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The number of base locations available to X-Com varies according to the [[Difficulty_Levels_(Apocalypse)|difficulty level]].
__NOTOC__
'''Base Location and Building Style ''based'' on [[Difficulty_Levels_(Apocalypse)|Difficulty]].'''


On the city maps, yellow coloured buildings are Government [[Warehouse (Apocalypse)|Warehouses]] whereas red denotes Government [[Slums (Apocalypse)|Slums]]. A building's (for a new base which is located '''underground''') cost depends on the physical size of the top-side structure.<br>
You buy the building's basement but you defend the structure above from collapsing into your base.
Note: The above-ground structure is always owned by the Government. The underground location of the X-Com base is selected when LMB clicking on the top-side building. The government owned building is susceptible to infestation and infiltration!


==Novice Level==
==Cityscape==
A new base location underground is only available for purchase from the [[Government]], even when hostile.
* <span style="color:#FFD700">'''Yellow'''</span> are [[Warehouse (Apocalypse)|Warehouses]] buildings.
* <span style="color:#FF0000">'''Red'''</span> are [[Slums (Apocalypse)|Slum]] buildngs.


[[Image:Apoc_1_bases.png|right|thumb|200px|Cityscape Novice level]]
Warehouses structures are more resistant to cityscape damage then derelict slums.


{| {{StdDescTable}} border = "1"
==Novice Difficulty==
[[Image:Apoc_1_bases.png|right|thumb|400px|Novice Cityscape]]
{| {{StdDescTable}} border | style="text-align:center"
|- {{StdDescTable_Heading}}  
|- {{StdDescTable_Heading}}  
!Layout!!Name!!Cost!!Area!!Map Location!!Cost/Area
!Layout!!Name!!Cost!!Launch<br>Tubes!!Corridor<br>Quantity!!Cost Per<br>Corridor!!Map Location
|-  
|-  
|[[Image:Apoc_base3.png|left|50px]]|| Warehouse Three || $30,000 || 36 || East || $834  
|[[Image:Apoc_base3.png|left|50px]]|| Warehouse Three || $30,000 || 2 || 36 || $834 || East
|-
|-
|[[Image:Apoc_base4.png|left|50px]]|| Warehouse Four || $48,000 || 29 || North || $1,656
|[[Image:Apoc_base4.png|left|50px]]|| Warehouse Four || $48,000 || 3 || 29 || $1,656 || North
|-
|-
|[[Image:Apoc_base2.png|left|50px]]|| Warehouse Seven || $40,000 || 24 || Northeast || $1,667
|[[Image:Apoc_base2.png|left|50px]]|| Warehouse Seven || $40,000 || 2 || 24 || $1,667 || Northeast
|-
|-
|[[Image:Apoc_base5.png|left|50px]]|| Warehouse Nine || $50,000  || 32 || Northeast || $1,563
|[[Image:Apoc_base5.png|left|50px]]|| Warehouse Nine || $50,000  || 2 || 32 || $1,563 || Northeast
|-
|-
|[[Image:Apoc_base1.png|left|50px]]|| Dickens Estate || $112,000 || 32 || North || $3,500  
|[[Image:Apoc_base1.png|left|50px]]|| Dickens Estate || $112,000 || 4 || 32 || $3,500 || North
|-
|-
|[[Image:Apoc_base2.png|left|50px]]|| Heavenly Towers || $96,000 || 24 || East || $4,000
|[[Image:Apoc_base2.png|left|50px]]|| Heavenly Towers || $96,000 || 2 || 24 || $4,000 || East
|}
|}


<br clear="all"/>


===Notes===
==Easy Difficulty==
Warehouse Four is the best building available because of cost, space, base defense and hit resistance, with Warehouse Seven as a second choice.
[[File:Apoc_2_bases.png|right|thumb|400px|Easy Cityscape]]
 
{| {{StdDescTable}} border | style="text-align:center"
==Easy Level==
 
[[File:Apoc_2_bases.png|right|thumb|200px|Cityscape Easy level]]
 
{| {{StdDescTable}} border = "1"
|- {{StdDescTable_Heading}}  
|- {{StdDescTable_Heading}}  
!Layout!!Name!!Cost!!Area!!Map Location!!Cost/Area
!Layout!!Name!!Cost!!Launch<br>Tubes!!Corridor<br>Quantity!!Cost Per<br>Corridor!!Map Location
|-  
|-  
|[[Image:Apoc_base8.png|left|50px]]|| Warehouse One || $70,000 || 22 || Northeast || $3,182
|[[Image:Apoc_base8.png|left|50px]]|| Warehouse One || $70,000 || 1 || 22 || $3,182 || Northeast
|-
|-
|[[Image:Apoc_base1.png|left|50px]]|| Warehouse Two || $30,000 || 32 || Northeast || $938
|[[Image:Apoc_base1.png|left|50px]]|| Warehouse Two || $30,000 || 2 || 32 || $938 || Northeast
|-
|-
|[[Image:Apoc_base9.png|left|50px]]|| Warehouse Six || $30,000 || 24 || East || $1,250  
|[[Image:Apoc_base9.png|left|50px]]|| Warehouse Six || $30,000 || 1 || 24 || $1,250 || East
|-
|-
|[[Image:Apoc_base10.png|left|50px]]|| Warehouse Nine || $30,000 || 24 || North || $1,250
|[[Image:Apoc_base10.png|left|50px]]|| Warehouse Nine || $30,000 || 1 || 24 || $1,250 || North
|-
|-
|[[Image:Apoc_base6.png|left|50px]]|| Bakunin Block || $80,000 || 24 || Center || $3,333
|[[Image:Apoc_base6.png|left|50px]]|| Bakunin Block || $80,000 || 2 || 24 || $3,333 || Center
|-
|-
|[[Image:Apoc_base7.png|left|50px]]|| Heavenly Towers || $84,000 || 28 || Center || $3,000
|[[Image:Apoc_base7.png|left|50px]]|| Heavenly Towers || $84,000 || 1 || 28 || $3,000 || Center
|}
|}


<br clear="all"/>
===Notes===
Warehouses Two and Six are the best buys for their cost, space, base defense and hit resistance. Slum  space is expensive for its price.
==Medium Level==
[[Image:Apoc_3_bases.png|right|thumb|200px|Cityscape Medium level]]


{| {{StdDescTable}} border = "1"
==Medium Difficulty==
[[Image:Apoc_3_bases.png|right|thumb|400px|Medium Cityscape]]
{| {{StdDescTable}} border | style="text-align:center"
|- {{StdDescTable_Heading}}  
|- {{StdDescTable_Heading}}  
!Layout!!Name!!Cost!!Area!!Map Location!!Cost/Area
!Layout!!Name!!Cost!!Launch<br>Tubes!!Corridor<br>Quantity!!Cost Per<br>Corridor!!Map Location
|-  
|-  
|[[Image:Apoc_base5.png|left|50px]]|| Warehouse One || $70,000 || 32 || Southwest || $2,188
|[[Image:Apoc_base5.png|left|50px]]|| Warehouse One || $70,000 || 2 || 32 || $2,188 || Southwest
|-
|-
|[[Image:Apoc_base11.png|left|50px]]|| Warehouse Three || $40,000 || 20 || South || $2,000
|[[Image:Apoc_base11.png|left|50px]]|| Warehouse Three || $40,000 || 2 || 20 || $2,000 || South
|-
|-
|[[Image:Apoc_base4.png|left|50px]]|| Warehouse Six || $96,000 || 29 || Southeast || $3,310
|[[Image:Apoc_base4.png|left|50px]]|| Warehouse Six || $96,000 || 2 || 29|| $3,310 || Southeast
|-
|-
|[[Image:Apoc_base12.png|left|50px]]|| Warehouse Seven || $70,000 || 32 || East || $2,188
|[[Image:Apoc_base12.png|left|50px]]|| Warehouse Seven || $70,000 || 4 || 32 || $2,188 || East
|-
|-
|[[Image:Apoc_base9.png|left|50px]]|| Campesino Apartments || $50,000 || 24 || Center || $2,083
|[[Image:Apoc_base9.png|left|50px]]|| Campesino Apartments || $50,000 || 2 || 24 || $2,083 || Center
|-
|-
|[[Image:Apoc_base3.png|left|50px]]|| Hades Block || $48,000 || 36 || Northeast || $1,333
|[[Image:Apoc_base3.png|left|50px]]|| Hades Block || $48,000 || 2 || 36 || $1,333 || Northeast
|-
|-
|[[Image:Apoc_base10.png|left|50px]]|| Oliver Twist Block || $70,000 || 24 || South || $2,917
|[[Image:Apoc_base10.png|left|50px]]|| Oliver Twist Block || $70,000 || 2 || 24 || $2,917 || South
|}
|}


<br clear="all"/>
==Hard Difficulty==
 
[[Image:Apoc_4_bases.png|right|thumb|400px|Hard Cityscape]]
===Notes===
{| {{StdDescTable}} border | style="text-align:center"
Hades Block is an ideal choice for a second base, as it has the most space, the second-lowest price tag, and while located in a slum, tends to be close to dimension gates and UFO spawning.  35 units of available space mean all the advanced labs you could want to build. 
 
Warehouse Six is the best available real estate for defense and hit resistance, if you can spare the money for its price tag.
 
The Campesino Apartments might be interesting if you don't mind the possibility of a unlucky stray shot hitting the wrong spot of the building and killing all personnel.
 
Warehouse Three is the cheapest and has good space for several large facilities, but has the least space for expansion, limiting the scope of functions that this base can contain at any given time.
 
==Hard Level==
 
[[Image:Apoc_4_bases.png|right|thumb|200px|Cityscape Hard level]]
 
{| {{StdDescTable}} border = "1"
|- {{StdDescTable_Heading}}  
|- {{StdDescTable_Heading}}  
!Layout!!Name!!Cost!!Area!!Map Location!!Cost/Area
!Layout!!Name!!Cost!!Launch<br>Tubes!!Corridor<br>Quantity!!Cost Per<br>Corridor!!Map Location
|-  
|-  
|[[Image:Apoc_base8.png|left|50px]]|| Warehouse One || $72,000 || 22 || Northeast || $3,273
|[[Image:Apoc_base8.png|left|50px]]|| Warehouse One || $72,000 || 2 | 22 || $3,273 || Northeast
|-
|-
|[[Image:Apoc_base7.png|left|50px]]|| Warehouse Five || $84,000 || 28 || Southeast || $3,000
|[[Image:Apoc_base7.png|left|50px]]|| Warehouse Five || $84,000 || 4 || 28 || $3,000 || Southeast
|-
|-
|[[Image:Apoc_base12.png|left|50px]]|| Warehouse Six || $48,000 || 32 || Southeast || $1,500
|[[Image:Apoc_base12.png|left|50px]]|| Warehouse Six || $48,000 || 3 || 32 || $1,500 || Southeast
|-
|-
|[[Image:Apoc_base14.png|left|50px]]|| Warehouse Eight || $72,000 || 27 || South || $2,667
|[[Image:Apoc_base14.png|left|50px]]|| Warehouse Eight || $72,000 || 4 || 27 || $2,667 || South
|-
|-
|[[Image:Apoc_base13.png|left|50px]]|| Campesino Apartments || $50,000 || 32 || Northwest || $1,563
|[[Image:Apoc_base13.png|left|50px]]|| Campesino Apartments || $50,000 || 2 || 32 || $1,563 || Northwest
|-
|-
|[[Image:Apoc_base8.png|left|50px]]|| Chronos Block || $72,000 || 22 || Northwest || $3,273
|[[Image:Apoc_base8.png|left|50px]]|| Chronos Block || $72,000 || 3 || 22 || $3,273 || Northwest
|-
|-
|[[Image:Apoc_base5.png|left|50px]]|| Hades Block || $112,000 || 32 || Center || $3,500
|[[Image:Apoc_base5.png|left|50px]]|| Hades Block || $112,000 || 3 || 32 || $3,500 || Center
|}
|}


<br clear="all"/>
==Superhuman Difficulty==
 
[[Image:Apoc_5_bases.png||right|thumb|400px|Superhuman Cityscape]]
===Notes===
{| {{StdDescTable}} border | style="text-align:center"
Warehouse Eight is a very interesting option because of its defense chokepoints. Warehouse Six has the biggest area and the smallest price but will require more [[Security Station (Apocalypse)|Security Stations]] to protect it from raids.
 
==Superhuman Level==
 
[[Image:Apoc_5_bases.png||right|thumb|200px|Cityscape Superhuman level]]
 
{| {{StdDescTable}} border = "1"
|- {{StdDescTable_Heading}}  
|- {{StdDescTable_Heading}}  
!Layout!!Name!!Cost!!Area!!Map Location!!Cost/Area
!Layout!!Name!!Cost!!Launch<br>Tubes!!Corridor<br>Quantity!!Cost Per<br>Corridor!!Map Location
|-  
|-  
|[[Image:Apoc_base12.png|left|50px]]|| Warehouse One || $56,000 || 32 || Northwest || $1,750
|[[Image:Apoc_base12.png|left|50px]]|| Warehouse One || $56,000 || 2 || 32 || $1,750 || Northwest
|-
|-
|[[Image:Apoc_base16.png|left|50px]]|| Warehouse Two || $98,000 || 22 || West || $4,455
|[[Image:Apoc_base16.png|left|50px]]|| Warehouse Two || $98,000 || 3 || 22|| $4,455 || West
|-
|-
|[[Image:Apoc_base4.png|left|50px]]|| Warehouse Eight || $20,000 || 29 || Southwast || $690
|[[Image:Apoc_base4.png|left|50px]]|| Warehouse Eight || $20,000 || 1 || 29 || $690 || Southwast
|-
|-
|[[Image:Apoc_base9.png|left|50px]]|| Warehouse Ten || $20,000 || 24 || East || $833
|[[Image:Apoc_base9.png|left|50px]]|| Warehouse Ten || $20,000 || 1 || 24 || East || $833
|-
|-
|[[Image:Apoc_base8.png|left|50px]]|| Warehouse Eleven || $32,000 || 22 || East || $1,455
|[[Image:Apoc_base8.png|left|50px]]|| Warehouse Eleven || $32,000 || 1 || 22 || $1,455 || East
|-
|-
|[[Image:Apoc_base5.png|left|50px]]|| Lovecraft Block || $32,000 || 32 || South || $1,000
|[[Image:Apoc_base5.png|left|50px]]|| Lovecraft Block || $32,000 || 4 || 32 || $1,000 || South
|-
|-
|[[Image:Apoc_base13.png|left|50px]]|| Thomas More Tower || $80,000 || 32 || Center || $2,500
|[[Image:Apoc_base13.png|left|50px]]|| Thomas More Tower&Dagger; || $80,000 || 2 || 32 || $2,500 || Center
|-
|-
|[[Image:Apoc_base15.png|left|50px]]|| Grimoire Block || $80,000 || 28 || Southeast || $2,857
|[[Image:Apoc_base15.png|left|50px]]|| Grimoire Block || $80,000 || 3 || 28 || $2,857 || Southeast
|}
|}


<br clear="all"/>
&Dagger; Structurally weak and easily collapsed.
 
===Notes===
When starting a new Superhuman campaign, Warehouse Two is one of the most common of the possible starting points.
 
Warehouses Eight and Ten are the best options. Thomas More Tower should be avoided at all costs, as it is structurally unsound (a single hit to its own foundations, or even the foundations of the adjacent George Orwell Block, will cause the entire building to collapse).
 
Warehouses Ten and Eleven are adjacent to one another.


Though probably not the most perfect layout due to the Access Lift placement, the Lovecraft Block is one of the very few possible starting bases, if not the only one in the game, where your personell will never die if the base gets attacked or hit by a stray shot from a craft, causing all building parts to collapse. Along with featuring 4 aircraft tubes for fast dispatching, all personell is housed in the southern tube, which is an indestructible building part. It makes for one of the safest bases to use as your main base on the Superhuman difficulty. If enough time and money is spent on re-arranging the facility placements to better counter Base Defense missions it can become the ultimate base.


==See Also==
==See Also==
* [[Bases (Apocalypse)|Bases]]
* [[Base Layouts (Apocalypse)|Base Layouts]]
* [[Facilities (Apocalypse)|Base Facilities]]
* [[Base Defense (Apocalypse)|Base Defense]]


* [[Bases (Apocalypse)|Bases]]
* [[Base Layouts (Apocalypse)|Base Layouts]]


[[Category: Apocalypse]]
[[Category: Apocalypse]]
[[Category: Bases (Apocalypse)]]

Latest revision as of 17:23, 16 November 2023

Base Location and Building Style based on Difficulty.

You buy the building's basement but you defend the structure above from collapsing into your base.

Cityscape

A new base location underground is only available for purchase from the Government, even when hostile.

Warehouses structures are more resistant to cityscape damage then derelict slums.

Novice Difficulty

Novice Cityscape
Layout Name Cost Launch
Tubes
Corridor
Quantity
Cost Per
Corridor
Map Location
Warehouse Three $30,000 2 36 $834 East
Warehouse Four $48,000 3 29 $1,656 North
Warehouse Seven $40,000 2 24 $1,667 Northeast
Warehouse Nine $50,000 2 32 $1,563 Northeast
Dickens Estate $112,000 4 32 $3,500 North
Heavenly Towers $96,000 2 24 $4,000 East


Easy Difficulty

Easy Cityscape
Layout Name Cost Launch
Tubes
Corridor
Quantity
Cost Per
Corridor
Map Location
Warehouse One $70,000 1 22 $3,182 Northeast
Warehouse Two $30,000 2 32 $938 Northeast
Warehouse Six $30,000 1 24 $1,250 East
Warehouse Nine $30,000 1 24 $1,250 North
Bakunin Block $80,000 2 24 $3,333 Center
Heavenly Towers $84,000 1 28 $3,000 Center


Medium Difficulty

Medium Cityscape
Layout Name Cost Launch
Tubes
Corridor
Quantity
Cost Per
Corridor
Map Location
Warehouse One $70,000 2 32 $2,188 Southwest
Warehouse Three $40,000 2 20 $2,000 South
Warehouse Six $96,000 2 29 $3,310 Southeast
Warehouse Seven $70,000 4 32 $2,188 East
Campesino Apartments $50,000 2 24 $2,083 Center
Hades Block $48,000 2 36 $1,333 Northeast
Oliver Twist Block $70,000 2 24 $2,917 South

Hard Difficulty

Hard Cityscape
Layout Name Cost Launch
Tubes
Corridor
Quantity
Cost Per
Corridor
Map Location
Warehouse One $72,000 22 $3,273 Northeast
Warehouse Five $84,000 4 28 $3,000 Southeast
Warehouse Six $48,000 3 32 $1,500 Southeast
Warehouse Eight $72,000 4 27 $2,667 South
Campesino Apartments $50,000 2 32 $1,563 Northwest
Chronos Block $72,000 3 22 $3,273 Northwest
Hades Block $112,000 3 32 $3,500 Center

Superhuman Difficulty

Superhuman Cityscape
Layout Name Cost Launch
Tubes
Corridor
Quantity
Cost Per
Corridor
Map Location
Warehouse One $56,000 2 32 $1,750 Northwest
Warehouse Two $98,000 3 22 $4,455 West
Warehouse Eight $20,000 1 29 $690 Southwast
Warehouse Ten $20,000 1 24 East $833
Warehouse Eleven $32,000 1 22 $1,455 East
Lovecraft Block $32,000 4 32 $1,000 South
Thomas More Tower‡ $80,000 2 32 $2,500 Center
Grimoire Block $80,000 3 28 $2,857 Southeast

‡ Structurally weak and easily collapsed.


See Also