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==Description==
__NOTOC__
  Each building in Mega-Primus is a vast labyrinth of corridors, atriums, rooms, halls and service
  Each building in Mega-Primus is a vast labyrinth of corridors, atriums, rooms, halls and service ducts. If Aliens have infiltrated a building they will be found in just a small part of the complex, with plenty of places to escape from the combat zone. Buildings with lower populations or numerous service areas provide much better places for Aliens to hide and breed. ''From: Apocalypse Ufopaedia''
ducts. If Aliens have infiltrated a building they will be found in just a small part of the
=Mega-Primus Infrastructure=
complex, with plenty of places to escape from the combat zone. Buildings with lower populations or
<br>
numerous service areas provide much better places for Aliens to hide and breed.
<u>'''Important'''</u>: Each building has a '''home cell'''. It is a 1x1 cityscape tile in the shape of a grey box which looks like a car-port or parking garage. This is the ''heart'' of the building. X-Com personel at any building will be indicated by a small-person-in-a-circle icon, and road vehicles parked will be a solid yellow circle. If this tile is destroyed, anything it contains is usually destroyed - expecially all X-Com units and road vehicles. A corporate building may be temporarily unavailable for battlescape missions until rebuilt whereas [[Base_Defense_(Apocalypse)#Base_Loss_And_Complications|an X-Com Base]] usually survives but with all personel lost.<br>
<br>
===Corporate===
* [[Senate (Apocalypse)|Senate]]
* [[Corporate HQ (Apocalypse)|Corporate HQ]]
* [[Offices (Apocalypse)|Offices]]
===Services===
* [[Police Station (Apocalypse)|Police Station]]
* [[Hospital (Apocalypse)|Hospital]]
* [[Rescue Station (Apocalypse)|Rescue Station]]
* [[Procreation Park (Apocalypse)|Procreation Park]]
* [[School (Apocalypse)|School]]
===Residential===
* [[Luxury Apartments (Apocalypse)|Luxury Apartments]]
* [[Apartments (Apocalypse)|Apartments]]
* [[Slums (Apocalypse)|Slums]]
===Industrial===
* [[Robot Factory (Apocalypse)|Robot Factory]]
* [[Car Factory (Apocalypse)|Car Factory]]
* [[Appliances Factory (Apocalypse)|Appliances Factory]]
* [[Arms Factory (Apocalypse)|Arms Factory]]
* [[Construction Factory (Apocalypse)|Construction Factory]]
* [[Flyer Factory (Apocalypse)|Flyer Factory]]
* [[Large Flyer Factory (Apocalypse)|Large Flyer Factory]]
* [[Warehouse (Apocalypse)|Warehouse]]
===Utility===
* [[Power Station (Apocalypse)|Power Station]]
* [[Water Purifier (Apocalypse)|Water Purifier]]
* [[Sewage Works (Apocalypse)|Sewage Works]]
* [[Hydro-Farm (Apocalypse)|Hydro-Farm]]
* [[Recyclotorium (Apocalypse)|Recyclotorium]]
* [[Space Port (Apocalypse)|Space Port]]
===Amenity===
* [[Shopping Mall (Apocalypse)|Shopping Mall]]
* [[Astrodome (Apocalypse)|Astrodome]]
* [[Sensodrome (Apocalypse)|Sensodrome]]
===Transportation===
* [[People Tube (Apocalypse)|People Tubes]]
* Road Travel
* Air Travel and Launch Tubes
===Worship=== <!--- NOT SURE ON THIS I was going to call it "Mega-Primus Cults"  -->
* [[Temple of Sirius (Apocalypse)|Temple of Sirius]]
===Unknown===
* [[Dimension_Gates|Dimension Gates]]


A list of Mega-Primus buildings and areas, with additional information about them.
==Spawned Items==
 
Every building with Mega-Primus has items scattered about which can be found when [[Tactical_Combat_Missions_(Apocalypse)|raiding]]. Some building styles have better items than most.<br>
*[[Senate (Apocalypse)|Senate]]
Note: terse
*[[Police Station (Apocalypse)|Police Station]]
{| {{StdCenterTable}}
*[[Rescue Station (Apocalypse)|Rescue Station]]
|||[[Image:Apoc_govt_icon.png]]||[[Image:Apoc_megapol_icon.png]]||[[Image:Apoc_sirius_icon.png]]||[[Image:Apoc_marsec_icon.png]]||[[Image:Apoc_sd_icon.png]]||[[Image:Apoc_gm_icon.png]]||[[Image:Apoc_cyberweb_icon.png]]||[[Image:Apoc_ts_icon.png]]||[[Image:Apoc_solmine_icon.png]]||[[Image:Apoc_sensovision_icon.png]]||[[Image:Apoc_lifetree_icon.png]]||[[Image:Apoc_nutrivend_icon.png]]||[[Image:Apoc_evonet_icon.png]]||[[Image:Apoc_sanctuary_icon.png]]||[[Image:Apoc_nanotech_icon.png]]||[[Image:Apoc_energen_icon.png]]||[[Image:Apoc_synthemesh_icon.png]]||[[Image:Apoc_gravball_icon.png]]||[[Image:Apoc_psyke_icon.png]]||[[Image:Apoc_diablo_icon.png]]||[[Image:Apoc_osiron_icon.png]]||[[Image:Apoc_self_icon.png]]||[[Image:Apoc_mutant_icon.png]]||[[Image:Apoc_extropians_icon.png]]||[[Image:Apoc_technocr_icon.png]]
*[[Temple of Sirius (Apocalypse)|Temple of Sirius]]
|-
*[[Hospital (Apocalypse)|Hospital]]
|[[Megapol AP Grenade|AP Gren]]||1||1||1||||1||1||1||1||||1||1||1||1||1||1||1||1||1||||||||1||1||1||1
*[[Procreation Park (Apocalypse)|Procreation Park]]
|-
*[[School (Apocalypse)|School]]
|[[Megapol Stun Grenade|Stun Gren]]||1||1||1||||1||1||1||1||||1||1||1||1||1||1||1||1||1||||||||||1||1||1
*[[Corporate HQ (Apocalypse)|Corporate HQ]]
|-
*[[Offices (Apocalypse)|Offices]]
|[[Marsec Proximity Mine|Prox Mine]]||1||||1||||1||1||1||1||||1||1||1||1||1||1||1||1||1||||||||1||1||1||1
*[[Warehouse (Apocalypse)|Warehouse]]
|-
*Residential Areas
|[[Marsec High Explosive|Hi-X]]||1||||1||||1||1||1||1||||1||1||1||1||1||1||1||1||1||||||||1||1||1||1
**[[Apartments (Apocalypse)|Apartments]]
|-
**[[Luxury Apartments (Apocalypse)|Luxury Apartments]]
|[[Megapol Lawpistol|Lawpistol]]||1||||1||||1||1||1||1||||1||1||1||1||1||1||1||1||1||||||||||1||1||1
**[[Slums (Apocalypse)|Slums]]
|-
*Factories
|[[Marsec M4000 Machine Gun|M4000]]||1||||||1||1||1||1||1||||1||1||1||1||1||1||1||1||1||1||||||1||1||1||1
**[[Flyer Factory (Apocalypse)|Flyer Factory]]
|-
**[[Large Flyer Factory (Apocalypse)|Large Flyer Factory]]
|[[Megapol Laser Sniper Gun|Laser Rifle]]||1||||||||||||||||||||||||||||||||||||||1||||1||||||
**[[Arms Factory (Apocalypse)|Arms Factory]]
|-
**[[Robot Factory (Apocalypse)|Robot Factory]]
|[[Megapol Auto Cannon|Autocannon]]||1||1||1||||1||1||1||1||||1||1||1||1||1||1||1||1||1||||||1||2||1||1||1
**[[Construction Factory (Apocalypse)|Construction Factory]]
|-
**[[Car Factory (Apocalypse)|Car Factory]]
|[[Megapol Plasma Gun|Plasma]]||||1||||||||||||||||||||||||||||||||||||||||||||||
**[[Appliances Factory (Apocalypse)|Appliances Factory]]
|-
*City Amenities
|[[Marsec Heavy Launcher|Hvy Launch]]||||||||1||||||||||||||||||||||||||||||||||||||||||
**[[Recyclotorium (Apocalypse)|Recyclotorium]]
|-
**[[Sewage Works (Apocalypse)|Sewage Works]]
|[[Marsec Minilauncher|Mini Launch]]||||||||1||||||||||||||||||||||||||||||||||||||||||
**[[Power Station (Apocalypse)|Power Station]]
|-
**[[Water Purifier (Apocalypse)|Water Purifier]]
|[[Megapol Stun Grapple|Grapple]]||||1||||||||||||||||||||||||||||||||||||||||||||||
**[[Hydro-Farm (Apocalypse)|Hydro-Farm]]
|-
**[[Space Port (Apocalypse)|Space Port]]
|[[Power Sword|Sword]]||||||||1||||||||||||||||||||||||||||||||||||||||||
*Entertainment
|-
**[[Shopping Mall (Apocalypse)|Shopping Mall]]
|[[Mind Shield (Apocalypse)|Mind Shield]]||||||||1||||||||||||||||||||||||||||||||||||||||||
**[[Sensodrome (Apocalypse)|Sensodrome]]
|-
**[[Astrodome (Apocalypse)|Astrodome]]
|[[Mind_Bender|Mind Bender]]||||||||1||||||||||||||||||||||||||||||||||||||||||
*Transportation
|-
**Launch Tubes
|[[Medi-Kit (Apocalypse)|Medikit]]||||1||||||||||||||||||||||||||||||||||||||||||||||
**[[People Tube (Apocalypse)|People Tube]]
|-
**[[Road (Apocalypse)|Road]]
|[[Motion Scanner (Apocalypse)|Motion Scan]]||||||||1||||||||||||||||||||||||||||||||||||||||||
 
|-
<u>'''Important'''</u>: Each building has a '''home cell'''. It is a 1x1 cityscape tile in the shape of a grey box which looks like a car-port or parking garage. This is the ''heart'' of the building. X-Com personel at any building will be indicated by a small-person-in-a-circle icon, and road vehicles parked will be a solid yellow circle. If this tile is destroyed, anything it contains is usually destroyed. The building may be temporarily unavailable for battlescape missions until rebuilt.
|[[Psiclone]]||||||10||||||||||||||||||||||||||||||||10||10||10||6||6||||
|-
|[[Elerium (Apocalypse)|Elerium]]||8||3||||1||8||8||8||8||15||8||8||8||8||8||8||8||8||8||2||2||2||2||2||8||8
|-
|[[Agents_Armor_(Apocalypse)#Megapol_Armor|Meg.Head]]||||1||||||||||||||||||||||||||||||||||||||||||||||
|-
|[[Agents_Armor_(Apocalypse)#Megapol_Armor|Meg.Chest]]||||1||||||||||||||||||||||||||||||||||||||||||||||
|-
|[[Agents_Armor_(Apocalypse)#Megapol_Armor|Meg.Left Arm]]||||1||||||||||||||||||||||||||||||||||||||||||||||
|-
|[[Agents_Armor_(Apocalypse)#Megapol_Armor|Meg.Right Arm]]||||1||||||||||||||||||||||||||||||||||||||||||||||
|-
|[[Agents_Armor_(Apocalypse)#Megapol_Armor|Meg.Legs]]||||1||||||||||||||||||||||||||||||||||||||||||||||
|-
|[[Agents_Armor_(Apocalypse)#Marsec_Armor|Mar.Head]]||||||||1||||||||||||||||||||||||||||||||1||||||||||
|-
|[[Agents_Armor_(Apocalypse)#Marsec_Armor|Mar.Chest]]||||||||1||||||||||||||||||||||||||||||||1||1||||||||
|-
|[[Agents_Armor_(Apocalypse)#Marsec_Armor|Mar.Left Arm]]||||||||1||||||||||||||||||||||||||||||1||||||||||||
|-
|[[Agents_Armor_(Apocalypse)#Marsec_Armor|Mar.Right Arm]]||||||||1||||||||||||||||||||||||||||||||||1||||||||
|-
|[[Agents_Armor_(Apocalypse)#Marsec_Armor|Mar.Legs]]||||||||1||||||||||||||||||||||||||||||1||||||||||||
|}




==See Also==
==See Also==
* [[Tactical_Combat_Missions_(Apocalypse)|Battlescape Misisons]]
* [[Mega-Primus]]
* [[Mega-Primus]]
* [[Organizations]]
* [[Organizations]]


[[Category: Apocalypse]]
[[Category: Apocalypse]]
[[Category: Buildings (Apocalypse)]]

Latest revision as of 14:42, 3 December 2023

Each building in Mega-Primus is a vast labyrinth of corridors, atriums, rooms, halls and service ducts. If Aliens have infiltrated a building they will be found in just a small part of the complex, with plenty of places to escape from the combat zone. Buildings with lower populations or numerous service areas provide much better places for Aliens to hide and breed.  From: Apocalypse Ufopaedia

Mega-Primus Infrastructure


Important: Each building has a home cell. It is a 1x1 cityscape tile in the shape of a grey box which looks like a car-port or parking garage. This is the heart of the building. X-Com personel at any building will be indicated by a small-person-in-a-circle icon, and road vehicles parked will be a solid yellow circle. If this tile is destroyed, anything it contains is usually destroyed - expecially all X-Com units and road vehicles. A corporate building may be temporarily unavailable for battlescape missions until rebuilt whereas an X-Com Base usually survives but with all personel lost.

Corporate

Services

Residential

Industrial

Utility

Amenity

Transportation

Worship

Unknown

Spawned Items

Every building with Mega-Primus has items scattered about which can be found when raiding. Some building styles have better items than most.
Note: terse

AP Gren 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
Stun Gren 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
Prox Mine 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
Hi-X 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
Lawpistol 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
M4000 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
Laser Rifle 1 1 1
Autocannon 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 1 1 1
Plasma 1
Hvy Launch 1
Mini Launch 1
Grapple 1
Sword 1
Mind Shield 1
Mind Bender 1
Medikit 1
Motion Scan 1
Psiclone 10 10 10 10 6 6
Elerium 8 3 1 8 8 8 8 15 8 8 8 8 8 8 8 8 8 2 2 2 2 2 8 8
Meg.Head 1
Meg.Chest 1
Meg.Left Arm 1
Meg.Right Arm 1
Meg.Legs 1
Mar.Head 1 1
Mar.Chest 1 1 1
Mar.Left Arm 1 1
Mar.Right Arm 1 1
Mar.Legs 1 1


See Also