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Template:Invulnerable (LWR): Difference between revisions

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[[File:MEC BODY SHIELD.png|32px|{{{align|center}}}|Body Shield]]<div style="text-align: {{{align|center}}};"> '''[[Abilities List (LWR)#Invulnerable|Invulnerable]]'''{{#if:{{{text|}}}|<br/>''This unit is invulnerable until it performs a non-move non-overwatch action or starts a turn with an enemy in sight. This unit cannot be damaged, affected by any negative status effects, overwatched, or suppressed.''}}</div>
[[File:MEC BODY SHIELD.png|32px|{{{align|center}}}|Body Shield]]<div style="text-align: {{{align|center}}};"> '''[[Abilities List (LWR)#Invulnerable|Invulnerable]]'''{{#if:{{{text|}}}|<br/>''Any turn this unit takes in excess of 40% of it's max HP in damage it absorbs the excess damage and becomes invulnerable until the end of the turn. Invulnerable units cannot be damaged, affected by any negative status effects, overwatched, or suppressed.''}}</div>
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Latest revision as of 20:36, 17 February 2023

Body Shield
Body Shield