 16 Extract_D16_1_LW
OPNx6_Standard_LW
OPNx6_Standard_LW
OPNx6_Standard_LW
OPNx6_Standard_LW
OPNx6_Standard_LW
Turrets: 5 Max
Strength Level = 17 Extract_D17_1_LW
OPNx7_Standard_LW
OPNx7_Standard_LW
OPNx6_Standard_LW
OPNx6_Standard_LW
OPNx6_Standard_LW
Turrets: 5 Max
Strength Level = 18 Extract_D18_1_LW
OPNx7_Standard_LW
OPNx6_Standard_LW
OPNx7_Standard_LW
OPNx7_Standard_LW
OPNx7_Standard_LW
Turrets: 5 Max
Strength Level = 19 Extract_D19_1_LW
OPNx8_Standard_LW
OPNx7_Standard_LW
OPNx7_Standard_LW
OPNx7_Standard_LW
OPNx7_Standard_LW
Turrets: 5 Max
Strength Level = 20 Extract_D20_1_LW
OPNx8_Standard_LW
OPNx8_Standard_LW
OPNx7_Standard_LW
OPNx7_Standard_LW
OPNx8_Standard_LW
Turrets: 5 Max
Strength Level = 21 Extract_D21_1_LW
OPNx8_Standard_LW
OPNx8_Standard_LW
OPNx8_Standard_LW
OPNx8_Standard_LW
OPNx6_Standard_LW
ALNx2_Bucket_Standard_LW
Turrets: 5 Max
Strength Level = 22 Extract_D22_1_LW
OPNx8_Standard_LW
OPNx8_Standard_LW
OPNx8_Standard_LW
OPNx8_Standard_LW
OPNx6_Standard_LW
OPNx4_Standard_LW
Turrets: 5 Max
Strength Level = 23 Extract_D23_1_LW
OPNx8_Standard_LW
OPNx8_Standard_LW
OPNx8_Standard_LW
OPNx8_Standard_LW
OPNx6_Standard_LW
OPNx6_Standard_LW
Turrets: 5 Max
Strength Level >= 24 Extract_D24_1_LW
OPNx8_Standard_LW
OPNx8_Standard_LW
OPNx8_Standard_LW
OPNx8_Standard_LW
OPNx6_Standard_LW
OPNx6_Standard_LW
Turrets: 5 Max
Alien Infiltrator Dark Event will add additional DKVx2_FacelessAndCivilians_LW: 1 when Strength Level is 2 or under and 2 when it's over 2.
Infestation Dark Event will add additional DKVx1_Chryssalid: 1 when Strength Level is 2 or under and 2 when it's over 2.
Supply_D[X]_[Y]_LW
Strength Level = 1 Supply_D1_[Y]_LW
D1_1
D1_2
ADVx3_Standard_LW
ADVx5_Standard_LW
OPNx3_Standard_LW
OPNx3_Standard_LW
OPNx3_Standard_LW
Turrets: 2 Max
Strength Level = 2 Supply_D2_[Y]_LW
D2_1
D2_2
ADVx4_Standard_LW
OPNx4_Standard_LW
OPNx4_Standard_LW
ADVENTFireteamBucket_LW
OPNx2_Standard_LW
OPNx2_Standard_LW
Turrets: 2 Max
Strength Level = 3 Supply_D3_[Y]_LW
D3_1
D3_2
OPNx3_Standard_LW
OPNx4_Standard_LW
OPNx3_Standard_LW
ADVENTFireteamBucket_LW
OPNx3_WithTerror_LW
OPNx4_WithTerror_LW
OPNx3_Standard_LW
Turrets: 2 Max
Strength Level = 4 Supply_D4_[Y]_LW
D4_1
D4_2
D4_3
ADVx5_Standard_LW
OPNx6_Standard_LW
OPNx4_WithTerror_LW
OPNx3_WithTerror_LW
ADVx4_Standard_LW
ADVx4_Standard_LW
OPNx3_Standard_LW
BOSSBUCKETx4_Standard_LW
ALNx3_Bucket_Standard_LW
OPNx4_Standard_LW
OPNx3_Standard_LW
Turrets: 2 Max
Strength Level = 5 Supply_D5_[Y]_LW
D5_1
D5_2
D5_3
ADVx4_Standard_LW
SUPPLY_COMMAND_BUCKETx5_LW
ADVENTSquadBucket_LW
SUPPLY_COMMAND_BUCKETx5_LW
ALNx4_Bucket_Standard_LW
ALNx4_Bucket_Standard
OPNx4_WithTerror_LW
ADVx4_Standard_LW
SUPPLY_COMMAND_BUCKETx5_LW
BOSSBUCKETx4_Standard_LW
OPNx3_Standard_LW
Turrets: 2 Max
Strength Level = 6 Supply_D6_[Y]_LW
D6_1
D6_2
D6_3
MutonBucket_LW
ALNx4_Bucket_Standard_LW
SUPPLY_COMMAND_BUCKETx5_LW
SUPPLY_COMMAND_BUCKETx5_LW
ADVENTSquadBucket_LW
OPNx5_Standard_LW
ADVx4_Standard_LW
OPNx3_WithTerror_LW
ADVx3_Standard_LW
OPNx3_Standard_LW
SUPPLY_COMMAND_BUCKETx5_LW
ALNx7_Bucket_Standard_LW
Turrets: 2 Max
Strength Level = 7 Supply_D7_[Y]_LW
D7_1
D7_2
D7_3
D7_4
OPNx8_Standard_LW
OPNx6_WithTerror_LW
OPNx4_WithTerror_LW
MutonBucket_LW
MutonBucket_LW
SUPPLY_COMMAND_BUCKETx8_LW
SUPPLY_COMMAND_BUCKETx8_LW
SUPPLY_COMMAND_BUCKETx8_LW
SUPPLY_COMMAND_BUCKETx8_LW
OPNx6_WithTerror_LW
ALNx4_Bucket_Standard_LW
ADVx3_Standard_LW
ALNx5_Bucket_Standard_LW
ADVx4_Standard_LW
OPNx3_Standard_LW
OPNx4_Standard_LW
BOSSBUCKETx4_Standard_LW
Turrets: 2 Max
Strength Level = 8 Supply_D8_[Y]_LW
D8_1
D8_2
D8_3
OPNx5_WithTerror_LW
OPNx5_Standard_LW
MutonBucket_LW
SUPPLY_COMMAND_BUCKETx8_LW
SUPPLY_COMMAND_BUCKETx8_LW
OPNx3_WithTerror_LW
OPNx4_Standard_LW
OPNx6_Standard_LW
SUPPLY_COMMAND_BUCKETx8_LW
ALNx4_Bucket_Standard_LW
ALNx6_Bucket_Standard_LW
BOSSBUCKETx8_Standard_LW
BOSSBUCKETx4_Standard_LW
Turrets: 2 Max
Strength Level = 9 Supply_D9_[Y]_LW
D9_1
D9_2
SUPPLY_COMMAND_BUCKETx8_LW
OPNx8_WithTerror_LW
ADVx6_Standard_LW
SUPPLY_COMMAND_BUCKETx8_LW
OPNx6_Standard_LW
ADVx4_Standard_LW
BOSSBUCKETx6_Standard_LW
BOSSBUCKETx6_Standard_LW
Turrets: 2 Max
Strength Level = 10 Supply_D10_[Y]_LW
D10_1
D10_2
OPNx4_WithTerror_LW
OPNx3_WithTerror_LW
ALNx4_Bucket_Standard_LW
SUPPLY_COMMAND_BUCKETx8_LW
SUPPLY_COMMAND_BUCKETx8_LW
ADVENTSquadBucket_LW
BOSSBUCKETx6_Standard_LW
BOSSBUCKETx6_Standard_LW
MutonBucket_LW
ADVx3_Standard_LW
Turrets: 2 Max
Strength Level = 11 Supply_D11_[Y]_LW
D11_1
D11_2
SUPPLY_COMMAND_BUCKETx8_LW
SUPPLY_COMMAND_BUCKETx8_LW
OPNx4_Standard_LW
OPNx3_Standard_LW
MutonBucket_LW
ALNx3_Bucket_Standard_LW
ADVENTSquadBucket_LW
ADVENTSquadBucket_LW
BOSSBUCKETx4_Standard_LW
BOSSBUCKETx8_Standard_LW
Turrets: 2 Max
Strength Level = 12 Supply_D12_[Y]_LW
D12_1
D12_2
SUPPLY_COMMAND_BUCKETx8_LW
SUPPLY_COMMAND_BUCKETx8_LW
OPNx4_Standard_LW
OPNx4_Standard_LW
MutonBucket_LW
ALNx4_Bucket_Standard_LW
ADVENTSquadBucket_LW
ADVENTSquadBucket_LW
BOSSBUCKETx6_Standard_LW
BOSSBUCKETx8_Standard_LW
Turrets: 2 Max
Strength Level = 13 Supply_D13_[Y]_LW
D13_1
D13_2
SUPPLY_COMMAND_BUCKETx8_LW
SUPPLY_COMMAND_BUCKETx8_LW
OPNx5_Standard_LW
OPNx5_Standard_LW
MutonBucket_LW
ALNx4_Bucket_Standard_LW
ADVENTSquadBucket_LW
ADVENTSquadBucket_LW
BOSSBUCKETx6_Standard_LW
BOSSBUCKETx8_Standard_LW
Turrets: 2 Max
Strength Level = 14 Supply_D14_[Y]_LW
D14_1
D14_2
SUPPLY_COMMAND_BUCKETx8_LW
SUPPLY_COMMAND_BUCKETx8_LW
OPNx6_Standard_LW
OPNx5_Standard_LW
MutonBucket_LW
ALNx6_Bucket_Standard_LW
ADVENTSquadBucket_LW
ADVENTSquadBucket_LW
BOSSBUCKETx7_Standard_LW
BOSSBUCKETx8_Standard_LW
Turrets: 2 Max
Strength Level = 15 Supply_D15_[Y]_LW
D15_1
D15_2
SUPPLY_COMMAND_BUCKETx8_LW
SUPPLY_COMMAND_BUCKETx8_LW
OPNx6_Standard_LW
OPNx6_Standard_LW
MutonBucket_LW
ALNx6_Bucket_Standard_LW
ADVENTSquadBucket_LW
ADVENTSquadBucket_LW
BOSSBUCKETx8_Standard_LW
BOSSBUCKETx8_Standard_LW
Turrets: 2 Max
Strength Level = 16 Supply_D16_[Y]_LW
D16_1
D16_2
SUPPLY_COMMAND_BUCKETx8_LW
SUPPLY_COMMAND_BUCKETx8_LW
OPNx7_Standard_LW
ALNx7_Bucket_Standard_LW
MutonBucket_LW
OPNx6_Standard_LW
ADVENTSquadBucket_LW
ADVENTSquadBucket_LW
BOSSBUCKETx8_Standard_LW
BOSSBUCKETx8_Standard_LW
Turrets: 2 Max
Strength Level = 17 Supply_D17_[Y]_LW
D17_1
D17_2
SUPPLY_COMMAND_BUCKETx8_LW
SUPPLY_COMMAND_BUCKETx8_LW
OPNx8_Standard_LW
OPNx7_Standard_LW
MutonBucket_LW
ALNx7_Bucket_Standard_LW
ADVENTSquadBucket_LW
ADVENTSquadBucket_LW
BOSSBUCKETx8_Standard_LW
BOSSBUCKETx8_Standard_LW
Turrets: 2 Max
Strength Level = 18 Supply_D18_1_LW
SUPPLY_COMMAND_BUCKETx8_LW
OPNx8_Standard_LW
ALNx8_Bucket_Standard_LW
ADVENTSquadBucket_LW
BOSSBUCKETx8_Standard_LW
Turrets: 2 Max
Strength Level = 19 Supply_D19_1_LW
SUPPLY_COMMAND_BUCKETx8_LW
OPNx8_Standard_LW
ALNx6_Bucket_Standard_LW
ADVENTSquadBucket_LW
BOSSBUCKETx8_Standard_LW
OPNx6_Standard_LW
Turrets: 2 Max
Strength Level = 20 Supply_D20_1_LW
SUPPLY_COMMAND_BUCKETx8_LW
OPNx8_Standard_LW
ALNx8_Bucket_Standard_LW
ADVENTSquadBucket_LW
BOSSBUCKETx8_Standard_LW
OPNx6_Standard_LW
Turrets: 2 Max
Strength Level = 21 Supply_D21_1_LW
SUPPLY_COMMAND_BUCKETx8_LW
OPNx8_Standard_LW
ALNx8_Bucket_Standard_LW
ADVENTSquadBucket_LW
BOSSBUCKETx8_Standard_LW
OPNx8_Standard_LW
Turrets: 2 Max
Strength Level = 22 Supply_D22_1_LW
SUPPLY_COMMAND_BUCKETx8_LW
SUPPLY_COMMAND_BUCKETx8_LW
OPNx8_Standard_LW
ADVENTSquadBucket_LW
BOSSBUCKETx8_Standard_LW
OPNx8_Standard_LW
ALNx2_Bucket_Standard_LW
Turrets: 2 Max
Strength Level = 23 Supply_D23_1_LW
SUPPLY_COMMAND_BUCKETx8_LW
SUPPLY_COMMAND_BUCKETx8_LW
OPNx8_Standard_LW
ADVENTSquadBucket_LW
BOSSBUCKETx8_Standard_LW
OPNx8_Standard_LW
ALNx4_Bucket_Standard_LW
Turrets: 2 Max
Strength Level >= 24 Supply_D24_1_LW
SUPPLY_COMMAND_BUCKETx8_LW
SUPPLY_COMMAND_BUCKETx8_LW
OPNx8_Standard_LW
ADVENTSquadBucket_LW
BOSSBUCKETx8_Standard_LW
OPNx8_Standard_LW
ALNx6_Bucket_Standard_LW
Turrets: 2 Max
Infestation Dark Event will add additional DKVx1_Chryssalid: 1 when Strength Level is 2 or under and 2 when it's over 2.
Alien Infiltrator Dark Event will add additional DKVx2_FacelessAndCivilians_LW: 1 when Strength Level is 3 or under and 2 when it's over 5.
Infestation Dark Event will add additional DKVx1_Chryssalid: 1 when Strength Level is 3 or under and 2 when it's over 5.
Sabotage_Facility_D[X]_LW
Strength Level = 1 Sabotage_Facility_D1_LW
LIST_BOSSx2_Standard
ALNx4_Bucket_Standard_LW
ALNx4_Bucket_Standard_LW
OPNx2_WithTerror_LW
OPNx2_Standard_LW
ADVx2_Standard_LW
ADVx2_Standard_LW
OPNx2_Standard_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Turrets: 2 Max
Strength Level = 2 Sabotage_Facility_D2_LW
LIST_BOSSx3_Standard
ALNx8_Bucket_Standard_LW
OPNx3_WithTerror_LW
OPNx2_Standard_LW
ADVx2_Standard_LW
ADVx2_Standard_LW
OPNx2_Standard_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Turrets: 2 Max
Strength Level = 3 Sabotage_Facility_D3_LW
LIST_BOSSx3_Standard
ALNx8_Bucket_Standard_LW
OPNx3_WithTerror_LW
OPNx3_WithTerror_LW
ADVx3_Weak_LW
OPNx2_Weak_LW
OPNx2_Weak_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Turrets: 2 Max
Strength Level = 4 Sabotage_Facility_D4_LW
LIST_BOSSx4_Standard
ALNx8_Bucket_Standard_LW
OPNx3_WithTerror_LW
OPNx3_WithTerror_LW
OPNx3_Standard_LW
OPNx3_Standard_LW
ADVx2_Standard_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Turrets: 2 Max
Strength Level = 5 Sabotage_Facility_D5_LW
LIST_BOSSx4_Standard
ALNx8_Bucket_Standard_LW
OPNx4_WithTerror_LW
ALNx3_Bucket_Standard_LW
OPNx3_Standard_LW
ADVx3_Standard_LW
ADVx3_Standard_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Turrets: 2 Max
Strength Level = 6 Sabotage_Facility_D6_LW
LIST_BOSSx4_Standard
ALNx8_Bucket_Standard_LW
OPNx4_WithTerror_LW
OPNx4_Standard_LW
OPNx4_Standard_LW
ADVx3_Standard_LW
TerrorBucketx3_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Turrets: 2 Max
Strength Level = 7 Sabotage_Facility_D7_LW
LIST_BOSSx4_Standard
ALNx8_Bucket_Standard_LW
OPNx5_WithTerror_LW
OPNx5_Standard_LW
TerrorBucketx4_LW
OPNx3_WithTerror_LW
OPNx3_WithTerror_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Turrets: 2 Max
Strength Level = 8 Sabotage_Facility_D8_LW
LIST_BOSSx4_Standard
ALNx8_Bucket_Standard_LW
OPNx5_WithTerror_LW
OPNx5_Standard_LW
TerrorBucketx4_LW
OPNx4_WithTerror_LW
OPNx4_WithTerror_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Turrets: 2 Max
Strength Level = 9 Sabotage_Facility_D9_LW
LIST_BOSSx4_Standard
ALNx8_Bucket_Standard_LW
OPNx6_WithTerror_LW
OPNx6_Standard_LW
TerrorBucketx4_LW
OPNx4_WithTerror_LW
OPNx4_WithTerror_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Turrets: 2 Max
Strength Level = 10 Sabotage_Facility_D10_LW
LIST_BOSSx4_Standard
ALNx8_Bucket_Standard_LW
OPNx6_WithTerror_LW
OPNx6_Strong_LW
TerrorBucketx6_LW
OPNx4_WithTerror_LW
OPNx4_WithTerror_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Turrets: 2 Max
Strength Level = 11 Sabotage_Facility_D11_LW
LIST_BOSSx4_Standard
ALNx8_Bucket_Standard_LW
OPNx8_WithTerror_LW
OPNx6_Strong_LW
TerrorBucketx6_LW
OPNx4_WithTerror_LW
OPNx4_WithTerror_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Turrets: 2 Max
Strength Level = 12 Sabotage_Facility_D12_LW
LIST_BOSSx4_Standard
OPNx8_WithTerror_LW
ALNx8_Bucket_Standard_LW
OPNx6_Strong_LW
TerrorBucketx6_LW
OPNx5_WithTerror_LW
OPNx4_WithTerror_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Turrets: 2 Max
Strength Level = 13 Sabotage_Facility_D13_LW
LIST_BOSSx4_Standard
OPNx8_WithTerror_LW
ALNx8_Bucket_Standard_LW
OPNx6_Strong_LW
TerrorBucketx6_LW
OPNx5_WithTerror_LW
OPNx5_WithTerror_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Turrets: 2 Max
Strength Level = 14 Sabotage_Facility_D14_LW
LIST_BOSSx4_Standard
OPNx8_WithTerror_LW
ALNx8_Bucket_Standard_LW
OPNx6_Strong_LW
TerrorBucketx6_LW
OPNx6_WithTerror_LW
OPNx6_WithTerror_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Turrets: 2 Max
Strength Level = 15 Sabotage_Facility_D15_LW
LIST_BOSSx4_Standard
OPNx8_WithTerror_LW
ALNx8_Bucket_Standard_LW
OPNx7_Strong_LW
TerrorBucketx7_LW
OPNx6_WithTerror_LW
OPNx6_WithTerror_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Turrets: 2 Max
Strength Level = 16 Sabotage_Facility_D16_LW
LIST_BOSSx4_Standard
OPNx8_WithTerror_LW
ALNx8_Bucket_Standard_LW
OPNx7_Strong_LW
TerrorBucketx7_LW
OPNx7_WithTerror_LW
OPNx7_WithTerror_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Turrets: 2 Max
Strength Level = 17 Sabotage_Facility_D17_LW
LIST_BOSSx4_Standard
OPNx8_WithTerror_LW
ALNx8_Bucket_Standard_LW
ALNx8_Bucket_Standard_LW
TerrorBucketx8_LW
OPNx7_WithTerror_LW
OPNx7_WithTerror_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Turrets: 2 Max
Strength Level = 18 Sabotage_Facility_D18_LW
LIST_BOSSx4_Standard
OPNx8_WithTerror_LW
ALNx8_Bucket_Standard_LW
ALNx8_Bucket_Standard_LW
TerrorBucketx8_LW
OPNx8_WithTerror_LW
OPNx7_WithTerror_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Turrets: 2 Max
Strength Level = 19 Sabotage_Facility_D19_LW
LIST_BOSSx4_Standard
OPNx8_WithTerror_LW
ALNx8_Bucket_Standard_LW
ALNx8_Bucket_Standard_LW
TerrorBucketx8_LW
OPNx8_WithTerror_LW
OPNx8_WithTerror_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Turrets: 2 Max
Strength Level = 20 Sabotage_Facility_D20_LW
LIST_BOSSx4_Standard
OPNx8_WithTerror_LW
ALNx8_Bucket_Standard_LW
ALNx8_Bucket_Standard_LW
TerrorBucketx8_LW
OPNx7_WithTerror_LW
OPNx7_WithTerror_LW
HQ_DRONE_PATROL
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Turrets: 2 Max
Strength Level = 21 Sabotage_Facility_D21_LW
LIST_BOSSx4_Standard
OPNx8_WithTerror_LW
ALNx8_Bucket_Standard_LW
ALNx8_Bucket_Standard_LW
TerrorBucketx8_LW
OPNx7_WithTerror_LW
OPNx7_WithTerror_LW
HQ_DRONE_PATROL
HQ_DRONE_PATROL
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Turrets: 2 Max
Strength Level = 22 Sabotage_Facility_D22_LW
LIST_BOSSx4_Standard
OPNx8_WithTerror_LW
ALNx8_Bucket_Standard_LW
ALNx8_Bucket_Standard_LW
TerrorBucketx8_LW
OPNx7_WithTerror_LW
OPNx7_WithTerror_LW
HQ_DRONE_PATROL
HQ_DRONE_PATROL
HQ_DRONE_PATROL
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Turrets: 2 Max
Strength Level >= 23 Sabotage_Facility_D23_LW
LIST_BOSSx4_Standard
OPNx8_WithTerror_LW
ALNx8_Bucket_Standard_LW
ALNx8_Bucket_Standard_LW
TerrorBucketx8_LW
OPNx7_WithTerror_LW
OPNx7_WithTerror_LW
HQ_DRONE_PATROL
HQ_DRONE_PATROL
HQ_DRONE_PATROL
HQ_DRONE_PATROL
Lone_Drone_LW
Lone_Drone_LW
Turrets: 2 Max
Retaliation_D[X]_LW
Strength Level = 1-2 Retaliation_D1_LW
OPNx3_Standard_LW
TerrorBucketx3_LW
OPNx2_Standard_LW
Strength Level = 3 Retaliation_D2_LW
BOSSBUCKETx3_Standard_LW
TerrorBucketx3_LW
ADVx2_Standard_LW
ADVx2_Standard_LW
Strength Level = 4 Retaliation_D3_LW
BOSSBUCKETx3_Standard_LW
TerrorBucketx3_LW
ADVx3_Standard_LW
OPNx3_Standard_LW
Strength Level = 5 Retaliation_D4_LW
BOSSBUCKETx3_Standard_LW
TerrorBucketx3_LW
ADVx3_Standard_LW
OPNx3_Standard_LW
ADVx2_Standard_LW
Strength Level = 6 Retaliation_D5_LW
BOSSBUCKETx3_Standard_LW
TerrorBucketx3_LW
ADVx2_Standard_LW
OPNx3_Standard_LW
TerrorBucketx2_LW
ADVx2_Standard_LW
Strength Level = 7 Retaliation_D6_LW
BOSSBUCKETx3_Standard_LW
TerrorBucketx3_LW
OPNx3_Standard_LW
ADVx3_Standard_LW
TerrorBucketx3_LW
ADVx3_Standard_LW
Strength Level = 8 Retaliation_D7_LW
BOSSBUCKETx3_Standard_LW
TerrorBucketx3_LW
ADVx3_Standard_LW
OPNx2_Standard_LW
TerrorBucketx3_LW
ADVx3_Standard_LW
OPNx2_Standard_LW
Strength Level = 9 Retaliation_D8_LW
BOSSBUCKETx3_Standard_LW
TerrorBucketx3_LW
OPNx2_Standard_LW
ADVx3_Standard_LW
TerrorBucketx3_LW
TerrorBucketx3_LW
ADVx3_Standard_LW
OPNx2_Standard_LW
Strength Level = 10-11 Retaliation_D9_LW
BOSSBUCKETx3_Standard_LW
TerrorBucketx3_LW
ADVx3_Standard_LW
OPNx3_Standard_LW
TerrorBucketx3_LW
TerrorBucketx3_LW
ADVx3_Standard_LW
OPNx3_Standard_LW
Strength Level = 12-13 Retaliation_D10_LW
BOSSBUCKETx4_Standard_LW
TerrorBucketx4_LW
ADVx3_Standard_LW
OPNx3_Standard_LW
TerrorBucketx4_LW
TerrorBucketx3_LW
ADVx3_Standard_LW
OPNx3_Standard_LW
Strength Level = 13-16 Retaliation_D11_LW
BOSSBUCKETx4_Standard_LW
TerrorBucketx3_LW
ADVx3_Standard_LW
OPNx3_Standard_LW
TerrorBucketx3_LW
TerrorBucketx3_LW
ADVx3_Standard_LW
ADVx4_Standard_LW
TerrorBucketx4_LW
Strength Level >= 17 Retaliation_D12_LW
BOSSBUCKETx4_Standard_LW
TerrorBucketx4_LW
ADVx3_Standard_LW
OPNx4_Standard_LW
TerrorBucketx4_LW
TerrorBucketx3_LW
ADVx4_Standard_LW
ADVx4_Standard_LW
TerrorBucketx3_LW
Regional_Tower_D[X]_1_LW
Strength Level = 1 Regional_Tower_D1_1_LW
OPNx4_Strong_LW
ADVx4_Standard_LW
OPNx3_Standard_LW
Turrets: 2 Max
Strength Level = 2 Regional_Tower_D2_1_LW
OPNx3_Strong_LW
ADVx3_Standard_LW
ADVx3_Standard_LW
OPNx3_Standard_LW
Turrets: 2 Max
Strength Level = 3 Regional_Tower_D3_1_LW
OPNx4_Strong_LW
ADVx3_Standard_LW
ADVx3_Standard_LW
OPNx3_Standard_LW
Turrets: 2 Max
Strength Level = 4 Regional_Tower_D4_1_LW
OPNx4_Strong_LW
ADVx4_Standard_LW
ADVx3_Standard_LW
OPNx3_Standard_LW
Turrets: 2 Max
Strength Level = 5 Regional_Tower_D5_1_LW
OPNx4_Strong_LW
ADVx4_Standard_LW
ADVx4_Standard_LW
OPNx3_Standard_LW
Turrets: 2 Max
Strength Level = 6 Regional_Tower_D6_1_LW
OPNx4_Strong_LW
ADVx3_Standard_LW
ADVx3_Standard_LW
OPNx3_Standard_LW
ADVx3_Standard_LW
Turrets: 2 Max
Strength Level = 7 Regional_Tower_D7_1_LW
OPNx4_Strong_LW
ADVx4_Standard_LW
ADVx3_Standard_LW
OPNx4_Standard_LW
ADVx3_Standard_LW
Turrets: 2 Max
Strength Level = 8 Regional_Tower_D8_1_LW
OPNx4_Strong_LW
ADVx4_Standard_LW
ADVx4_Standard_LW
OPNx4_Standard_LW
ADVx3_Standard_LW
Turrets: 2 Max
Strength Level = 9 Regional_Tower_D9_1_LW
OPNx4_Strong_LW
ADVx4_Standard_LW
ADVx4_Standard_LW
OPNx4_Standard_LW
ADVx3_Standard_LW
Turrets: 2 Max
Strength Level = 10 Regional_Tower_D10_1_LW
OPNx4_Strong_LW
ADVx4_Standard_LW
ADVx4_Standard_LW
OPNx4_Standard_LW
ADVx4_Standard_LW
Turrets: 2 Max
Strength Level = 11 Regional_Tower_D11_1_LW
OPNx4_Strong_LW
ADVx4_Strong_LW
ADVx4_Standard_LW
OPNx4_Standard_LW
ADVx4_Standard_LW
Turrets: 2 Max
Strength Level = 12 Regional_Tower_D12_1_LW
OPNx4_Strong_LW
ADVx4_Strong_LW
ADVx4_Standard_LW
OPNx4_Strong_LW
ADVx4_Standard_LW
Turrets: 2 Max
Strength Level = 13 Regional_Tower_D13_1_LW
OPNx4_Strong_LW
ADVx4_Strong_LW
ADVx4_Strong_LW
OPNx4_Strong_LW
ADVx4_Standard_LW
Turrets: 2 Max
Strength Level = 14-16 Regional_Tower_D14_1_LW
OPNx4_Strong_LW
ADVx4_Strong_LW
ADVx4_Strong_LW
OPNx4_Strong_LW
ADVx4_Strong_LW
Turrets: 2 Max
Strength Level = 17-19 Regional_Tower_D15_1_LW
OPNx4_Strong_LW
ADVx5_Strong_LW
ADVx4_Strong_LW
OPNx5_Strong_LW
ADVx4_Strong_LW
Turrets: 2 Max
Strength Level >= 20 Regional_Tower_D16_1_LW
OPNx4_Strong_LW
ADVx5_Strong_LW
ADVx5_Strong_LW
OPNx5_Strong_LW
ADVx5_Strong_LW
Turrets: 2 Max
Alien_Base_D[X]_LW
Strength Level = 1 Alien_Base_D1_LW
LIST_BOSSx2_Standard
RegionalHQ_BossBucket_LW
ADVENTSquadBucket_LW
ALNx2_Bucket_Standard_LW
OPNx2_Standard_LW
HQ_DRONE_PATROL
HQ_DRONE_PATROL
Turrets: 3 Max
Strength Level = 2 Alien_Base_D2_LW
LIST_BOSSx3_Standard
RegionalHQ_BossBucket_LW
ADVENTSquadBucket_LW
ALNx3_Bucket_Standard_LW
OPNx2_Standard_LW
HQ_DRONE_PATROL
HQ_DRONE_PATROL
Turrets: 3 Max
Strength Level = 3 Alien_Base_D3_LW
LIST_BOSSx3_Standard
RegionalHQ_BossBucket_LW
ADVENTSquadBucket_LW
TerrorBucketx3_LW
ALNx2_Bucket_Standard_LW
OPNx2_Standard_LW
HQ_DRONE_PATROL
HQ_DRONE_PATROL
Turrets: 4 Max
Strength Level = 4 Alien_Base_D4_LW
LIST_BOSSx4_Standard
RegionalHQ_BossBucket_LW
ADVENTSquadBucket_LW
TerrorBucketx3_LW
ALNx3_Bucket_Standard_LW
OPNx2_Standard_LW
HQ_DRONE_PATROL
HQ_DRONE_PATROL
Turrets: 4 Max
Strength Level = 5 Alien_Base_D5_LW
LIST_BOSSx4_Standard
RegionalHQ_BossBucket_LW
ADVENTSquadBucket_LW
OPNx4_WithTerror_LW
TerrorBucketx4_LW
ALNx2_Bucket_Standard_LW
HQ_DRONE_PATROL
HQ_DRONE_PATROL
Turrets: 5 Max
Strength Level = 6 Alien_Base_D6_LW
LIST_BOSSx4_Standard
RegionalHQ_BossBucket_LW
ADVENTSquadBucket_LW
OPNx3_WithTerror_LW
TerrorBucketx3_LW
TerrorBucketx3_LW
ALNx3_Bucket_Standard_LW
HQ_DRONE_PATROL
HQ_DRONE_PATROL
Turrets: 5 Max
Strength Level = 7 Alien_Base_D7_LW
LIST_BOSSx4_Standard
RegionalHQ_BossBucket_LW
ADVENTSquadBucket_LW
ALNx3_Bucket_Standard_LW
OPNx3_WithTerror_LW
TerrorBucketx3_LW
MutonBucket_LW
HQ_DRONE_PATROL
HQ_DRONE_PATROL
Turrets: 6 Max
Strength Level = 8 Alien_Base_D8_LW
LIST_BOSSx4_Standard
RegionalHQ_BossBucket_LW
ADVENTSquadBucket_LW
MutonBucket_LW
TerrorBucketx4_LW
OPNx4_WithTerror_LW
ALNx4_Bucket_Standard_LW
HQ_DRONE_PATROL
HQ_DRONE_PATROL
Turrets: 7 Max
Strength Level = 9 Alien_Base_D9_LW
LIST_BOSSx4_Standard
RegionalHQ_BossBucket_LW
ADVENTSquadBucket_LW
MutonBucket_LW
TerrorBucketx4_LW
OPNx4_WithTerror_LW
ALNx3_Bucket_Standard_LW
OPNx3_Standard_LW
HQ_DRONE_PATROL
HQ_DRONE_PATROL
Turrets: 8 Max
Strength Level = 10 Alien_Base_D10_LW
LIST_BOSSx4_Standard
RegionalHQ_BossBucket_LW
ADVENTSquadBucket_LW
MutonBucket_LW
TerrorBucketx5_LW
OPNx5_WithTerror_LW
ALNx4_Bucket_Standard_LW
OPNx3_Standard_LW
HQ_DRONE_PATROL
HQ_DRONE_PATROL
Turrets: 8 Max
Strength Level = 11 Alien_Base_D11_LW
LIST_BOSSx4_Standard
RegionalHQ_BossBucket_LW
ADVENTSquadBucket_LW
MutonBucket_LW
TerrorBucketx5_LW
OPNx5_WithTerror_LW
OPNx5_Standard_LW
ALNx4_Bucket_Standard_LW
HQ_DRONE_PATROL
HQ_DRONE_PATROL
Turrets: 8 Max
Strength Level = 12 Alien_Base_D12_LW
LIST_BOSSx4_Standard
RegionalHQ_BossBucket_LW
ADVENTSquadBucket_LW
MutonBucket_LW
TerrorBucketx6_LW
OPNx5_WithTerror_LW
OPNx5_Standard_LW
OPNx5_Standard_LW
HQ_DRONE_PATROL
HQ_DRONE_PATROL
Turrets: 8 Max
Strength Level = 13 Alien_Base_D13_LW
LIST_BOSSx4_Standard
RegionalHQ_BossBucket_LW
ADVENTSquadBucket_LW
MutonBucket_LW
TerrorBucketx6_LW
OPNx6_WithTerror_LW
OPNx6_Standard_LW
OPNx5_Standard_LW
HQ_DRONE_PATROL
HQ_DRONE_PATROL
Turrets: 8 Max
Strength Level = 14 Alien_Base_D14_LW
LIST_BOSSx4_Standard
RegionalHQ_BossBucket_LW
ADVENTSquadBucket_LW
MutonBucket_LW
TerrorBucketx7_LW
OPNx6_WithTerror_LW
OPNx6_Standard_LW
OPNx6_Standard_LW
HQ_DRONE_PATROL
HQ_DRONE_PATROL
Turrets: 8 Max
Strength Level = 15 Alien_Base_D15_LW
LIST_BOSSx4_Standard
RegionalHQ_BossBucket_LW
ADVENTSquadBucket_LW
MutonBucket_LW
TerrorBucketx7_LW
OPNx7_WithTerror_LW
OPNx7_Standard_LW
ALNx6_Bucket_Standard_LW
HQ_DRONE_PATROL
HQ_DRONE_PATROL
Turrets: 8 Max
Strength Level = 16 Alien_Base_D16_LW
LIST_BOSSx4_Standard
RegionalHQ_BossBucket_LW
ADVENTSquadBucket_LW
MutonBucket_LW
TerrorBucketx8_LW
OPNx7_WithTerror_LW
OPNx7_Standard_LW
OPNx7_Standard_LW
HQ_DRONE_PATROL
HQ_DRONE_PATROL
Turrets: 8 Max
Strength Level = 17 Alien_Base_D17_LW
LIST_BOSSx4_Standard
RegionalHQ_BossBucket_LW
ADVENTSquadBucket_LW
MutonBucket_LW
TerrorBucketx8_LW
OPNx8_WithTerror_LW
OPNx8_Standard_LW
OPNx7_Standard_LW
HQ_DRONE_PATROL
HQ_DRONE_PATROL
Turrets: 8 Max
Strength Level = 18 Alien_Base_D18_LW
LIST_BOSSx4_Standard
RegionalHQ_BossBucket_LW
ADVENTSquadBucket_LW
MutonBucket_LW
TerrorBucketx8_LW
OPNx8_WithTerror_LW
OPNx8_Standard_LW
OPNx8_Standard_LW
HQ_DRONE_PATROL
HQ_DRONE_PATROL
HQ_DRONE_PATROL
Turrets: 8 Max
Strength Level = 19 Alien_Base_D19_LW
LIST_BOSSx4_Standard
RegionalHQ_BossBucket_LW
ADVENTSquadBucket_LW
MutonBucket_LW
TerrorBucketx8_LW
OPNx8_WithTerror_LW
OPNx8_Standard_LW
OPNx8_Standard_LW
HQ_DRONE_PATROL
HQ_DRONE_PATROL
HQ_DRONE_PATROL
OPNx2_WithTerror_LW
Turrets: 8 Max
Strength Level = 19 Alien_Base_D19_LW
LIST_BOSSx4_Standard
RegionalHQ_BossBucket_LW
ADVENTSquadBucket_LW
MutonBucket_LW
TerrorBucketx8_LW
OPNx8_WithTerror_LW
OPNx8_Standard_LW
OPNx8_Standard_LW
HQ_DRONE_PATROL
HQ_DRONE_PATROL
HQ_DRONE_PATROL
OPNx2_WithTerror_LW
Turrets: 8 Max
Strength Level = 20 Alien_Base_D20_LW
LIST_BOSSx4_Standard
RegionalHQ_BossBucket_LW
ADVENTSquadBucket_LW
MutonBucket_LW
TerrorBucketx8_LW
OPNx8_WithTerror_LW
OPNx8_Standard_LW
OPNx8_Standard_LW
HQ_DRONE_PATROL
HQ_DRONE_PATROL
HQ_DRONE_PATROL
OPNx2_WithTerror_LW
Turrets: 8 Max
Strength Level = 21 Alien_Base_D21_LW
LIST_BOSSx4_Standard
RegionalHQ_BossBucket_LW
ADVENTSquadBucket_LW
MutonBucket_LW
TerrorBucketx8_LW
OPNx8_WithTerror_LW
OPNx8_Standard_LW
OPNx8_Standard_LW
HQ_DRONE_PATROL
HQ_DRONE_PATROL
HQ_DRONE_PATROL
OPNx3_WithTerror_LW
Turrets: 8 Max
Strength Level = 22 Alien_Base_D22_LW
LIST_BOSSx4_Standard
RegionalHQ_BossBucket_LW
ADVENTSquadBucket_LW
MutonBucket_LW
TerrorBucketx8_LW
OPNx8_WithTerror_LW
OPNx8_Standard_LW
OPNx8_Standard_LW
HQ_DRONE_PATROL
HQ_DRONE_PATROL
HQ_DRONE_PATROL
OPNx5_WithTerror_LW
Turrets: 8 Max
Strength Level = 23 Alien_Base_D23_LW
LIST_BOSSx4_Standard
RegionalHQ_BossBucket_LW
ADVENTSquadBucket_LW
MutonBucket_LW
TerrorBucketx8_LW
OPNx8_WithTerror_LW
OPNx8_Standard_LW
OPNx8_Standard_LW
HQ_DRONE_PATROL
HQ_DRONE_PATROL
HQ_DRONE_PATROL
OPNx6_WithTerror_LW
Turrets: 8 Max
Strength Level >= 24 Alien_Base_D24_LW
LIST_BOSSx4_Standard
RegionalHQ_BossBucket_LW
ADVENTSquadBucket_LW
MutonBucket_LW
TerrorBucketx8_LW
OPNx8_WithTerror_LW
OPNx8_Standard_LW
OPNx8_Standard_LW
HQ_DRONE_PATROL
HQ_DRONE_PATROL
HQ_DRONE_PATROL
OPNx6_WithTerror_LW
Turrets: 8 Max
Troop_Column_D[X]_[Y]_LW
Strength Level = 1 Troop_Column_D1_LW
ADVENTPatrolBucket_LW
ADVENTFireteamBucket_LW
OPNx2_Standard_LW
Turrets: 2 Max
Strength Level = 2 Troop_Column_D2_[Y]_LW
D2
D2_2
ADVENTFireteamBucket_LW
ADVENTFireteamBucket_LW
ADVENTFireteamBucket_LW
ADVENTRPGTeamBucket_LW
OPNx3_Standard_LW
OPNx4_Standard_LW
Turrets: 2 Max
Strength Level = 3 Troop_Column_D3_[Y]_LW
D3
D3_2
ADVENTSquadBucket_LW
ADVENTSquadBucket_LW
OPNx2_Standard_LW
LIST_BOSSx4_Standard
OPNx2_Standard_LW
Turrets: 2 Max
Strength Level = 4 Troop_Column_D4_[Y]_LW
D4
D4_2
ADVENTSquadBucket_LW
TROOP_ALIEN_BUCKETx6_LW
LIST_BOSSx3_Standard
OPNx4_Standard_LW
OPNx3_Standard_LW
OPNx4_Standard_LW
Turrets: 2 Max
Strength Level = 5 Troop_Column_D5_[Y]_LW
D5
D5_2
TROOP_ALIEN_BUCKETx6_LW
TROOP_ALIEN_BUCKETx6_LW
LIST_BOSSx4_Standard
LIST_BOSSx4_Standard
OPNx4_Standard_LW
OPNx3_Standard_LW
OPNx3_Standard_LW
OPNx3_Standard_LW
OPNx2_Standard_LW
Turrets: 2 Max
Strength Level = 6 Troop_Column_D6_[Y]_LW
D6
D6_2
ADVENTSquadBucket_LW
TROOP_ALIEN_BUCKETx6_LW
LIST_BOSSx4_Standard
LIST_BOSSx4_Standard
ADVENTFireteamBucket_LW
OPNx5_Standard_LW
OPNx4_Standard_LW
OPNx5_Standard_LW
Turrets: 2 Max
Strength Level = 7 Troop_Column_D7_[Y]_LW
D7
D7_2
ADVENTSquadBucket_LW
OPNx6_Standard_LW
LIST_BOSSx4_Standard
LIST_BOSSx4_Standard
ADVENTFireteamBucket_LW
OPNx6_Standard_LW
TROOP_ALIEN_BUCKETx6_LW
MutonBucket_LW
Turrets: 2 Max
Strength Level = 8 Troop_Column_D8_[Y]_LW
D8
D8_2
ADVENTSquadBucket_LW
TROOP_ALIEN_BUCKETx6_LW
LIST_BOSSx4_Standard
LIST_BOSSx4_Standard
ADVENTFireteamBucket_LW
OPNx5_Standard_LW
OPNx4_Standard_LW
OPNx5_Standard_LW
OPNx4_Standard_LW
OPNx4_Standard_LW
Turrets: 2 Max
Strength Level = 9 Troop_Column_D9_[Y]_LW
D9
D9_2
ADVENTSquadBucket_LW
TROOP_ALIEN_BUCKETx6_LW
LIST_BOSSx4_Standard
LIST_BOSSx4_Standard
ADVENTFireteamBucket_LW
OPNx5_Standard_LW
OPNx4_Standard_LW
OPNx5_Standard_LW
OPNx4_Standard_LW
OPNx4_Standard_LW
Turrets: 2 Max
Strength Level = 10 Troop_Column_D10_[Y]_LW
D10
D10_2
ADVENTSquadBucket_LW
OPNx6_Standard_LW
LIST_BOSSx4_Standard
LIST_BOSSx4_Standard
ADVENTFireteamBucket_LW
OPNx6_Standard_LW
OPNx6_Standard_LW
OPNx6_Standard_LW
TROOP_ALIEN_BUCKETx6_LW
MutonBucket_LW
Turrets: 2 Max
Strength Level = 11 Troop_Column_D11_[Y]_LW
D11
D11_2
ADVENTSquadBucket_LW
OPNx6_Standard_LW
LIST_BOSSx4_Standard
LIST_BOSSx4_Standard
ADVENTFireteamBucket_LW
TROOP_ALIEN_BUCKETx6_LW
OPNx8_Standard_LW
OPNx6_Standard_LW
MutonBucket_LW
OPNx4_Standard_LW
OPNx4_Standard_LW
Turrets: 2 Max
Strength Level = 12 Troop_Column_D12_[Y]_LW
D12
D12_2
ADVENTSquadBucket_LW
TROOP_ALIEN_BUCKETx6_LW
LIST_BOSSx4_Standard
LIST_BOSSx4_Standard
OPNx8_Standard_LW
OPNx6_Standard_LW
ALNx6_Bucket_Standard_LW
OPNx6_Standard_LW
MutonBucket_LW
OPNx5_Standard_LW
OPNx5_Standard_LW
Turrets: 2 Max
Strength Level = 13 Troop_Column_D13_[Y]_LW
D13
D13_2
ADVENTSquadBucket_LW
TROOP_ALIEN_BUCKETx6_LW
LIST_BOSSx4_Standard
LIST_BOSSx4_Standard
OPNx6_Standard_LW
OPNx6_Standard_LW
ADVENTSquadBucket_LW
OPNx6_Standard_LW
MutonBucket_LW
OPNx6_Standard_LW
OPNx6_Standard_LW
Turrets: 2 Max
Strength Level = 14 Troop_Column_D14_[Y]_LW
D14
D14_2
ADVENTSquadBucket_LW
OPNx7_Standard_LW
LIST_BOSSx4_Standard
LIST_BOSSx4_Standard
OPNx8_Standard_LW
OPNx7_Standard_LW
ADVENTSquadBucket_LW
OPNx7_Standard_LW
MutonBucket_LW
OPNx7_Standard_LW
OPNx2_Standard_LW
TROOP_ALIEN_BUCKETx6_LW
Turrets: 2 Max
Strength Level = 15 Troop_Column_D15_[Y]_LW
D15
D15_2
ADVENTSquadBucket_LW
OPNx6_Standard_LW
LIST_BOSSx4_Standard
LIST_BOSSx4_Standard
OPNx8_Standard_LW
TROOP_ALIEN_BUCKETx6_LW
ADVENTSquadBucket_LW
OPNx6_Standard_LW
MutonBucket_LW
OPNx6_Standard_LW
OPNx4_Standard_LW
OPNx6_Standard_LW
OPNx4_Standard_LW
Turrets: 2 Max
Strength Level = 16 Troop_Column_D16_[Y]_LW
D16
D16_2
ADVENTSquadBucket_LW
OPNx6_Standard_LW
LIST_BOSSx4_Standard
LIST_BOSSx4_Standard
OPNx8_Standard_LW
OPNx6_Standard_LW
ADVENTSquadBucket_LW
OPNx6_Standard_LW
MutonBucket_LW
OPNx6_Standard_LW
OPNx6_Standard_LW
OPNx6_Standard_LW
OPNx6_Standard_LW
Turrets: 2 Max
Strength Level = 17 Troop_Column_D17_[Y]_LW
D17
D17_2
ADVENTSquadBucket_LW
OPNx6_Standard_LW
LIST_BOSSx4_Standard
LIST_BOSSx4_Standard
OPNx8_Standard_LW
TROOP_ALIEN_BUCKETx6_LW
ADVENTSquadBucket_LW
OPNx6_Standard_LW
MutonBucket_LW
OPNx6_Standard_LW
OPNx8_Standard_LW
OPNx6_Standard_LW
OPNx6_Standard_LW
OPNx2_Standard_LW
Turrets: 2 Max
Strength Level = 18 Troop_Column_D18_[Y]_LW
D18
D18_2
ADVENTSquadBucket_LW
OPNx6_Standard_LW
LIST_BOSSx4_Standard
LIST_BOSSx4_Standard
OPNx6_Standard_LW
OPNx6_Standard_LW
ADVENTSquadBucket_LW
OPNx6_Standard_LW
MutonBucket_LW
OPNx6_Standard_LW
OPNx7_Standard_LW
TROOP_ALIEN_BUCKETx6_LW
TROOP_ALIEN_BUCKETx6_LW
OPNx5_Standard_LW
OPNx4_Standard_LW
Turrets: 2 Max
Strength Level = 19 Troop_Column_D19_[Y]_LW
D19
D19_2
ADVENTSquadBucket_LW
TROOP_ALIEN_BUCKETx6_LW
LIST_BOSSx4_Standard
LIST_BOSSx4_Standard
OPNx8_Standard_LW
OPNx6_Standard_LW
ADVENTSquadBucket_LW
OPNx6_Standard_LW
MutonBucket_LW
OPNx6_Standard_LW
TROOP_ALIEN_BUCKETx6_LW
OPNx6_Standard_LW
OPNx6_Standard_LW
OPNx6_Standard_LW
OPNx6_Standard_LW
Turrets: 2 Max
Strength Level = 20 Troop_Column_D20_[Y]_LW
D20
D20_2
ADVENTSquadBucket_LW
OPNx4_Standard_LW
LIST_BOSSx4_Standard
LIST_BOSSx4_Standard
OPNx8_Standard_LW
TROOP_ALIEN_BUCKETx6_LW
ADVENTSquadBucket_LW
OPNx3_Standard_LW
MutonBucket_LW
OPNx3_Standard_LW
OPNx7_Standard_LW
OPNx3_Standard_LW
TROOP_ALIEN_BUCKETx6_LW
OPNx3_Standard_LW
OPNx3_Standard_LW
OPNx3_Standard_LW
OPNx3_Standard_LW
OPNx3_Standard_LW
OPNx3_Standard_LW
OPNx3_Standard_LW
OPNx3_Standard_LW
Turrets: 2 Max
Strength Level = 21 Troop_Column_D21_[Y]_LW
D21
D21_2
ADVENTSquadBucket_LW
TROOP_ALIEN_BUCKETx6_LW
LIST_BOSSx4_Standard
LIST_BOSSx4_Standard
OPNx8_Standard_LW
OPNx4_Standard_LW
ADVENTSquadBucket_LW
OPNx4_Standard_LW
MutonBucket_LW
OPNx3_Standard_LW
OPNx8_Standard_LW
OPNx3_Standard_LW
TROOP_ALIEN_BUCKETx6_LW
OPNx3_Standard_LW
OPNx3_Standard_LW
OPNx3_Standard_LW
OPNx3_Standard_LW
OPNx3_Standard_LW
OPNx3_Standard_LW
OPNx3_Standard_LW
OPNx3_Standard_LW
Turrets: 2 Max
Strength Level = 22 Troop_Column_D22_[Y]_LW
D22
D22_2
D23_2
ADVENTSquadBucket_LW
OPNx4_Standard_LW
OPNx4_Standard_LW
LIST_BOSSx4_Standard
LIST_BOSSx4_Standard
LIST_BOSSx4_Standard
OPNx8_Standard_LW
TROOP_ALIEN_BUCKETx6_LW
TROOP_ALIEN_BUCKETx6_LW
ADVENTSquadBucket_LW
OPNx4_Standard_LW
OPNx3_Standard_LW
MutonBucket_LW
OPNx4_Standard_LW
OPNx3_Standard_LW
OPNx8_Standard_LW
OPNx3_Standard_LW
OPNx4_Standard_LW
TROOP_ALIEN_BUCKETx6_LW
OPNx3_Standard_LW
OPNx4_Standard_LW
OPNx3_Standard_LW
OPNx4_Standard_LW
OPNx3_Standard_LW
OPNx3_Standard_LW
OPNx3_Standard_LW
OPNx3_Standard_LW
OPNx3_Standard_LW
OPNx3_Standard_LW
OPNx3_Standard_LW
OPNx3_Standard_LW
OPNx3_Standard_LW
OPNx3_Standard_LW
OPNx3_Standard_LW
OPNx3_Standard_LW
Turrets: 2 Max
Strength Level = 23 Troop_Column_D23_LW
ADVENTSquadBucket_LW
LIST_BOSSx4_Standard
OPNx8_Standard_LW
ADVENTSquadBucket_LW
MutonBucket_LW
OPNx8_Standard_LW
OPNx8_Standard_LW
Turrets: 2 Max
Strength Level >= 24 Troop_Column_D24_[Y]_LW
D24
D24_2
ADVENTSquadBucket_LW
TROOP_ALIEN_BUCKETx6_LW
LIST_BOSSx4_Standard
LIST_BOSSx4_Standard
OPNx8_Standard_LW
OPNx4_Standard_LW
ADVENTSquadBucket_LW
OPNx4_Standard_LW
MutonBucket_LW
OPNx4_Standard_LW
OPNx8_Standard_LW
OPNx4_Standard_LW
TROOP_ALIEN_BUCKETx6_LW
OPNx4_Standard_LW
OPNx4_Standard_LW
OPNx4_Standard_LW
OPNx3_Standard_LW
OPNx3_Standard_LW
OPNx3_Standard_LW
OPNx3_Standard_LW
OPNx3_Standard_LW
OPNx3_Standard_LW
Turrets: 2 Max
Rendezvous_D[X]_[Y]_LW
Strength Level = 1 Rendezvous_D1_1_LW
ADVx2_Rendezvous_LW
ADVx3_Rendezvous_LW
Strength Level = 2-3 Rendezvous_D2_1_LW
ADVx3_Rendezvous_LW
ADVx3_Rendezvous_LW
Strength Level = 4-7 Rendezvous_D3_[Y]_LW
D3_1
D3_2
ADVx3_Rendezvous_LW
ADVx3_Rendezvous_LW
ADVx4_Rendezvous_LW
ADVx3_Rendezvous_LW
TERx1_Faceless
Strength Level = 8-12 Rendezvous_D4_[Y]_LW
D4_1
D4_2
ADVx4_Rendezvous_LW
ADVx3_Rendezvous_LW
ADVx4_Rendezvous_LW
ADVx4_Rendezvous_LW
TERx1_Faceless
Turrets: 1 Max
Strength Level = 13-19 Rendezvous_D5_[Y]_LW
D5_1
D5_2
ADVx4_Rendezvous_LW
ADVx3_Rendezvous_LW
ADVx4_Rendezvous_LW
ADVx3_Rendezvous_LW
ADVx2_Rendezvous_LW
ADVx3_Rendezvous_LW
TERx1_Faceless
Turrets: 1 Max
Strength Level >= 20 Rendezvous_D6_[Y]_LW
D6_1
D6_2
ADVx4_Rendezvous_LW
ADVx4_Rendezvous_LW
ADVx4_Rendezvous_LW
ADVx4_Rendezvous_LW
ADVx4_Rendezvous_LW
ADVx3_Rendezvous_LW
TERx1_Faceless
Turrets: 1 Max
The Faceless rebels will be attached to the first enemy pod.
Defend_D[X]_[Y]_LW
Strength Level = 1 Defend_D1_1_LW
ADVx3_Standard_LW
OPNx3_Standard_LW
Turrets: 2 Max
Strength Level = 2 Defend_D2_1_LW
ADVx4_Weak_LW
OPNx4_Standard_LW
Turrets: 2 Max
Strength Level = 3 Defend_D3_1_LW
ADVENTFireTeamBucket_LW
OPNx4_Standard_LW
Turrets: 2 Max
Strength Level = 4 Defend_D4_[Y]_LW
D4_1
D4_2
ADVENTFireTeamBucket_LW
ADVENTFireTeamBucket_LW
OPNx4_Standard_LW
BOSSBUCKETx4_Standard_LW
Turrets: 2 Max
Strength Level = 5 Defend_D5_[Y]_LW
D5_1
D5_2
ADVx6_Standard_LW
ADVENTFireTeamBucket_LW
OPNx3_Standard_LW
BOSSBUCKETx4_Standard_LW
OPNx3_Standard_LW
OPNx4_Standard_LW
Turrets: 2 Max
Strength Level = 6 Defend_D6_[Y]_LW
D6_1
D6_2
ADVx6_Standard_LW
ADVENTFireTeamBucket_LW
OPNx3_Standard_LW
BOSSBUCKETx4_Standard_LW
OPNx3_Standard_LW
OPNx4_Standard_LW
Turrets: 2 Max
Strength Level = 7-8 Defend_D7_[Y]_LW
D7_1
D7_2
ADVx6_Standard_LW
ADVENTFireTeamBucket_LW
OPNx4_Standard_LW
BOSSBUCKETx5_Standard_LW
OPNx4_Standard_LW
OPNx5_Standard_LW
Turrets: 2 Max
Strength Level = 9-10 Defend_D8_[Y]_LW
D8_1
D8_2
ADVx6_Standard_LW
ADVENTSquadBucket_LW
OPNx5_Standard_LW
BOSSBUCKETx5_Standard_LW
OPNx5_Standard_LW
OPNx5_Standard_LW
Turrets: 2 Max
Strength Level >= 11 Defend_D9_[Y]_LW
D9_1
D9_2
ADVx6_Standard_LW
ADVENTSquadBucket_LW
OPNx6_Standard_LW
BOSSBUCKETx6_Standard_LW
OPNx6_Standard_LW
OPNx6_Standard_LW
Turrets: 2 Max
IntelRaid_D[X]_[Y]_LW
Strength Level = 1 IntelRaid_D1_1_LW
OPNx2_Standard_LW
OPNx2_Weak_LW
ADVENTFireteamBucket_LW
Strength Level = 2 IntelRaid_D2_1_LW
OPNx3_WithTerror_LW
OPNx4_Standard_LW
ADVx3_Weak_LW
Strength Level = 3 IntelRaid_D3_1_LW
OPNx4_WithTerror_LW
OPNx4_Standard_LW
ADVx4_Standard_LW
Strength Level = 4 IntelRaid_D4_[Y]_LW
D4_1
D4_2
OPNx4_WithTerror_LW
OPNx4_Standard_LW
ADVx5_Standard_LW
ADVx5_Standard_LW
OPNx4_WithTerror_LW
OPNx4_WithTerror_LW
Strength Level = 5 IntelRaid_D5_[Y]_LW
D5_1
D5_2
D5_3
OPNx4_WithTerror_LW
OPNx4_Standard_LW
ADVx4_Standard_LW
OPNx5_Standard_LW
ADVx4_Standard_LW
OPNx4_WithTerror_LW
ADVx4_Standard_LW
OPNx4_WithTerror_LW
OPNx4_WithTerror_LW
ADVx2_Standard_LW
ADVx4_Standard_LW
ADVx4_Standard_LW
Strength Level = 6 IntelRaid_D6_[Y]_LW
D6_1
D6_2
OPNx4_WithTerror_LW
ADVx4_Standard_LW
OPNx4_Standard_LW
OPNx4_WithTerror_LW
ADVx5_Standard_LW
OPNx5_Standard_LW
OPNx5_WithTerror_LW
OPNx5_WithTerror_LW
Strength Level = 7-8 IntelRaid_D7_[Y]_LW
D7_1
D7_2
TerrorBucketx5_LW
ADVx4_Standard_LW
OPNx5_Standard_LW
OPNx4_WithTerror_LW
ADVx5_Standard_LW
OPNx6_Standard_LW
OPNx5_WithTerror_LW
OPNx6_WithTerror_LW
Strength Level = 9-10 IntelRaid_D8_[Y]_LW
D8_1
D8_2
TerrorBucketx5_LW
ADVx5_Standard_LW
OPNx5_Standard_LW
OPNx5_WithTerror_LW
ADVx6_Standard_LW
OPNx6_Standard_LW
OPNx6_WithTerror_LW
OPNx6_WithTerror_LW
Strength Level >= 11 IntelRaid_D9_[Y]_LW
D9_1
D9_2
ADVx6_Standard_LW
ADVx5_Standard_LW
TerrorBucketx6_LW
TerrorBucketx5_LW
OPNx6_Standard_LW
OPNx7_Standard_LW
OPNx6_WithTerror_LW
OPNx7_WithTerror_LW
AvengerDefense_[X]_LW
AvengerDefense_Standard_LW (Rookie)
AvengerDefense_Hard_LW (Veteran/Commander)
AvengerDefense_Extreme_LW (Legend)
ALNx2_Bucket_Standard_LW
ALNx4_Bucket_Standard_LW
ALNx6_Bucket_Standard_LW
LIST_OPNx2_Special
ALNx3_Bucket_Standard_LW
AvengerDefense_DisruptorGuards_LW
AvengerDefense_DisruptorGuards_LW
AvengerDefense_DisruptorGuards_LW
LIST_BOSSx3_Standard
AvengerDefense_Assault_01_LW
AvengerDefense_Assault_01_LW
LIST_BOSSx3_Extra
AvengerDefense_Assault_02_LW
AvengerDefense_Assault_02_LW
AvengerDefense_Assault_01_LW
LIST_BOSSx3_Standard
LIST_BOSSx3_Standard
AvengerDefense_Assault_02_LW
Turrets: 2 Max
Campaign_Blacksite_[X]_LW
Campaign_Blacksite_Easy_LW (Rookie)
Campaign_Blacksite_Standard_LW (Veteran)
Campaign_Blacksite_Hard_LW (Commander/Legend)
Campaign_Blacksite_Extreme_LW (Legend with Show of Force)
ALNx3_Bucket_Standard_LW
ALNx4_Bucket_Standard_LW
ALNx6_Bucket_Standard_LW
ALNx8_Bucket_Standard_LW
LIST_OPNx2_Special
LIST_OPNx2_Special
LIST_OPNx3_Special
LIST_OPNx3_Special
OPNx4_WithTerror_LW
TerrorBucketx4_LW
TerrorBucketx5_LW
TerrorBucketx6_LW
Bossbucketx4_Standard_LW
Bossbucketx4_Standard_LW
Bossbucketx4_Standard_LW
Bossbucketx4_Standard_LW
ADVx4_Standard_LW
ADVx4_Standard_LW
ADVx5_Standard_LW
ADVx6_Standard_LW
OPNx2_Standard_LW
OPNx3_Standard_LW
OPNx3_Standard_LW
OPNx4_Standard_LW
OPNx2_Standard_LW
OPNx3_Standard_LW
OPNx3_Standard_LW
OPNx4_Standard_LW
OPNx2_Standard_LW
OPNx3_Standard_LW
OPNx3_Standard_LW
OPNx4_Standard_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Turrets: 2 Max
Turrets: 4 Max
Turrets: 5 Max
Turrets: 6 Max
Campaign_Forge_[X]_LW
Campaign_Forge_Standard_A_LW (Rookie)
Campaign_Forge_Standard_B_LW (Veteran)
Campaign_Forge_Hard_A_LW (Commander/Legend)
Campaign_Forge_Hard_B_LW (Commander/Legend)
Campaign_Forge_Extreme_LW (Legend with Show of Force)
OPNx5_Standard_LW
OPNx5_Standard_LW
OPNx5_Standard_LW
OPNx5_Standard_LW
OPNx5_Strong_LW
GP_Forge_BossGroup
LIST_OPNx3_Special
GP_Forge_BossGroup
LIST_OPNx3_Special
GP_Forge_BossGroup
ALNx4_Bucket_Standard_LW
ALNx4_Bucket_Standard_LW
OPNx5_Standard_LW
OPNx5_Strong_LW
OPNx8_Standard_LW
OPNx4_WithTerror_LW
GP_Forge_BossGroup
OPNx5_Standard_LW
GP_Forge_BossGroup
GP_Forge_BossGroup_Extreme
LIST_OPNx3_Special
OPNx5_WithTerror_LW
LIST_OPNx3_Special
OPNx5_Standard_LW
OPNx6_WithTerror_LW
OPNx5_Standard_LW
OPNx5_Standard_LW
OPNx5_WithTerror_LW
OPNx6_WithTerror_LW
LIST_OPNx4_Special
ALNx4_Bucket_Standard_LW
ALNx4_Bucket_Standard_LW
ALNx5_Bucket_Standard_LW
OPNx5_Standard_LW
OPNx7_Standard_LW
FORGE_SECTOID_TEAM
FORGE_SECTOID_TEAM
OPNx5_Standard_LW
ALNx4_Bucket_Standard_LW
ALNx5_Bucket_Standard_LW
Lone_Drone_LW
Lone_Drone_LW
ALNx4_Bucket_Standard_LW
ALNx4_Bucket_Standard_LW
FORGE_SECTOID_TEAM
Lone_Drone_LW
Lone_Drone_LW
FORGE_SECTOID_TEAM
FORGE_SECTOID_TEAM
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Turrets: 4 Max
Turrets: 4 Max
Turrets: 6 Max
Turrets: 6 Max
Turrets: 8 Max
Campaign_PsiGate_[X]_LW
Campaign_PsiGate_Easy_LW (Rookie)
Campaign_PsiGate_Standard_LW (Veteran/Commander)
Campaign_PsiGate_Hard_LW (Legend)
Campaign_PsiGate_Extreme_LW (Legend with Show of Force)
OPNx8_WithTerror_LW
ALNx6_Bucket_Standard_LW
OPNx8_WithTerror_LW
ALNx8_Bucket_Standard_LW
LIST_OPNTERx3_Special
LIST_OPNTERx3_Special
LIST_OPNTERx3_Special
OPNx8_WithTerror_LW
ALNx6_Bucket_Standard_LW
OPNx6_WithTerror_LW
OPNx6_WithTerror_LW
ALNx8_Bucket_Standard_LW
ALNx8_Bucket_Standard_LW
OPNx6_WithTerror_LW
ALNx6_Bucket_Standard_LW
OPNx6_WithTerror_LW
GP_PsiGate_SolitaryHunter
ALNx8_Bucket_Standard_LW
ALNx8_Bucket_Standard_LW
LIST_OPNTERx3_Special
GP_PsiGate_SolitaryHunter
GP_PsiGate_SolitaryHunter
GP_PsiGate_SolitaryHunter
GP_PsiGate_SolitaryHunter
GP_PsiGate_SolitaryHunter
GP_PsiGate_SolitaryHunter
GP_PsiGate_SolitaryHunter
GP_PsiGate_SolitaryHunter
GP_PsiGate_SolitaryHunter
GP_PsiGate_SolitaryHunter
GP_PsiGate_SolitaryHunter
GP_PsiGate_SolitaryHunter
GP_PsiGate_Chryssalids
GP_PsiGate_SolitaryHunter
GP_PsiGate_SolitaryHunter
GP_PsiGate_SolitaryHunter
GP_PsiGate_SolitaryHunter
GP_PsiGate_SolitaryHunter
GP_PsiGate_SolitaryHunter
GP_PsiGate_SolitaryHunter
GP_PsiGate_SolitaryHunter
GP_PsiGate_CodexGuards_Extreme
GP_PsiGate_Chryssalids
GP_PsiGate_CodexGuards
GP_PsiGate_SolitaryHunter
GP_PsiGate_CodexGuards
GP_PsiGate_CodexGuards
GP_PsiGate_Chryssalids
GP_PsiGate_CodexGuards
GP_PsiGate_Chryssalids
Turrets: 2 Max
Campaign_Broadcast_[X]_LW
Campaign_Broadcast_Easy_LW (Rookie)
Campaign_Broadcast_Standard_LW (Veteran)
Campaign_Broadcast_Hard_LW (Commander)
Campaign_Broadcast_Extreme_LW (Legend)
ADVx6_Strong_LW
ALNx6_Bucket_Standard_LW
ALNx8_Bucket_Standard_LW
ALNx8_Bucket_Standard_LW
ALNx6_Bucket_Standard_LW
LIST_OPNx2_Special
LIST_OPNx3_Special
LIST_OPNx3_Special
OPNx6_Standard_LW
OPNx6_Standard_LW
OPNx8_Standard_LW
GP_Broadcast_Guards_Hard
LIST_OPNx3_Special
OPNx7_Standard_LW
GP_Broadcast_Guards_Hard
GP_Broadcast_Guards_Extreme
Lone_Drone_LW
Lone_Drone_LW
BOSSBUCKETx4_Standard_LW
OPNx8_Standard_LW
Lone_Drone_LW
Lone_Drone_LW
OPNx4_Standard_LW
BOSSBUCKETx4_Standard_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
ALNx4_Bucket_Standard_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Turrets: 2 Max
Campaign_Fortress_[X]_LW
A
B
C
D
GP_Fortress_MidBossAdds_B_LW
GP_Fortress_MidBossAdds_A_LW
GP_Fortress_MidBossAdds_F_LW
GP_Fortress_MidBossAdds_G_LW
GP_Fortress_MidBoss_01a_LW
GP_Fortress_MidBoss_01B_LW
GP_Fortress_MidBoss_01c_LW
GP_Fortress_MidBoss_01d_LW
GP_Fortress_MidBossAdds_C_LW
GP_Fortress_MidBossAdds_G_LW
GP_Fortress_MidBossAdds_A_LW
GP_Fortress_MidBossAdds_D_LW
GP_Fortress_Midswarm_A_LW
GP_Fortress_Midswarm_B_LW
GP_Fortress_Midswarm_C_LW
GP_Fortress_Midswarm_D_LW
GP_Fortress_MidBossAdds_E_LW
GP_Fortress_MidBossAdds_E_LW
GP_Fortress_MidBossAdds_E_LW
GP_Fortress_MidBossAdds_A_LW
GP_Fortress_MidBoss_02a_LW
GP_Fortress_MidBoss_02B_LW
GP_Fortress_MidBoss_02c_LW
GP_Fortress_MidBoss_02d_LW
GP_Fortress_MidBossAdds_F_LW
GP_Fortress_MidBossAdds_I_LW
GP_Fortress_MidBossAdds_B_LW
GP_Fortress_MidBossAdds_F_LW
GP_Fortress_AvatarGroup_First_LW
GP_Fortress_AvatarGroup_First_LW
GP_Fortress_AvatarGroup_First_LW
GP_Fortress_AvatarGroup_First_LW
Turrets: 2 Max
LIST_OPNx[X]_Special and LIST_OPNTERx[X]_Special are equivalent to OPNx[X]_Standard_LW and OPNx[X]_WithTerror_LW respectively.
LIST_BOSSx[X]_Standard and LIST_BOSSx[X]_Extra are equivalent to BOSSBUCKETx[X]_Standard_LW.
Pod Composition
Each pod type has its own rules on which enemies make part of it. Some may be random, some may be predetermined, some may have different compositions depending on Force Level, etc.
Randomly Generated Pods
These pods are generated according to exclusion or inclusion lists, the followers allowed for each leader, and the spawn weights for each allowed enemy type. [X] corresponds to the total number of enemies in the pod.
ADVx[X]_[Y]_LW
ADVx[X]_Weak_LW
ADVx[X]_Standard_LW
ADVx[X]_Strong_LW
Effective Force Level is reduced by 1
-
Effective Force Level is increased by 1
Only consists of the following enemies
ADVENT Trooper
Advanced Trooper
Elite Trooper
ADVENT Officer
Advanced Officer
Elite Officer
ADVENT Stun Lancer
Heavy Lancer
Elite Lancer
ADVENT MEC
Heavy MEC
Superheavy MEC
MEC Archer
MEC Longbow
ADVENT Shieldbearer
Elite Shieldbearer
ADVENT Surveillance Drone
ADVENT Hunter Drone
ADVENT Gunner
ADVENT Heavy Gunner
ADVENT Elite Gunner
ADVENT Sentry
ADVENT Guardian
ADVENT Sentinel
ADVENT Engineer
ADVENT Grenadier
ADVENT Heavy Grenadier
ADVENT Rocketeer
ADVENT Heavy Rocketeer
ADVENT Elite Rocketeer
ADVENT Sergeant
ADVENT First Sergeant
ADVENT Shock Trooper
ADVENT Commando
ADVENT Vanguard
ADVENT Scout
ADVx[X]_RNFStandard_LW
Only consists of the following enemies
ADVENT Trooper
Advanced Trooper
Elite Trooper
ADVENT Officer
Advanced Officer
Elite Officer
ADVENT Stun Lancer
Heavy Lancer
Elite Lancer
ADVENT MEC
Heavy MEC
Superheavy MEC
MEC Archer
MEC Longbow
ADVENT Shieldbearer
Elite Shieldbearer
-
-
ADVENT Gunner
ADVENT Heavy Gunner
ADVENT Elite Gunner
ADVENT Sentry
ADVENT Guardian
ADVENT Sentinel
ADVENT Engineer
ADVENT Grenadier
ADVENT Heavy Grenadier
ADVENT Rocketeer
ADVENT Heavy Rocketeer
ADVENT Elite Rocketeer
ADVENT Sergeant
ADVENT First Sergeant
ADVENT Shock Trooper
ADVENT Commando
ADVENT Vanguard
ADVENT Scout
ADVx[X]_Rendezvous_LW
Only consists of the following enemies
ADVENT Trooper
Advanced Trooper
Elite Trooper
ADVENT Officer
Advanced Officer
Elite Officer
ADVENT Stun Lancer
Heavy Lancer
Elite Lancer
ADVENT Surveillance Drone
ADVENT Hunter Drone
ADVENT Scout
ADVENT Gunner
ADVENT Heavy Gunner
ADVENT Elite Gunner
ADVENT Sentry
ADVENT Guardian
ADVENT Sentinel
ADVENT Engineer
ADVENT Grenadier
ADVENT Heavy Grenadier
ADVENT Sergeant
ADVENT First Sergeant
ADVENT Commando
Faceless
Disguised Faceless
-
-
-
-
OPNx[X]_[Y]_LW
OPNx[X]_Weak_LW
OPNx[X]_Standard_LW
OPNx[X]_Strong_LW
Effective Force Level is reduced by 1
-
Effective Force Level is increased by 1
The following enemies are excluded
Chryssalid
Chryssalid Soldier
Hive Queen
Berserker
Faceless
Sectopod
Gatekeeper
Avatar
-
-
-
-
ALNx[X]_Bucket_Standard_LW
Force Level < 4 A_OPNx[X]_Standard_LW
The following enemies are excluded
Chryssalid
Chryssalid Soldier
Hive Queen
Berserker
Faceless
Sectopod
Gatekeeper
Avatar
-
-
-
-
Force Level >= 4 ALNx[X]_Standard_LW
Only consists of the following enemies
Viper
Viper Serpens
Viper Elite
Sidewinder
Sidewinder Serpens
Sidewinder Elite
Naja
Naja Serpens
Naja Elite
Muton
Muton Centurion
Muton Elite
Sectoid
Sectoid Commander
Archon
Great Archon
Codex
Andromedon
ADVENT MEC
Heavy MEC
Superheavy MEC
MEC Archer
MEC Longbow
Berserker
Faceless
Sectopod
Gatekeeper
-
-
-
OPNx[X]_WithTerror_LW
The following enemies are excluded
Faceless
Sectopod
Gatekeeper
Avatar
BOSSBUCKETx[X]_[Y]_LW
BOSSBUCKETx[X]_Standard_LW
BOSSBUCKETx[X]_Strong_LW
-
Effective Force Level is increased by 1
Force Level < 16 LIST_BOSSx[X]_Fill[Y]_LW
The following enemies are excluded
Chryssalid
Chryssalid Soldier
Hive Queen
Berserker
Faceless
Avatar
Force Level >= 16 LIST_BOSSx[X]_[Y]_LW
The leader is one of the following enemies
Sectopod
Gatekeeper
The following enemies are excluded from being followers
Chryssalid
Chryssalid Soldier
Hive Queen
Berserker
Faceless
Avatar
AvengerDefense_DisruptorGuards_LW/AvengerDefense_Assault_01_LW/AvengerDefense_Assault_02_LW 6 total units
The following enemies are excluded
Faceless
Avatar
Predetermined Pods
These pods are either partially (filling up to the total units according to the leader's allowed followers) or completely predetermined.
ADVENTPatrolBucket_LW
Force Level = 1-7 ADVx4_Weak_Patrol_LW
ADVENT Officer (Leader)
ADVENT Trooper
ADVENT Trooper
ADVENT Surveillance Drone
Force Level = 8-12 ADVx4_Standard_Patrol_LW
Advanced Officer (Leader)
ADVENT Sergeant
Advanced Trooper
ADVENT Surveillance Drone
Force Level = 13-20 ADVx4_Strong_Patrol_LW
Elite Officer (Leader)
ADVENT First Sergeant
Elite Trooper
ADVENT Hunter Drone
ADVENTFireteamBucket_LW
Force Level = 1-7 ADVx4_Weak_Fireteam_LW
ADVENT Trooper (Leader)
ADVENT Gunner
ADVENT Engineer
ADVENT Sentry
Force Level = 8-12 ADVx4_Standard_Fireteam_LW
ADVENT Sergeant (Leader)
ADVENT Heavy Gunner
ADVENT Grenadier
ADVENT Guardian
Force Level = 13-20 ADVx4_Strong_Fireteam_LW
ADVENT First Sergeant (Leader)
ADVENT Elite Gunner
ADVENT Heavy Grenadier
ADVENT Sentinel
ADVENTRPGTeamBucket_LW
Force Level = 1-7 ADVx3_Early_RPGTeam_LW
ADVENT Rocketeer (Leader)
ADVENT Trooper
ADVENT Surveillance Drone
Force Level = 8-12 ADVx3_Mid_RPGTeam_LW
ADVENT Heavy Rocketeer (Leader)
Advanced Trooper
ADVENT Surveillance Drone
Force Level = 13-20 ADVx3_Late_RPGTeam_LW
ADVENT Elite Rocketeer (Leader)
Elite Trooper
ADVENT Hunter Drone
ADVENTSquadBucket_LW
Force Level = 1-8 ADVx8_Early_Squad_LW
ADVENT Officer (Leader)
ADVENT Sentry
ADVENT Gunner
ADVENT Engineer
ADVENT Rocketeer
ADVENT Stun Lancer
ADVENT Trooper
ADVENT Trooper
Force Level = 9-14 ADVx8_Mid_Squad_LW
Advanced Officer (Leader)
ADVENT Guardian
ADVENT Heavy Gunner
ADVENT Grenadier
ADVENT Heavy Rocketeer
ADVENT Shieldbearer
Heavy Lancer
ADVENT Sergeant
Force Level = 15-20 ADVx8_Late_Squad_LW
Elite Officer (Leader)
ADVENT Sentinel
ADVENT Elite Gunner
ADVENT Heavy Grenadier
ADVENT Heavy Grenadier
Elite Lancer
Elite Shieldbearer
ADVENT First Sergeant
Lone_Drone_LW
Force Level < 15 LONE_DRONEM1
ADVENT Surveillance Drone
Force Level >= 15 LONE_DRONEM2
ADVENT Hunter Drone
HQ_DRONE_PATROL
ADVENT Hunter Drone
ADVENT Surveillance Drone
DKVx2_FacelessAndCivilians_LW
Disguised Faceless
Civilian
DKVx1_Chryssalid
Chryssalid
RegionalHQ_BossBucket_LW
Force Level < 11 ADVx8_Early_HQ_Boss_PROTECTED
ADVENT General (Rank 1)
7 followers
Force Level >= 11 ADVx8_Late_HQ_Boss_PROTECTED
ADVENT General (Rank 2)
7 followers
MutonBucket_LW
Force Level = 1-6 Muton_Warband_Too_Early
Muton (Leader)
4 followers
The following enemies are excluded
Chryssalid
Chryssalid Soldier
Hive Queen
Berserker
Faceless
Sectopod
Gatekeeper
Avatar
Force Level = 7-9 Muton_Warband_Early_PROTECTED
Muton (Leader)
Berserker
Muton
Muton
Force Level = 10-14 Muton_Warband_Mid_PROTECTED
Muton Centurion (Leader)
Berserker
Muton
Muton
Muton
Force Level = 15-20 Muton_Warband_Late_PROTECTED
Muton Elite (Leader)
Muton Centurion
Berserker
Muton
Muton
Muton
TerrorBucketx[X]_LW
Force Level = 1-6 EARLY_TERx[X]_LW
The following enemies are excluded
Faceless
Sectopod
Gatekeeper
Avatar
ADVENT Sentry
ADVENT Guardian
ADVENT Sentinel
-
Force Level = 7-11 MID_TERx[X]_LW
Berserker (Leader)
Berserker (over 4 total units)
Berserker (8 total units)
Rest of followers
The following enemies are excluded
Faceless
Sectopod
Gatekeeper
Avatar
ADVENT Sentry
ADVENT Guardian
ADVENT Sentinel
-
Force Level = 12-20 LATE_TERx[X]_LW
The leader is one of the following enemies
Berserker
Chryssalid
Chryssalid Soldier
Hive Queen
The following enemies are excluded
Faceless
Sectopod
Gatekeeper
Avatar
ADVENT Sentry
ADVENT Guardian
ADVENT Sentinel
-
TROOP_ALIEN_BUCKETx6_LW 6 total units
Force Level = 1-3 OPNx6_TroopManeuvers_AlienPodEarly
The leader is one of the following enemies
Viper
Viper Serpens
Viper Elite
Sidewinder
Sidewinder Serpens
Sidewinder Elite
Naja
Naja Serpens
Naja Elite
Muton
Muton Centurion
Muton Elite
Sectoid
Sectoid Commander
Archon
Great Archon
Codex
Andromedon
ADVENT MEC
Heavy MEC
Superheavy MEC
MEC Archer
MEC Longbow
Berserker
Faceless
Sectopod
Gatekeeper
-
-
-
Force Level = 4-10 ALNx6_TroopManeuvers_AlienPodEarlyMid
Only consists of the following enemies
Viper
Viper Serpens
Viper Elite
Sidewinder
Sidewinder Serpens
Sidewinder Elite
Naja
Naja Serpens
Naja Elite
Muton
Muton Centurion
Muton Elite
Sectoid
Sectoid Commander
Archon
Great Archon
Codex
Andromedon
ADVENT MEC
Heavy MEC
Superheavy MEC
MEC Archer
MEC Longbow
Berserker
Faceless
Sectopod
Gatekeeper
-
-
-
Force Level = 11-13 ALNx6_TroopManeuvers_AlienPodMid
Archon (Leader)
5 followers
Only consists of the following enemies
Viper
Viper Serpens
Viper Elite
Sidewinder
Sidewinder Serpens
Sidewinder Elite
Naja
Naja Serpens
Naja Elite
Muton
Muton Centurion
Muton Elite
Sectoid
Sectoid Commander
Archon
Great Archon
Codex
Andromedon
ADVENT MEC
Heavy MEC
Superheavy MEC
MEC Archer
MEC Longbow
Berserker
Faceless
Sectopod
Gatekeeper
-
-
-
Force Level = 14-17 ALNx6_TroopManeuvers_AlienPodMidLate
Andromedon (Leader)
Archon
Codex
3 followers
Only consists of the following enemies
Viper
Viper Serpens
Viper Elite
Sidewinder
Sidewinder Serpens
Sidewinder Elite
Naja
Naja Serpens
Naja Elite
Muton
Muton Centurion
Muton Elite
Sectoid
Sectoid Commander
Archon
Great Archon
Codex
Andromedon
ADVENT MEC
Heavy MEC
Superheavy MEC
MEC Archer
MEC Longbow
Berserker
Faceless
Sectopod
Gatekeeper
-
-
-
Force Level = 18-20 ALNx6_TroopManeuvers_AlienPodLate
Gatekeeper (Leader)
Andromedon
Archon
Codex
2 followers
Only consists of the following enemies
Viper
Viper Serpens
Viper Elite
Sidewinder
Sidewinder Serpens
Sidewinder Elite
Naja
Naja Serpens
Naja Elite
Muton
Muton Centurion
Muton Elite
Sectoid
Sectoid Commander
Archon
Great Archon
Codex
Andromedon
ADVENT MEC
Heavy MEC
Superheavy MEC
MEC Archer
MEC Longbow
Berserker
Faceless
Sectopod
Gatekeeper
-
-
-
SUPPLY_COMMAND_BUCKETx5_LW
Force Level = 1-3 Small_Supply_Command_Pod_Early
Any 5 enemies
Force Level = 4-7 Small_Supply_Command_Pod_EarlyMid_PROTECTED
Muton Centurion (Leader)
Muton
ADVENT Shieldbearer
ADVENT MEC
MEC Archer
Force Level = 8-12 Small_Supply_Command_Pod_Mid_PROTECTED
Muton Centurion (Leader)
Muton Centurion
ADVENT Shieldbearer
Heavy MEC
MEC Longbow
Force Level = 13-16 Small_Supply_Command_Pod_MidLate_PROTECTED
Muton Elite (Leader)
Muton Centurion
Elite Shieldbearer
Superheavy MEC
MEC Longbow
Force Level = 17-20 Small_Supply_Command_Pod_Late_PROTECTED
Muton Elite (Leader)
Muton Elite
Elite Shieldbearer
Sectopod
MEC Longbow
SUPPLY_COMMAND_BUCKETx8_LW
Force Level = 1-3 Supply_Command_Pod_Early
Any 8 enemies
Force Level = 4-7 Supply_Command_Pod_EarlyMid_PROTECTED
Muton Centurion (Leader)
Muton
ADVENT Shieldbearer
Heavy MEC
ADVENT MEC
MEC Archer
Berserker
1 follower
Force Level = 8-12 Supply_Command_Pod_Mid_PROTECTED
Muton Centurion (Leader)
Muton Centurion
ADVENT Shieldbearer
Heavy MEC
Heavy MEC
MEC Longbow
Berserker
1 follower
Force Level = 13-16 Supply_Command_Pod_MidLate_PROTECTED
Muton Elite (Leader)
Muton Centurion
Elite Shieldbearer
Superheavy MEC
Superheavy MEC
MEC Longbow
Berserker
Sectoid Commander
Force Level = 17-20 Supply_Command_Pod_Late_PROTECTED
Muton Elite (Leader)
Muton Elite
Elite Shieldbearer
Sectopod
Sectopod
MEC Longbow
Sectoid Commander
Berserker
FORGE_SECTOID_TEAM
Sectoid Commander
Sectoid Commander
Sectoid
Sectoid
Sectoid
GP_Forge_BossGroup
Sectopod
GP_Forge_BossGroup_Extreme
Sectopod
ADVENT MEC
ADVENT MEC
GP_PsiGate_SolitaryHunter
Chryssalid
GP_PsiGate_Chryssalids
Chryssalid
Chryssalid
Chryssalid
GP_PsiGate_CodexGuards
Codex
Codex
GP_PsiGate_CodexGuards_Extreme
Gatekeeper
Codex
Codex
GP_Broadcast_Guards_Hard
Archon
Heavy MEC
Heavy MEC
GP_Broadcast_Guards_Extreme
Gatekeeper
Archon
Archon
Alien Fortress Pods
GP_Fortress_MidBossAdds_A_LW
Great Archon
Muton Elite
Muton Centurion
Muton Centurion
Codex
Archon
GP_Fortress_MidBossAdds_B_LW
Andromedon
Codex
Codex
Muton Elite
Muton Centurion
Muton
GP_Fortress_MidBossAdds_C_LW
Berserker
Berserker
Berserker
Muton Elite
Muton Centurion
Muton
GP_Fortress_MidBossAdds_D_LW
Muton Elite
Muton Elite
Muton Centurion
Muton Centurion
Muton
Berserker
GP_Fortress_MidBossAdds_E_LW
Great Archon
Archon
Archon
Sectoid Commander
Sectoid Commander
ADVENT General (Rank 2)
GP_Fortress_MidBossAdds_F_LW
Elite Lancer
Elite Lancer
Heavy Lancer
Heavy Lancer
ADVENT Shock Trooper
ADVENT Vanguard
GP_Fortress_MidBossAdds_G_LW
Superheavy MEC
Heavy MEC
ADVENT Hunter Drone
ADVENT MEC
MEC Longbow
MEC Archer
GP_Fortress_MidBossAdds_I_LW
Gatekeeper
Sectoid Commander
Sectoid Commander
Superheavy MEC
MEC Longbow
Great Archon
GP_Fortress_Midswarm_A_LW
Andromedon
Andromedon
Muton Elite
Muton Elite
Muton Centurion
Muton
GP_Fortress_Midswarm_B_LW
Great Archon
Archon
Codex
Codex
Codex
Codex
GP_Fortress_Midswarm_C_LW
Superheavy MEC
Superheavy MEC
Heavy MEC
Heavy MEC
MEC Longbow
MEC Longbow
GP_Fortress_Midswarm_D_LW
Berserker
Berserker
Berserker
Faceless
Faceless
Faceless
GP_Fortress_MidBoss_01a_LW
ADVENT General (Rank 2)
Elite Shieldbearer
ADVENT Vanguard
ADVENT Shock Trooper
ADVENT Commando
MEC Longbow
Superheavy MEC
Sectopod
GP_Fortress_MidBoss_01b_LW
Gatekeeper
Andromedon
Andromedon
Sectoid Commander
Sidewinder Elite
Naja Elite
Viper Elite
Great Archon
GP_Fortress_MidBoss_01c_LW
Gatekeeper
Hive Queen
Chryssalid Soldier
Chryssalid Soldier
Chryssalid Soldier
Chryssalid
Chryssalid
Chryssalid
GP_Fortress_MidBoss_01d_LW
Sectopod
Superheavy MEC
Heavy MEC
Muton Elite
Muton Centurion
Muton Centurion
Muton
Muton
GP_Fortress_MidBoss_02a_LW
Gatekeeper
Gatekeeper
Codex
Codex
Codex
Great Archon
Hive Queen
Sectoid Commander
GP_Fortress_MidBoss_02b_LW
Sectopod
Sectopod
Superheavy MEC
Superheavy MEC
Heavy MEC
Heavy MEC
MEC Longbow
MEC Longbow
GP_Fortress_MidBoss_02c_LW
Sectopod
Andromedon
Andromedon
Muton Elite
Muton Elite
Codex
Muton Centurion
Muton Centurion
GP_Fortress_MidBoss_02d_LW
Gatekeeper
Great Archon
Great Archon
Viper Elite
Viper Elite
Sidewinder Elite
Naja Elite
Sidewinder Elite
GP_Fortress_AvatarGroup_First_LW
Avatar
Great Archon
Great Archon
Archon
Viper Elite
Sectoid Commander
Naja Elite
Sidewinder Elite
Unit Spawn Weights
Each unit has a specific weight for each Force Level, indicating its probability of being chosen for an enemy pod. The Alien to ADVENT weights are not equivalent, except in the Regional Network Tower, Central Network Tower and Alien Fortress missions. The weight for an Alien Leader to be picked is reduced to 67%, and for Alien led groups, the weight for Alien Followers is reduced to 50%.
Leaders have increased Force Level depending on difficulty (assumed 0, 1, 2 and 3 for Rookie, Veteran, Commander and Legend).
Leader Spawn Weights
Force Levels
Unit
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
ADVENT Trooper
1
1
1
1
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
ADVENT Gunner
-
1
1
1
1
1
-
-
-
-
-
-
-
-
-
-
-
-
-
-
ADVENT Heavy Gunner
-
-
-
-
-
-
1
1
1
1
1
1
1
-
-
-
-
-
-
-
ADVENT Elite Gunner
-
-
-
-
-
-
-
-
-
-
-
-
-
1
1
1
1
1
1
1
ADVENT Sentry
1
1
1
1
1
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
ADVENT Guardian
-
-
-
-
-
1
1
1
1
1
1
-
-
-
-
-
-
-
-
-
ADVENT Sentinel
-
-
-
-
-
-
-
-
-
-
-
1
1
1
1
1
1
1
1
1
ADVENT Engineer
1
1
1
1
1
1
-
-
-
-
-
-
-
-
-
-
-
-
-
-
ADVENT Grenadier
-
-
-
-
-
-
1
1
1
1
1
1
-
-
-
-
-
-
-
-
ADVENT Heavy Grenadier
-
-
-
-
-
-
-
-
-
-
-
-
1
1
1
1
1
1
1
1
ADVENT Rocketeer
-
-
-
1
1
1
1
-
-
-
-
-
-
-
-
-
-
-
-
-
ADVENT Heavy Rocketeer
-
-
-
-
-
-
-
1
1
1
1
1
1
1
-
-
-
-
-
-
ADVENT Elite Rocketeer
-
-
-
-
-
-
-
-
-
-
-
-
-
-
1
1
1
1
1
1
ADVENT Sergeant
-
-
-
-
-
1
1
2
2
2
2
2
-
-
-
-
-
-
-
-
ADVENT First Sergeant
-
-
-
-
-
-
-
-
-
-
-
-
2
2
2
2
2
2
2
2
ADVENT Scout
-
-
-
-
1
1
1
1
1
1
1
-
-
-
-
-
-
-
-
-
ADVENT Commando
-
-
-
-
-
-
-
-
-
-
-
1
1
1
1
1
1
1
1
1
ADVENT Shock Trooper
-
-
-
-
-
-
-
-
-
-
-
-
-
1
1
1
1
1
1
1
ADVENT Vanguard
-
-
-
-
-
-
-
-
-
-
-
-
-
1
1
1
1
1
1
1
ADVENT Officer
3
3
3
3
3
3
2
1
-
-
-
-
-
-
-
-
-
-
-
-
Advanced Officer
-
-
-
-
-
-
1
2
3
3
3
3
2
1
-
-
-
-
-
-
Elite Officer
-
-
-
-
-
-
-
-
-
-
-
-
1
2
3
4
4
5
5
5
ADVENT MEC
-
-
-
1
1
1
1
1
-
-
-
-
-
-
-
-
-
-
-
-
Heavy MEC
-
-
-
-
-
-
-
-
1
1
1
1
1
1
1
-
-
-
-
-
Superheavy MEC
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
1
1
1
2
2
MEC Archer
-
-
-
-
-
-
-
1
1
1
1
-
-
-
-
-
-
-
-
-
MEC Longbow
-
-
-
-
-
-
-
-
-
-
-
1
1
1
1
1
1
1
1
1
Sectoid
1
1
2
2
2
2
2
1
1
1
1
-
-
-
-
-
-
-
-
-
Sectoid Commander
-
-
-
-
-
-
-
-
-
-
-
2
2
2
2
3
3
3
3
3
Viper
-
-
1
2
2
2
1
-
-
-
-
-
-
-
-
-
-
-
-
-
Viper Serpens
-
-
-
-
-
-
1
2
2
2
2
1
-
-
-
-
-
-
-
-
Viper Elite
-
-
-
-
-
-
-
-
-
-
-
1
2
2
2
2
2
2
2
2
Sidewinder
-
-
-
1
2
2
2
2
1
-
-
-
-
-
-
-
-
-
-
-
Sidewinder Serpens
-
-
-
-
-
-
-
-
1
2
2
2
2
1
-
-
-
-
-
-
Sidewinder Elite
-
-
-
-
-
-
-
-
-
-
-
-
-
1
2
2
2
2
2
2
Naja
-
-
-
-
1
2
2
2
2
1
-
-
-
-
-
-
-
-
-
-
Naja Serpens
-
-
-
-
-
-
-
-
-
1
2
2
2
2
2
1
-
-
-
-
Naja Elite
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
1
2
2
2
2
Muton
-
-
-
-
1
1
2
2
3
4
4
3
2
1
1
1
-
-
-
-
Muton Centurion
-
-
-
-
-
-
-
-
1
2
4
6
6
6
6
6
5
5
5
5
Muton Elite
-
-
-
-
-
-
-
-
-
-
-
-
1
1
2
3
4
5
6
7
Codex
-
-
-
-
-
-
-
1
1
1
1
2
2
3
4
5
6
6
6
6
Archon
-
-
-
-
-
-
-
-
-
-
1
1
2
2
3
3
4
4
4
4
Great Archon
-
-
-
-
-
-
-
-
-
-
-
-
-
-
1
2
3
4
5
6
Andromedon
-
-
-
-
-
-
-
-
-
-
-
-
-
1
2
3
3
4
5
6
Faceless
-
-
4
4
4
4
4
4
4
4
-
-
-
-
-
-
-
-
-
-
Berserker
-
-
-
-
-
-
-
1
2
4
4
4
4
4
4
4
4
4
4
4
Chryssalid
-
-
-
-
-
-
-
-
2
3
4
5
5
5
5
5
5
5
5
5
Chryssalid Soldier
-
-
-
-
-
-
-
-
-
-
-
-
-
2
4
4
4
4
4
4
Hive Queen
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
2
3
3
3
Sectopod
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
1
1
2
2
3
Gatekeeper
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
1
2
3
Avatar
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
2
Follower Spawn Weights
Force Levels
Unit
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
ADVENT Trooper
6
6
6
8
10
10
8
6
4
2
1
1
1
-
-
-
-
-
-
-
Advanced Trooper
-
-
-
-
-
1
3
5
7
12
13
12
7
5
4
3
2
1
1
1
Elite Trooper
-
-
-
-
-
-
-
-
-
-
-
2
8
10
12
13
14
16
16
16
ADVENT Stun Lancer
-
-
1
2
4
7
7
6
4
3
2
1
1
1
-
-
-
-
-
-
Heavy Lancer
-
-
-
-
-
-
-
-
2
4
5
6
7
6
4
2
2
1
1
1
Elite Lancer
-
-
-
-
-
-
-
-
-
-
-
-
-
-
2
4
6
7
7
7
ADVENT Shieldbearer
-
-
-
-
-
-
1
2
4
4
4
4
4
4
-
-
-
-
-
-
Elite Shieldbearer
-
-
-
-
-
-
-
-
-
-
-
-
-
-
4
5
5
5
6
6
ADVENT Gunner
-
1
2
3
4
5
4
3
2
1
1
1
1
1
1
-
-
-
-
-
ADVENT Heavy Gunner
-
-
-
-
-
-
1
1
2
3
4
5
6
6
6
6
4
2
1
1
ADVENT Elite Gunner
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
1
3
4
5
5
ADVENT Sentry
2
3
3
5
5
6
5
4
2
1
1
1
-
-
-
-
-
-
-
-
ADVENT Guardian
-
-
-
-
-
-
1
2
5
5
5
5
5
5
5
5
5
4
2
2
ADVENT Sentinel
-
-
-
-
-
-
-
-
-
-
-
-
2
4
4
4
6
6
6
6
ADVENT Engineer
1
2
2
3
3
4
4
5
5
5
4
4
3
3
3
3
3
3
3
3
ADVENT Grenadier
-
-
-
-
-
-
-
1
2
3
4
4
4
4
4
4
4
4
3
3
ADVENT Heavy Grenadier
-
-
-
-
-
-
-
-
-
-
-
-
-
1
2
4
4
4
5
5
ADVENT Rocketeer
-
-
-
1
3
4
4
4
3
1
1
1
1
1
-
-
-
-
-
-
ADVENT Heavy Rocketeer
-
-
-
-
-
-
-
1
2
4
4
4
4
4
4
4
4
2
2
2
ADVENT Elite Rocketeer
-
-
-
-
-
-
-
-
-
-
-
-
-
-
2
4
4
4
5
5
ADVENT Sergeant
-
-
-
-
-
1
2
2
2
2
2
2
-
-
-
-
-
-
-
-
ADVENT First Sergeant
-
-
-
-
-
-
-
-
-
-
-
-
2
2
2
2
2
2
2
2
ADVENT Scout
-
-
-
-
1
1
2
2
2
2
2
2
2
-
-
-
-
-
-
-
ADVENT Commando
-
-
-
-
-
-
-
-
-
-
-
-
-
2
3
3
3
3
3
3
ADVENT Shock Trooper
-
-
-
-
-
-
-
-
-
-
-
-
-
1
2
3
3
4
4
4
ADVENT Vanguard
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
3
3
3
3
3
ADVENT Surveillance Drone
1
2
3
4
6
6
6
6
4
3
3
1
1
1
1
1
1
1
1
1
ADVENT Hunter Drone
-
-
-
-
-
-
-
-
2
4
4
6
6
6
6
6
6
6
6
6
ADVENT MEC
-
-
-
-
2
3
4
4
4
4
3
3
3
3
3
3
3
3
2
1
Heavy MEC
-
-
-
-
-
-
-
-
-
1
2
4
5
5
6
7
7
7
7
6
Superheavy MEC
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
1
4
MEC Archer
-
-
-
-
-
-
-
-
1
2
3
4
4
4
4
4
3
2
2
2
MEC Longbow
-
-
-
-
-
-
-
-
-
-
-
-
2
4
4
4
5
5
6
6
Sectoid
-
-
-
2
3
5
6
7
8
7
6
6
6
6
7
8
8
8
8
8
Sectoid Commander
-
-
-
-
-
-
-
-
-
-
-
-
-
-
3
4
5
5
6
7
Viper
-
-
-
1
1
2
3
5
5
5
5
5
3
-
-
-
-
-
-
-
Viper Serpens
-
-
-
-
-
-
-
-
1
2
3
4
5
6
6
6
5
5
5
5
Viper Elite
-
-
-
-
-
-
-
-
-
-
-
-
-
2
4
6
8
8
8
8
Sidewinder
-
-
-
-
-
1
3
5
5
5
5
5
3
2
1
-
-
-
-
-
Sidewinder Serpens
-
-
-
-
-
-
-
-
-
-
1
3
5
6
7
7
5
5
5
5
Sidewinder Elite
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
1
4
6
8
8
Naja
-
-
-
-
-
-
1
2
3
4
6
5
4
3
2
2
1
-
-
-
Naja Serpens
-
-
-
-
-
-
-
-
-
-
-
1
4
5
5
6
6
5
5
5
Naja Elite
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
4
6
8
Muton
-
-
-
-
-
-
-
1
3
6
9
12
12
12
12
12
12
12
12
12
Muton Centurion
-
-
-
-
-
-
-
-
-
-
1
2
4
6
8
10
12
12
12
12
Muton Elite
-
-
-
-
-
-
-
-
-
-
-
-
-
-
1
2
3
5
6
8
Codex
-
-
-
-
-
-
-
-
-
-
-
-
2
4
5
6
7
8
9
9
Archon
-
-
-
-
-
-
-
-
-
-
-
-
-
-
1
2
3
4
5
6
Great Archon
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
2
4
Andromedon
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
3
5
7
Faceless
-
-
-
-
-
-
2
2
2
2
2
2
2
2
2
2
2
2
2
2
Berserker
-
-
-
-
-
-
-
-
-
-
-
-
-
-
2
2
5
8
8
8
Chryssalid
-
-
-
-
-
-
-
-
2
3
4
5
6
6
6
6
6
6
6
6
Chryssalid Soldier
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
1
2
3
4
5
Visual Chart of Force Level Appearances
Notes
Some units can only appear either as Leaders or Followers.
LW2 will modify some generated pods depending on various circumstances:
DLC and Alien Fortress missions will not be modified at all.
Pods with PROTECTED, LIST_BOSSx[X]_Standard and LIST_BOSSx[X]_Extra or Chryssalids in the name will not be modified.
Codexes and Avatars will not appear if their first story-related appearances haven't been found yet. Codex Leaders at any point of the campaign will also be forcefully switched out, save for lone Codexes or otherwise unmodifiable pods.
Forced reinforcement ADVENT Officers that appear in vanilla while the Skulljack objectives are active will be rerolled.
If there's more than one of the same Alien in an Alien led pod the pod will be diversified.
If there's more than the Max per Group units in a pod the pod will be diversified.
If the pod consists of 4-5 units and there's more than the pod size - 1 of the same unit the pod will be diversified.
If the pod consists of 6+ units and there's more than the pod size - 2 of the same unit the pod will be diversified.
Turrets spawn by a different mechanic, up to the max number of turrets. Both turret versions are identical in stats.
Generals are not randomly generated, they will only appear predeterminated in boss pods.
If there are no possible characters to fill a pod with, it will be filled with ADVENT Troopers.