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This section provides a section to collect  player discussions and articles on various plans, strategies, procedures, etc. that you can do in this game to gain an advantage over the enemy. For example: tips and strategies on how to attack various maps with fixed layouts or the various ways you can run or manage raiding other organizations.  
'''A collection of strategies and tactics when fighting on the battlescape.'''
<br>''...written mostly in a fashion where [[Real-Time_Combat_(Apocalypse)|Real-Time Combat]] is used.''<br>


== Raiding ==  
An un-informed player with an under-equipped squad is a bad combination.
Raiding is an art in X-COM Apocalypse that allows players to bolster their cause with extra funds, equipment, experience and even manipulate public relations through brute force, deviousness or even non-violent combat.
 
==Don't Get Hurt==
* How to [[Starting_a_Mission_(Apocalypse)|start]] a mission.
* What to use when [[Suggestions_for_Equipping_Troops_(Apocalypse)|equipping troops]].
* The types of [[Tactical_Combat_Missions_(Apocalypse)|missions]] possible.
* How to [[Controls_(Apocalypse)|fighting in control]].
* Using the battlescape [[Take_Cover!|environment]].
* Fighting and getting [[Engaging_the_Enemy_(Apocalypse)|good at it]].
* Customising squads for [[Strategies_for_Troops_(Apocalypse)|efficiency]].
* Getting to know your [[Capturing_Live_Aliens_(Apocalypse)|enemy]].
* Playing with their [[Psionics_(Apocalypse)|mind]].
* There is no place like [[Base_Defense_(Apocalypse)|home]].
 
 
==See Also==
[[Turn-Based_Combat_(Apocalypse)|Turn-Based Combat]]


;[[Stun Raid]]: A form of raiding that can be used to exploit the good nature of non-hostile organizations to steal equipment and gain some combat experience without adversely affecting relations. Commonly performed with non-violent tools such as Stun Grapples, Stun Grenades and even Mind Benders.


[[Category: Apocalypse]]
[[Category: Apocalypse]]

Latest revision as of 06:56, 3 December 2023

A collection of strategies and tactics when fighting on the battlescape.
...written mostly in a fashion where Real-Time Combat is used.

An un-informed player with an under-equipped squad is a bad combination.

Don't Get Hurt


See Also

Turn-Based Combat